Showing Posts For Genfar.4079:

No Grind -- The Quote

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Posted by: Genfar.4079

Genfar.4079

So with all the complaining about how ascended gear is time consuming to get for the upcomming weapons crafting of it, I take it people think they should just get the new stuff off the bat?

Plus whakittens gonna take like 2 weeks or so to get it made with having daily crafting components and such, personaly I do not feel this is done to ruin the game I feel its done to make getting it a little more involved and doing it in a way that noone can just 24/7 rush the game and lets even people who play little like 2 or 4 hours a day personaly I see nothing wrong with this.

I think in my opion people should really stop with the I want it now personality most mmo games that just hand you stuff from the start and you get it fast ussaly dies off matter of fact when this game first started people rushed to level 80 and complained about the lack of content cause they blew though it fast. But most MMO games I played you do not just get that nice item or whatnot fast it would take time.

Also it was stated that ascended gear was like a middle mile stone from exotic to legendary a long long time ago so its not like its a surprise they went this route these items are for more dedicated players but not in as such with being in game 8 hours plus but people who spend at least some time daily in the game, this is what I got from what I read from the ascended crafting.

Plus while I have not done fractual I know laurals you do not just get them like ultra fast for the ascended gear it has either so ascended for me has already been a save up and having to wait and play daily for it thing for me.

P.S they really need to look at this forums filter it filtered something that wasnt even gonna be a bad word but I guess better it be doing it job or trying than not heh.

(edited by Genfar.4079)

Stop rewarding failure.

in Guild Wars 2 Discussion

Posted by: Genfar.4079

Genfar.4079

Well maybe reguardless some of us still want to win it reguardless of if we get the same rewards or not, maybe some of us have more of a feel for self accoplishment and seeing we are making progress in playing with others or making way though stuff better reguardless of the rewards.

The reward system isnt promoting failure its just people wanting to settle for second best, and no change in the reward system will make that change cause most of the fails anyhow are from people just wanting to farm champs even if they do not add to the progress of the map event, and all changing the reward will do is hurt the people who are trying over the people who are not because this is not organised at all its who gets there gets to do it and your dealing with random people and multiple agendas ( this is why I feel they did it this way is to not penalize the people who are trying just because more people are not careing about finishing the event. )

Now if this was something where you can go into an instanced area and chose who you go in with that would be another story. But reguardless some of us still strive to improve and get better and try and get things done reguardless if we get the same reward or not its more self accoplishment and improvement ( some of us could care less if people think we are awsome or not as long as we know we are getting better and advancing in how we play. )

I am against new colors of Meteorologicus

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Posted by: Genfar.4079

Genfar.4079

My question is why do they not just let us dye our weapons? This would make things alot better.

Also to the OP never seen a charr dressed like that and i think that deserves some props for the will and wanting to be different I like it.

How I am starting to see things in this game

in Guild Wars 2 Discussion

Posted by: Genfar.4079

Genfar.4079

Hello I rarly post on the forums for many reasons from bad spelling to grammer and such but posting today to give how I feel on something that I am noticing in this game.

When I first pre ordered the game and played in some of the closed betas I wanted this game due to some changes from other typical mmo games most being that being able to play a character how I wanted to build and play them.

Seems though that this is not the case it seems as reguardless of how I want to make a character if I am not willing to change or conform to how every other player wants it making a character my way now makes me alone and having to play alone, while not everyone is like this it seem they are in a big majority or at least more heard. So with this now if I want to stat a class build to be more oriented for grouping I can not do this because I do not want to stat or use gear the mass players in game want me to use to rush though stuff, and I do not like rushing and am someone who dose not like being told to use online guides because I like to trial and error learn things.

Well reguardless the devs really should look into this kinda stuff while I might agree that magic find I would not use it for dungeon runs and such but personal runs for more items, I do not want to stat all my characters power or condion damage maybe I might want something with healing or boon influanceing builds that work into groups.

P.S. This is not me telling those players to conform to how I want it either, but with the mass amount of players who want zerk stuff pretty much leaves me out due to I have no intrest in playing that build and if I do not have intrest in playing that build why should I even play.