Showing Posts For Goldenrice.3610:

Can't Equip duplicate ascended rings......

in Bugs: Game, Forum, Website

Posted by: Goldenrice.3610

Goldenrice.3610

they are both unique items..only one per character of a type..ie only one red ring of death. You cant completely optimize.

Yes i realize that but you mean to tell me it is intended that if you want to wear duplicate rings, you’ll have to sacrifice 5agony resistance? (ie 1 Red Ring of Death, and 1 Red Ring of Death(infused))

If thats the case, it doesn’t make much sense that the game doesn’t want you to completely optimize just for agony fights……

Can't Equip duplicate ascended rings......

in Bugs: Game, Forum, Website

Posted by: Goldenrice.3610

Goldenrice.3610

Is this working as intended?

You can’t equip 2 Red Ring of Death or 2 of any specific ascended rings.

What you CAN do is equip 1 Red Ring of Death and 1 Red Ring of Death(infused)…..

Theres something wrong here. Why are these rings set as “unique” so that we can’t use duplicates??

Is it so we must have 1 defensive and 1 offensive version of the stats?

EDIT: Let me clarify. You can wear duplicate rings, I just don’t understand the reasoning behind having to sacrifice 5 agony resistance to be able to wear duplicates.
(IE 1 Red Ring of Death, 1 Red Ring of Death(infused))

(edited by Goldenrice.3610)

FotM Loot Scaling Atrocious...

in Fractals, Dungeons & Raids

Posted by: Goldenrice.3610

Goldenrice.3610

Anyone find it odd that most people going 20+,30+,40+ are really only doing it for multiple daily chests??

Farming 12,14,16,18 jade maw runs is X times faster, thus producing more golds/exotics.

I’ve only noticed a slight increase in golds and T6 mats in the 20,30+ range. The loot at these higher levels doesn’t justify how much more time you spend in them than in the 10+ range.

Friend's List extremely laggy

in Bugs: Game, Forum, Website

Posted by: Goldenrice.3610

Goldenrice.3610

what gives?

everytime i open up friends list, regardless of what map or zone im in, it lags like crazy

Solving Empty Zones

in Suggestions

Posted by: Goldenrice.3610

Goldenrice.3610

Get rid of server zones and make every zone an overflow that just fills up with players from multiple servers

GG.

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Goldenrice.3610

Goldenrice.3610

expensive item like triforge should definitely have some option to upgrade into ascended when they add ascended necklaces to the game

Interchangeable Legendary Stats

in Suggestions

Posted by: Goldenrice.3610

Goldenrice.3610

Make it happen.

We work hard for our legendaries, should be able to switch between explorer/berserker/knight/etc stats outside of combat.

Would be very nice and convenient for all our hard work

Thoughts on Claw of Jormag time nerf again?

in Guild Wars 2 Discussion

Posted by: Goldenrice.3610

Goldenrice.3610

We were getting to many blues? Better increase his spawn time again!

Dungeon reward is messed up again

in Fractals, Dungeons & Raids

Posted by: Goldenrice.3610

Goldenrice.3610

Got 60 for all my runs.

You do any runs on other toons previously before those runs?

I give dungeons in this game a 1/10.

in Fractals, Dungeons & Raids

Posted by: Goldenrice.3610

Goldenrice.3610

AC and CM = most complete and least buggy in this game. Can only speak for myself, but I think a lot of people also feel this way, but these 2 dungeons are the only ones you run and never think, “why is this taking so long,” or, “geez, this seems really pointless.”

Other dungeons have good moments(Lupicus in arah, Subject Alpha dodging aoes, CoE laser jumps), but those dungeons are also littered with long, boring fights(prettty much tank and spank). I have no problem with long fights, as long as they’re making you do something other than stand around. Killing totems/statues that carry boss buffs is not that other something either……

What I realized the most about these disappointing dungeons is that it makes players think they can just run through and DPS race through 90% of the paths, which they can, and they tend to carry this mentality into other areas of the game, which is not how it should be. The dungeons aren’t completely to blame for this type of mentality, and players definitely get some of it as well.

Dungeons should help players better understand and learn different mechanics of the game in a “fun” way, that they will take with them and apply into other areas of the game. I believe CoE Subject Alpha fights teaches players some map awareness and dodge timing.

This game does a lot of things great, and I believe 6 months from now, this game will be completely different beast, but theres alot of work that needs to be done to make these great features become amazing features, and really separate them from other games.

Just a small rant after doing SE path 1, thinking we can kill and kite 1 mob while 4 manning 2 bosses only to realize multiple waves spawn at once and don’t despawn after 30 mins or so.

Serious question to Anet devs, Where are your GW1 instance developers at? Whoever made 6 of these dungeons, clearly took zero notes from GW1.

p.s. Its late, Im tired. I apologize if I sound stupid

Can't join party in dungeon, world is full....

in Fractals, Dungeons & Raids

Posted by: Goldenrice.3610

Goldenrice.3610

Anyone else getting this error when joining dungeon?

We’re all from the same server and it saids world is full..

Increasing amount of flying players and speed hacking

in WvW

Posted by: Goldenrice.3610

Goldenrice.3610

there is no option for cheating/hacking

anet needs to first acknowledge that there is a problem, before we as players can help them fix it via reports or whatever.

Increasing amount of flying players and speed hacking

in WvW

Posted by: Goldenrice.3610

Goldenrice.3610

Starting to get annoying fighting someone and watching them skip hundreds of feet away from you when they get low, as well as seeing players fly in, out, above, and around keeps, and flying from the entrance of the jump puzzle directly to the end chest.

When is anet going to acknowledge and address this problem?

DR for mob loot in PvE tied together with dungeon mobs?

in Fractals, Dungeons & Raids

Posted by: Goldenrice.3610

Goldenrice.3610

Was wondering if mob loot in dungeons were affected if you hit DR while farming mobs then went into a dungeon

PvE equipment locker and Infinite Use Sigils/Runes

in Suggestions

Posted by: Goldenrice.3610

Goldenrice.3610

Well, runes that have infinite uses… would need to cost so much that it isn’t profitable to use them. They would need to be like super rare.

well yeah it shouldn’t be used on tradable gear or able to be salvaged. Strictly personal use for the sake of conveniency for the player

PvE equipment locker and Infinite Use Sigils/Runes

in Suggestions

Posted by: Goldenrice.3610

Goldenrice.3610

Would be nice for an equipment locked to store and takeout multiple sets of gears with different stats, or somehow make it so that one set of gear can have interchangable base stats(ie dungeon set with power/prec/crit dmg being able to switch to power/toughness/vitality outside of combat or in town even for a small fee)

Would also appreciate something like legendary sigils and runes that have same stats as their exotic counterparts, but give us infinite uses, so that we can also switch runes and sigils on the fly depending on dungeons, etc.

Hopefully anet looks at doing some of things some time down the road just for the sake of conveniency

:)

Superior Rune of the Pack

in Bugs: Game, Forum, Website

Posted by: Goldenrice.3610

Goldenrice.3610

(4) 5% chance to grant nearby allies might, fury, and swiftness when you attack.

The 4th bonus part of this rune has been broken since launch. Pls fixxxxx

GW1 missions > GW2 dungeons (slightly >) other MMO instances

in Fractals, Dungeons & Raids

Posted by: Goldenrice.3610

Goldenrice.3610

even CoE feels like mindless facerolling zzz now.

Make some gigantic super hard jump puzzle instance with tons of crazy laser jumping and zapping random stuff gogo….

Dungeon Completion tracker

in Fractals, Dungeons & Raids

Posted by: Goldenrice.3610

Goldenrice.3610

have the stats show when you mouse over the dungeon icon on world map

SE token costs for gear incorrect?

in Fractals, Dungeons & Raids

Posted by: Goldenrice.3610

Goldenrice.3610

Sorrows Embrace token costs of gear:

helm = 180
coat= 210 (330 for other dungeons like CoF/CoE/etc)
gloves= 330 (180 for other dungeons …)
leggings= 180 (300 for others….)
pauldrons = 300 ( 210 for other dungeons)
boots = 180

just wondering if this is intended to have different costs as opposed to other dungeons

Monthly Achievement reset 2 days in a row......

in Bugs: Game, Forum, Website

Posted by: Goldenrice.3610

Goldenrice.3610

i lost the 11-12 achievement points i earned from what i finished yesterday as well…..

Monthly Achievement reset 2 days in a row......

in Bugs: Game, Forum, Website

Posted by: Goldenrice.3610

Goldenrice.3610

So my monthly achievement reset yesterday night, so i got it to 75% , including the 500 salvaging.

And during today’s daily reset, my monthly reset again………………. please fix.

Good to have wasted 500 salvageable items…..

(edited by Goldenrice.3610)

Sorrow's Embrace

in Fractals, Dungeons & Raids

Posted by: Goldenrice.3610

Goldenrice.3610

Dam you guys are good, my groups can’t even get through the entrance to the instance…

Must be for good players only

Force loggers in WvW....growing problem

in Suggestions

Posted by: Goldenrice.3610

Goldenrice.3610

Please make it so players who forcelog have their characters stuck in game for X amount of time before they dc out.

(ie Player alt+f4s out, toon stuck in game for another 20-30 seconds)

Dungeons: Bonus Objectives?

in Suggestions

Posted by: Goldenrice.3610

Goldenrice.3610

You gotta give us something in explorable that makes each path stand out, cause at the moment, 90% of every server are only looking to do the fastest paths for badges.

Throw in some boss specific exotics/skins, minipets, minigames, somethin……

Can you lighten up on the anti-farm code Anet?

in Suggestions

Posted by: Goldenrice.3610

Goldenrice.3610

If it exists, exposing it is just telling people how to overcome it. It sort of loses the point.

cant expose whats already been exposed.

You can literally see your karma xp and gold go down for events.

Can you lighten up on the anti-farm code Anet?

in Suggestions

Posted by: Goldenrice.3610

Goldenrice.3610

I can understand putting a stop to players abusing a 2-3 event chain loop.

However, I dont think we should be punished for being able to farm 6-8 events in short periods of time. Especially when they aren’t in any real particular order.

We literally start from the top of cursed shore, and work our way through the events to the bottom, and then port back top and again.

GW2 grinding is more enjoyable than other games, so can you just let us grind?

The anti-farm code just seems to pop up way too soon and way too often.

Just add more WvW maps.

in Suggestions

Posted by: Goldenrice.3610

Goldenrice.3610

You don’t need to improve the current map capacity.

Just add more WvW maps and adjust the number of maps available(other than the current 4) according to the server(s) populations.

We don’t care if these extra maps contribute alot/little/none to server points.

We just don’t want queues. At all. And we wan to pvp, and zerg it up, and whatever.

Make it happen anet

Force loggers

in WvW

Posted by: Goldenrice.3610

Goldenrice.3610

Whats the deal with players force logging mid fight to avoid deaths?

You lose nothing when you die.

Fort aspenwood players just love force logging during fights…..

Superior Rune of the Pack bonuses not working as stated.

in Bugs: Game, Forum, Website

Posted by: Goldenrice.3610

Goldenrice.3610

The “5% chance to grant nearby allies might, fury, and swiftness when you attack” does not work as stated

At the moment, minions and pets don’t get the buff, and neither does the holder, and allies only seem to gain retaliation from the buff.

Guild Buffs not working.

in Bugs: Game, Forum, Website

Posted by: Goldenrice.3610

Goldenrice.3610

As far as I know, and I’ve been testing this, the “15% karma for 24 hours,” and the “+10% Magic Find for 3 days” do not work.

The 15% karma does not increase the karma from any events I do. I think the magic find, along with other guild buffs, are also worth taking a look at.