Showing Posts For Gradash.3271:

Suggestion: Quality of Life UX improvement.

in Guild Wars 2 Discussion

Posted by: Gradash.3271

Gradash.3271

3 — You mean on the left tab before you click on it? Once you are in the category, any unfinished achieves sort to the top. I do like the idea of indicating all complete, though.

Yes, actually you need to open the category to know if there is any achievement avaliable, doing that will remove this adicional click.

Suggestion: Quality of Life UX improvement.

in Guild Wars 2 Discussion

Posted by: Gradash.3271

Gradash.3271

I had post it over Community Creations, but the user sakura recommends me to post it here, so here I am.

As an UX designer, I have found some issues with the interface about quality of life, things that are more complicated from really need to be. Everything is simple things just to improve the user experience. So here is my suggestions.

1 – Move Achievement notification from left corner to center

Many things happen on left corner, like items that you got, event rewards, achievements and many other things. This makes this region too much cluttered and is not a good place for fast things (like achievement notification) because it force the user (player) to move his/her eyes to see the notification what can remove the attention from the most important place, the center of screen. This little change will make the region less cluttered and achievement notification more easy to track with eyes.

2 – Number left of slots from the inventory as a number over the inventory icon

Is very common I realize my inventory is close to get full only after enter on the fractal or dungeon, etc. What makes me to trash some items or do other things to solve that. To fix it just add a little number over the inventory icon with the number from left slots on you inventory will fix it.

3 – Completed achievement category with special background

When you are hunting the achievements some times you face with complete categories looking for other achievements to complete, to solve that just add a little background on the category like the same used for the complete achievement can solve it.

4 – Shortcut for usable items

Usable items is a real problem to me, because I forget about them! There are just lost together with many other items. To solve that problem, my suggestion is create a new shortcut bar, with 5 or less shortcuts were you can put any usable item on that what you hold like ultilities skills where you can choose from a list. To acomodate, boons and conditions must be moved a little up.

5 – More achievements on Recently Complete and Close to Complete

Actually we have only 3 achievements shown on that parts from the summary, increase those number to 5 or more can make a good improve for achievement hunters, because is common many times you complete more than 3 achievements in a row (like on PvP or Fractuals). And increase the close to complete too to follow will help the hunters too.

So this is all! Thanks for this great game!

Attachments:

Suggestion: Quality of Life UX improvement.

in Community Creations

Posted by: Gradash.3271

Gradash.3271

I have not found any category for Suggestion, so I’ll post it here.

As an UX designer, I have found some issues with the interface about quality of life, things that are more complicated from really need to be. Everything is simple things just to improve the user experience. So here is my suggestions.

1 – Move Achievement notification from left corner to center

Many things happen on left corner, like items that you got, event rewards, achievements and many other things. This makes this region too much cluttered and is not a good place for fast things (like achievement notification) because it force the user (player) to move his/her eyes to see the notification what can remove the attention from the most important place, the center of screen. This little change will make the region less cluttered and achievement notification more easy to track with eyes.

2 – Number left of slots from the inventory as a number over the inventory icon

Is very common I realize my inventory is close to get full only after enter on the fractal or dungeon, etc. What makes me to trash some items or do other things to solve that. To fix it just add a little number over the inventory icon with the number from left slots on you inventory will fix it.

3 – Completed achievement category with special background

When you are hunting the achievements some times you face with complete categories looking for other achievements to complete, to solve that just add a little background on the category like the same used for the complete achievement can solve it.

4 – Shortcut for usable items

Usable items is a real problem to me, because I forget about them! There are just lost together with many other items. To solve that problem, my suggestion is create a new shortcut bar, with 5 or less shortcuts were you can put any usable item on that what you hold like ultilities skills where you can choose from a list. To acomodate, boons and conditions must be moved a little up.

5 – More achievements on Recently Complete and Close to Complete

Actually we have only 3 achievements shown on that parts from the summary, increase those number to 5 or more can make a good improve for achievement hunters, because is common many times you complete more than 3 achievements in a row (like on PvP or Fractuals). And increase the close to complete too to follow will help the hunters too.

So this is all! Thanks for this great game!

Attachments:

Sparkfly Fen Insight: Shattercleft Hills

in Bugs: Game, Forum, Website

Posted by: Gradash.3271

Gradash.3271

The descrition text from the Achievement Sparkfly Fen Insight: Shattercleft Hills is using the same text from Mount Maelstrom.

Attachments:

Devs response please - Solution for low FPS

in Community Creations

Posted by: Gradash.3271

Gradash.3271

I play Tomb Raider (2013) in Ultra at 1080p with 60FPS.

But I play GW2 in low with 20FPS…. Mod make game run in Ultra / 1080p with 60 FPS.

This a problem with my Hardware?

Devs response please - Solution for low FPS

in Community Creations

Posted by: Gradash.3271

Gradash.3271

If they don’t permit it… They need solve the FPS bug…

Devs response please - Solution for low FPS

in Community Creations

Posted by: Gradash.3271

Gradash.3271

Many people have low FPS even a very good hardware (my exemple).

I have a R9 270X with 8GB dominator 1333

My FPS? 15 to 20…

Then I tried something, Durante (great modder) that create a Mod called GeDoSaTo. This mod it’s used to solve all problems with Dark Souls 2, unlock FPS, make game more stable and increase graphics.

But in the last builds, he add a Generic Plugin what can work with any game, it capture calls by the Engine to DX9 and improve the original code, it result in ANY GAME a good increase of FPS.

What happen when I add the plugin to GW2? My FPS up from 15 to 60 FIXED! The plugin lock in 60FPS for stability.

This mod only work with calls from Engine to DirectX, it don’t exploit the game. I’m posting it to devs add it to a white list and for test, the plugin use GPL license and the code it’s open to study on GitHUB.

You can found the code here: https://github.com/PeterTh/gedosato

Plugin it’s here: http://blog.metaclassofnil.com/

Number of Monsters Based in Number of Players in Area.

in Suggestions

Posted by: Gradash.3271

Gradash.3271

This is something that I find really boring, I just want go from point A to point B.

But to arrive at point B, I need to pass for 400 aggressive monsters … Guild Wars 2 is a game proved without a boring grind, and therefore we DO NOT need to kill 400 monsters!

I think it would be so nice for the players, that amount of monsters in place was based on the number of players hunting in that area. If there is only a player hunting, the number of monsters is reduced, with more players, the number of spawns is incremented.

This does not affect the dynamic events, and would still be more enjoyable when I standing chatting with my friends from my guild.

Foilage

in Suggestions

Posted by: Gradash.3271

Gradash.3271

I believe this function is disabled because the Arena created areas that are hidden by the foliage.

For this reason I believe that this option is not viable.

Making "deposit all collectibles" a big button like "sell all junk" and "autopickuploot"

in Suggestions

Posted by: Gradash.3271

Gradash.3271

I love this ideia!

Feed RSS don't work

in Forum and Website Bugs

Posted by: Gradash.3271

Gradash.3271

Hi!

Forum feed don’t work with any (which I has tested) RSS reader (Exemple: Google Reader).

It would be great to use feeds reading programs to follow at least the Dev Tracker.

How to fix a major issue of Trading Post

in Players Helping Players

Posted by: Gradash.3271

Gradash.3271

Many people (myself included) have / had trouble using the Trading Post or Black Market on Windows Vista+.

But it is very easy to solve the problem!

1) Go to the folder where you saved the game.
2)  Right-click on the executable.
3) Go into properties.
4) In the compatibility tab, check the “Run this program as administrator”
5) Click OK and you’re done, now you no longer have problems with the Trading Post / Black Market

I hope helped!

How to make a suggestion for the game?

in Players Helping Players

Posted by: Gradash.3271

Gradash.3271

I have some suggestions to make, but there is an area for it (or I have not found).

Is there any area where you can make suggestions?

For example

I would suggest that it was created a system for graphical configuration differentiated, PVE and PVP.

When you are active in the PVE game use a certain graphical configuration, when you come into the game WvWvW would change for another that I had saved.

Issues with the trading post: please post here [MERGED]

in Black Lion Trading Co

Posted by: Gradash.3271

Gradash.3271

-Black Lion don’t work and don’t show the itens tooltips
-I bought Gems (Gold for Gems), my gold was spent and i didn’t receive any Gem (i bought in Wednesday).
-I can’t buy or sell any item em Trading Post, i can search, but don’t trade.