Showing Posts For Hamz.3784:

gods and dragons

in Lore

Posted by: Hamz.3784

Hamz.3784

Additional evidence are the temples, because they are connected to the godly power, either from the mists or to the god himself. We seal the magic in the temples back. All evidence that Zhaitan either corrupted the mists or consumed (a part of) the gods. Another reason that not only the sealing of the artesian waters is needed to lower the risen corruption of Orr, the interruption of the temples is also needed.

We don’t “seal the magic in the temples back,” we are protecting it from Zhaitan. If taking it back from Risen forces and defending it from them isn’t enough, here’s the text it gives when you defeat the priest: “The Risen Priest of Balthazar has been defeated! The flow of corruption to the statues of Balthazar has been disabled. The Pact holds the Temple of Balthazar but remains alert.” You are protecting the temples from corruption.

The big feature update changed a lot balance in the world. I think we can assume all maps are up to date at the moment.

It did change a lot of the balance, but I don’t think they changed much of the story/events in most zones as that’s a lot more work. Most of the maps are probably not up to date. This is just a weakness in MMOs in general.

There is no difference between these goals. The only failure about that is that the nightmare court is well seemingly blinded too, thinking that the nightmare is a desirable state.

There is a significant difference between those goals. Freeing the Sylvari from the Ventari Tablet would make them more like Malyck or some of the other Sylvari who tread their own path (Ceara, in her years of exploration and learning from the other races before she became Scarlet). The nightmare, interestingly, is a way for the Nightmare Court to directly oppose the Ventari Tablet’s teachings and change the Pale Tree and is therefore just as tied to the Tablet as someone who follows its teachings.

Malyck is a trap.

You just state that Malyck is a trap, but have nothing supporting the assertion. What makes you so sure Malyck is a trap?

Dying before my phantasms are out / Mobility issues.

in Mesmer

Posted by: Hamz.3784

Hamz.3784

1: I don’t think that IS possible if you aren’t glass cannon. You might not have noticed conditions ticking on you. Maybe there was another person attacking you too? I’m not sure, but I’ve never been two shot by a player. Maybe someone else can help you more on this one.

2: We do lack consistent ways to get swiftness like some of the other classes have. If this REALLY bothers you, you could go Staff (the chaos storm grants swiftness sometimes) and sword/focus. What we don’t have in flat-out swiftness running speed we gain in shennanigans (decoy and blink not only stealth/move you respectively but will break you out of stuns). I consider it a fair trade, but I use focus so this problem doesn’t hit me as hard.

3: Guardians can be pretty tanky. If you don’t have points in the domination trait line this could be hurting your damage a bit from sword attacks. Mix that with him being a tanky Guardian and voila, very low damage. Going up the power and precision trait lines can really help with damage, but you’ll be much more glass cannon-y.

4: The answer to this is that you either need to learn to turn quickly, cast and then dodge roll away or only use the abilities that DON’T require a target (decoy, blink, etc). The second option is much easier and much more reliable, but if you don’t have a way to get swiftness and you have a long run to make they might still catch you.

two things i hate about mesmer (mostly in PvP)

in Mesmer

Posted by: Hamz.3784

Hamz.3784

They DO need to fix the pathing of the illusionary leap guy on hills and odd terrain, but it’s only a mild annoyance at most for me.

I don’t mind daze/stun being evaded by dodge rolls and it being LoSed makes sense to me as well. I think it’s good when control abilities can be countered in some sense. And with the Mantra daze being instant (meaning you can use it WHILE doing something else, like dodging or casting something) the small downside that it can be LoSed or dodged is…well, small.

I do think their definitions for what counts as “obstructing” are a little wonky and I’ve had a few spells fail in places that I think were BS, but I find this to also be pretty minor.

Trying to decide profession... Pls halp.

in Mesmer

Posted by: Hamz.3784

Hamz.3784

Portal is really useful in jump puzzles, though. You can use it before jumps that look especially hard and then place the exit if you fall and just port back up. You can also use it to help friends when they mess up, or finish the puzzle for people who want the rewards but don’t like jump puzzles.

I’ve really enjoyed using Portal to help friends in puzzles or just help random allies who show up while I’m doing one. Also, there are jump puzzles in the WvWvW zones that give you a guaranteed 2 siege weapon blueprints (includes siege golem), some badges of honor and three pieces of 79-80 gear. If you like jump puzzles and some light pvp, they are great places and reset daily with the daily achievement.

I can’t compare Guardian and Mesmer for you because I’ve only really played my Mesmer. However, the Mesmer is great for helping players (Feedback, Nullfield, Mass Invisibility, Veil, Time Warp) and is solid support in WvWvW fights. Unfortunately, though, in WvWvW you won’t be able to “tag” a lot of enemies due to a significant lack of AoE. So if you’re really worried about getting loot in big sieges, that’s a large negative.

Be forewarned, though, the Mesmer will tend to kill things a little slower than most other classes until you get a decent set of traits under your belt. Even then, it can be rough without a solid build and a really good understanding of what all of your abilities do.