(edited by Harsekyugan.4672)
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I think daily chest from AC (p3) might be missing some text. I haven’t tried any other dungeons, so I do not know about the situation there.
My feedback: “I do not like this feature patch”
I tried to write why, but it was getting too long and I am too lazy.
Btw – I am so happy I have all professions on lvl 80. I would not want to level in this “new” system anymore.
Drooburt was bigger shock for me. I am so sad. Mordemoth killed him. Then stole all his money. Then he was able to pay waypoint fee for all his minions to invade Fort Concordia and Fort Salma.
The same for me → I did Ascalon Catacombs story and that “track unlocked!” icon appeared after I finished it. However, after finishing Arah story, no such icon appeared and the timer on PvP tracks is still there, so I presume it did not unlock for me neither :-(
Hello,
I encountered a bug regarding waypoints that are never contersted beeing visible as contested (from certain other maps). My example is Ascalonian catacombs waypoint. I have about 9000 Ascalonian tears and I have never seen this waypoint contested or found an event on the wiki that could contest it, so I presume you should be able to portal there at any time. Yet this waypoint seems to be contested when porting from certain maps (eg. Southsun Cove, Straits of Devastation, etc.). Strangely enough, this waypoint works fine from some other maps (eg. Iron Marches, Diessa Plateau, etc.). This inconsistency led me to belief that this is a bug.
Hi,
lately, I found out that trying to press dodge button (‘V’ in my case) does not interrupt channeled attacks on my warrior like Hundred Blades.
Btw, my ‘V’ button works for dodging fine while not channeling.
Has it always been this case? Does everybody have similar response? I have feeling I could interrupt this sklil by dodging before.
Edit: I found out that I can dodge without problem during Volley, so there seems to be some kind of inconsistency.
(edited by Harsekyugan.4672)
I have more lore about Scarlet for you. I know who her archenemy is. ME ! Why else would she attack me during her latest invasion every … three … minutes? She attacked me when I was soloing event., when I was in less populated event., when I was chopping tree with no events in sight, etc. – she really wants me dead … nah, just kidding :-)
Invite me as well, just bought whole Soldier set and have food.
How about adding an option to use whole stack of items instead of using them one by one. For example, if you have 100 essences of luck, you have to doubleclick that stack 100 times to use all of them (you can get 8 essences from glob of ectoplasm easily, so they add up quickly).
How about I right-clicked that stack and “use all” option would appear there (so far, only “use” and “destroy” options are there)? After clicking that, warning window could appear (“Do you really want to use <ammount> <object name>?” ).
This would really help with essences of luck and drinking karma.
Also, you could do the same for buying – buy a stack ( or better, buy an ammount you choose). I still remember buying 250 koi cakes during dragon bash one by one or buying 500 obsidian shards at Balthazar temple one by one (my poor left mouse button :-/ ).
Just tested – I put sigil for lightning strikes ( http://wiki.guildwars2.com/wiki/Sigil_of_Air ) to my offhand and used only mainhand (that has sigil for +5% dmg) – lightning bolt triggered, so Mexay, you are wrong -> sigils apply for both mainhand and offhand skills (although 2 sigils of the same type do not stack)
I saw somebody fighting Deadeye. After few seconds, Deadeye teleported … somewhere, but it definitely was not in arena – and with no boss to fight, he fell down after 2 minutes.
And btw, the “safe” area in the middle of Pavillion is not always safe.
(edited by Harsekyugan.4672)
Dailies are worth 5 minimum per day and monthlies are worth minimum 40 per month. That’s about 200 per month. Assuming someone always does their dailies and monthlies that’s 2200 since release.
This was not the case in the past – at some point, there were only 5 randomized dailies (started with “get combo kills” fail achievement which was removed after 1 day, remember?), each of them was for 5 point, so tah was 25 points per day → 750 per month (only PvE dailies included)
I discoved a bug and managed to easily replicate him multiple times. This bug prevents you to swap weapons (see disabled weapon change button at my screen) even when you do have second weapon set.
So, to the mechanics of this bug:
1) be in combat
2) swap weapons
3) a cutsceen has to occur during refresh time on swap (normlly 10 sec, my warrior 5)
4) that cutsceen has to end during refresh time on swap (basicially, you skip it)
Ideal way to test this bug is at CoF right after gate, but I am pretty sure I encounted this bug even in fractals.
The ways to make your second set work again are:
a) Go through a loading screen .
b) Get out of combat, remove your second weapon set and put it on again. Problem is, you usually won’t notice till fight (after cutsceen often boss fight) begins.
I do not know if you are trolling or just new, so let me answer.
What hit you was not player – it was a stacionary NPC (called Legendary Defender) which guards enemy spawn point and oneshots every hostile target. You cant do anything to it. So just do not get close to enemy spawn points – enemy spawn points are waypoints you have no acess to (except for those in keeps and castle)
I run following build – and it works well:
10 explosives – burning on crit
30 firearms – vulnerability on crit, swiftness on crit, juggernaut
30 alchemy – elixir recharge, regen with kit, 15% flamethrower damage
works ONLY with both Omnomberry Pie and Master Maintenance Oil
Take everything precision, power, tougness (and put precision-power-tougness orbs in)
If you are good with multitasking and situation analysis, take rifle with sigil of presicion
If you are bad, just take dual pistol or pistol/shield and pul sigil of precision main hand and Sigil of Perception offhand (you should have about 75% crit chance now)
As skills – elixir h, elixir b (= +20% crit chance), elixir c, flamethrower, supply drop
In game, take flamethrower and spam 1 – that thing has like 5 attacks per sec and all of them should be crits – and you drain 300 life on crit (Omnomberry pie), apply burning on crit, apply vulnerability on crit, apply bleeding of crit (minor Firearms trait) and you get swiftness on crit.
+ : works great on thieves, they dont like too many conditions (you get condition damage from juggernaut stacks of might) + skill 1 on flamethrower damages them even in their whirling dagger elite
+: works through gates too – burn those rammers while you are safe = can be used instead of arrow cart
-: you are extremely vulnerable against crowd control skills, you have to count on dodging them (or maybe take some stun breaker instead of elixir c)
-: your ability to run from fight is bad (outside fight, you are slow), I usally stay and fight even in 1v20 and die horribly (and suprisingly slowly)
I have this build for 3 days, so its not optimized yet, but I managed to win many 1v2 with this so far (more enemies = more crits = more life for me), so flamethrower is viable option for engeneer.
Hi,
an hour ago I saw an enemy guardian standing on top on building in Vale right above the supplies (bottom left camp on borderlands) – he was preventing us from capturing it. There were about 7 of us and nobody knew how to get up to him. After like 5 minutes of trying to shoot him (he was just running in circles there with strong defensive build), enemy Zerg appeared and crushed us. Could you share with me this know-how how to climb there?