Showing Posts For Haurbus.4753:
It’s fun and it’s competitive. Take a first person shooter for example. Once you get all of the cool guns, you still enjoy playing, and killing noobs with your level of experience is entertaining as well.
The only “reward” you get are ranking levels and cosmetic armor. You could make it a goal for yourself to craft a variety of different things at the PvP forge. Stuff like that.
Can those looks and items be used in PvE? (Cosmetic that is). The biggest issue is how seperated PvP, and PvE is, and I’m not talking about power of items. Do I have to be red/blue every match?
Trying to figure this whole thing out, and information seems kind of sparse, or hard to track down exactly.
Aside from “you enjoy it” (Like why keep running old pve content if there’s no reward?), what is there to get by playing PvP. It may sound odd, but I usually like working towards a goal, and that’s part of why I enjoy the PvE in Guildwars at the moment.
It’s not really the destination, but the journey I enjoy.
Most importantly I want to know how seperated PvP is from PvE. The auto level-up, and top tier loot thing seems part of the issue as I don’t look like what I do in PvE, and items seem entirely different, including builds set. Is there anything you can get from PvP that can be used PvE, and vice versa? I know WvWvW has some tangible benefits, gives you XP, karma, and money; however what’s the alure of less giant zerg pvp which I usually enjoy, and it’s influence on the other parts of the game?