Showing Posts For Hawke.1094:
@ Thread
I get it, using Gear as a shorthand for Experience is a tried and true tradition.
But, I just don’t agree it’s the right fit for this game.In GW2 there isn’t a nice neat little staircase of progression that directly ties advancing design with higher tiers of gear. After Fractals, much of fight design was advanced through the Living Story. For a while, the design philosophy was maturing without any real connection to higher tiers of gear at all. It wasn’t until recently that Ascended gear started appearing as a LS reward, and even now it’s only a fraction of stat combinations.
Because of that, the next step down in fight-design, doesn’t really yield the next step down of gear. So Gear doesn’t really serve as a good shorthand for Experience.
Look, I’m not saying you can’t abide by this mess if you want.
I just can’t accept a system that glosses over the nuances of acquisition to revere ascended gear for it’s own sake – because I will be goddarned if I let social pressure tell me to put some credit card jockey on a pedestal.
Gear doesnt serve as a good shorthand for experience. That much is true. But at the same time, experience can also be shown in form of gear.
And it’s not that people want you to have ascended gear. People want the best in their group. But how do you test someone skill’s in an online game without spending a massive amount of time?
This might seem like a bad comparison, but lets think of exotic as an associate degree, and ascended as bachelor. While a job can be done perfectly fine with an associate, people will generally prefer those with a bachelor. If that make sense.
(edited by Hawke.1094)
If anyone wants to attempt raids with exotic gear, make your own group and attempt. Do not apply to raid guilds and demand that they accept you, or do not force your way into people trying to organize for raid. Either meet the requirements, or make the squad with requirements of your own. Now in my opinion Gorseval was pretty heavy dps check, but there are groups who finished it with 1~2min spared. So if you think you can do it in exotic gear, clear the raids, post the videos, and tell us about the experience.
This. Couldnt have said it better.
Raids aren’t designed for people who’re satisfied with the normal standards. Raids are for those who want to face the challenges. And those are the people who actually work to improve themselves, and their gears.
Agreed, raids need to be a challenge. I just don’t see why getting gear for raids should also be a challenge.
Actually, getting gear for raid is not a challenge. Yes, if you look at it, making ascended is really complicated, but once you start working toward it bit by bit, it’s simple.
There are 2 things that make crafting ascended stuff seems complicated.
- The crafting system in this game looks confusing. Instead of getting the mats and craft the armor straight up, you have to get the mats, craft it into other mats, which is used to craft another component for the armor. So while it looks confusing, it’s actually not if you just see what material are needed and write them down somewhere.
- The people who look at it and thought it’s complicated then go and tell others how complicated it is. After that, the idea just spread like wild fire.
Haha you know nothing about this game I don’t. I take that back you mastered the art of forum troll in record time.
Ok, at this point I’ll take it that you dont have anything else constructive to the topic, so lets just end it here and wait for other ppl who actually have counter arguments to the topic
I explained something noob watch your tone
Yes, you explained something I already understood and are completely irrelevant. Do you want me to say thank you while clapping?
You asked why what he/she said was relevant which it was to the discussion of ascended. A month ago you didn’t know kitten all about signets now with your vast month of knowledge you’re trying to tell players how easy it is to aquire (because let’s be clear you got drops) ascended. Armor and weapons to fully gear a character cost around 1000g you should write a guide hell you are maybe the greatest gold farmer…. Ever.
No, it wasnt relevant. Ascended vs exotic and class vs class are 2 completely unrelated topics, and should not be discussed in the same thread.
Oh wow, now you’re digging through my old posts to have something to say to me? Really tho, it’s not even related lol. How about we stay in 1 thread without digging up unrelated stuff? I never even claimed to have vast knowledge anyways. But at least I do know how to craft ascended armor?
Oh haha, I got drops? Right, I totally got ascended weapons and 6 pieces of ascended armors from RNG drops in 1 month. Totally. Kappa.
Oh and you want to know the secret to making gold without farming? It’s called “never tell anyone about it”.
I explained something noob watch your tone
Yes, you explained something I already understood and are completely irrelevant. Do you want me to say thank you while clapping to celebrate the necessity of your intervention?
And just because you tell me to watch my tone, I will totally do so. It’s a really good idea to listen to random strangers on the internet.
(edited by Hawke.1094)
@Hawke what they’re trying to explain to you is that raid comps need class X or style Y and if you’re geared heavy Zerk but not Condi you’re not getting selected for the raid. It happens which is why I have light and medium ready to go.
You’re new here try to listen.
No kitten Sherlock. I’m trying to say that that is completely irrelevant to this thread. Is that really hard to understand? We’re talking about purely gear only here. As in, same class, but ascended vs exotic. So please, dont bring classes and team comps into the discussion.
I know you’re not new here, but please, do try to read. :P
I really dont want to have to quote myself over and over again, but here:
Isnt this whole post is about ascended armor? Why is there a class issue here? I’m so lost
P/s:
https://forum-en.gw2archive.eu/forum/professions
here, in case you wanna talk about team comps.
(edited by Hawke.1094)
Dunno, yes no, not particularly/maybe.
Still trying to decode that one.
No I think we should all be able to experience raids whatever our abilities, as I have said before, there should be difficulty levels and we all paid full price for the game, we didn’t pay full price to be excluded from part of it.
I think we all like a challenge, isn’t that why we’re here.
“Dunno, yes no, not particularly/maybe.” Is there even a point to this sentence?
“Still trying to decode that one.” no coding, just English, if you dont understand, well, too bad
“No I think we should all be able to experience raids whatever our abilities, as I have said before, there should be difficulty levels and we all paid full price for the game, we didn’t pay full price to be excluded from part of it.” You’re mistaken. I didnt use the word “made for”, I used “designed for”. Raid is made for everyone, but it’s not designed for everyone. There’s a different.
“I think we all like a challenge, isn’t that why we’re here.” by challenges, I mean things that make you improve yourself to complete
846 hours over 68 days. That’s 13 h/day, for over two months.
Your last two months were nothing but playing gw2 and sleeping, and now you can play ONE role of ONE class. Now your raid group says they already have 2 P’Warrs, thank you very much, do you know someone who can play condi?
How can you defend this?
Defend what? Am I not allowed to let the game run in background while I work? Is that a new thing in ToS or something? News flash: AFK is okay.
And if the group already have 2 PWars, then I’ll find another. OR I can get my guard and put of the armor.
What about it? Idk where should I defend myself lol…. Isnt this whole post is about ascended armor? Why is there a class issue here? I’m so lost >.>
You claim a month of playtime to full ascended meaning you had to churn out 25 Dams beginning 5 days after starting the game. 5 days after starting you were a 500 armorsmith and farmed like a demon for a month to get it done, that’s what I doubt.
https://wiki.guildwars2.com/wiki/Ascended_armor
Mocking my legendary reeks of jealosy
I said, and I quote
I got my full ascended gear (minus amulet cuz no laurel) in just over a month as a f2p player
By that, I mean from when I’m a fresh 80 with 0 crafting till I have full ascended stuff. Not from when I’m level 1…
Now lets do the math, shall we? I’ve played for a total of 67 days on my account.
As you can see here,
http://puu.sh/lJXaB.jpg
I started saving the master fractal chests after I heard about the upcoming fractal changes. And I saved up 16 of them, so far, and I opened over 10 of them before, that mean I started doing master scale (50+) over 26 days ago. And you’ll need almost a full set of ascended armor to do scale 50+. Meaning I’ve had most of my ascended stuff (not full, cuz I started doing scale 50 couple days before I’m full ascended) over 26 days ago.
And I got the games 26 days ago. Leaving me being a f2p for 41 days. Lets say it took me 10 days to get to 80. So from fresh 80 till full ascended armor, it took me 31 days. That’s 1 month, right? Am I missing anything?
http://puu.sh/lJY6K.jpg <— lt’s full ascended, yes?
Just because you cant do something doesnt mean it’s impossible for other players too. Getting ascended stuff is easier than you think lol
Oh and I’m not mocking your legendary cuz I’m jealous. I’m mocking it cuz….well, honestly, it’s one of the ugliest legendary in the game. Like really, a toy pistol? >.>
The new pistol are much more awesome, and I’d be jealous if you have the newer one.
(edited by Hawke.1094)
I’m Full ascended light and medium armor
Full ascended and legendary weapon (Quip)
I’ve got more trinkets than you’ve got days played sitting in my bank unused as they’re surplus and ascended salvaging isn’t rewarding enough yet.You can’t have a full ascended character in a month without massive luck or breaking out the plastic.
If you want screenshots I’ll oblige.
Ascended recipes require laurels as do trinkets, materials are gated, the math doesn’t work. Even if you bought the recipes your materials are gated. After leveling crafting with materials in hand as you claim, your mats would be been depleted to zero. I’ve done this as have many many others and I smell BS
Umm…okay? Why are you bragging about your plastic toy pistol and trinkets? Last time I check, I dont really care lol
You say that recipes require laurel? How about you check the TP post first? Not gonna spoil it, but you may or may not see a bunch of ascended recipes up there.
You’re saying the mats are time gated and the math doesnt work? Did you even try doing the math? To make a full set of ascended armor and weapon, you need 6 asc wood, 21 cloth 18 leather and 25 ingots. I’m pretty sure there’s 31 days in a month, am I right or am I right?
You didnt even bother doing the math and you said it doesnt work….RIP math.
Calling bull kitten. Full ascended means armor weapons and trinkets. 1 month won’t get you enough laurels to get trinkets but I’ll let that one slide.
No way did you level crafting to 500 on at least 3 crafting professions and craft enough ascended mats to make a full ascended character unless you went gem to gold, or got 2 Dusk drops. Each ascended recipe also requires laurels which means you couldn’t have used those for trikets.
I have 2 Full ascended characters I don’t think you know what that means.
Free to Play…..
The f? Did you not read my previous reply to the other guy?
First of all, you only need 2 crafting. I’m 500 on weaponsmith and armorsmith. Do you really have 2 char with ascended armor? Or is it just bluffing? lol
Oh, and there’s this thing called “gathering”. I spent 20g to level my first profession and 60g for the second with the mats I already have in hand.
And for the armor recipes
It’s pretty simple, just getting to 3k AP give you more than enough laurel for 2 recipes, which I used to buy the weapon and the chest piece.
The rings from fractals, crafted the back from MF, got 2 trinkets from guild missions.For the rest, I ask one of my friends, and guildies, for some favor and bought the cheapest ascended armor recipes on TP , which is pretty cheap, then I change the stats using the toilet after I crafted the pieces. Which make amulet the only piece I couldnt get when I was f2p, as there are no other way to obtain it without spending 20 laurels.
None of my ascended armors/weapons are from random drop since I’m unlucky af
Dude, read. It’s not that hard and it’s useful to know how.
P/s: you double-posted btw
(edited by Hawke.1094)
So you’re saying working on Ascended Gear rather than playing game is making you a better player ? Yeah sure
No, it doesn’t make you a better player. it does make you a better prepared player though.
So OP considers a good player to be someone who buys a few thousands gems on the gemstore.
Gosh, do you guys have trouble understanding English? >.>
I didnt say ascended make you a better player. What I said was a person in full ascended are MORE LIKELY to know the game better than a person in full exotic. More likely. It’s like a percentage thing.
For example, 7 out of 10 ascended geared ppl know the game inside out, but only 5 out of 10 for exotic.
So by asking for ppl with ascended, you’re 20% more likely to get a good player. Which is why ppl do it.
Got it? Cool
No he mean that usually good players tend to have good gear. Because good player know that game, play more often and want to get the best gear.
Going after ascended don’t make you a better players. But good players usually have ascended gear.
^^^^ He got that right
I’m confused. F2p players get no login rewards, meaning no laurels (as you said). Purchasing the recipes to craft ascended gear requires laurels for each individual recipe. Given that ascended gear drops are exceedingly rare and getting even one in that span of time would be cause for tremendous celebration, how exactly did you acquire ascended gear?
It’s pretty simple, just getting to 3k AP give you more than enough laurel for 2 recipes, which I used to buy the weapon and the chest piece.
The rings from fractals, crafted the back from MF, got 2 trinkets from guild missions.
For the rest, I ask one of my friends, and guildies, for some favor and bought the cheapest ascended armor recipes on TP , which is pretty cheap, then I change the stats using the toilet after I crafted the pieces. Which make amulet the only piece I couldnt get when I was f2p, as there are no other way to obtain it without spending 20 laurels.
None of my ascended armors/weapons are from random drop since I’m unlucky af
(edited by Hawke.1094)
Funny that because I’ve been running around on my toon for 2,300 hours, and I only have one (1) ascended weapon, no ascended armour, no ascended trinkets or anything else ascended.
That’s since the head start a couple of days before August 28, 2012
umm…okay? Is that something to be proud of?
Just because you’re not working for something doesn’t mean they’re hard to get. It just mean that you didn’t work for it.
Raids aren’t designed for people who’re satisfied with the normal standards. Raids are for those who want to face the challenges. And those are the people who actually work to improve themselves, and their gears.
Before you read on, I’ve played this game for exactly 2 months, and more than half of that time as a f2p player.
Why are people complaining about people asking for ascended only in raid? It is perfectly ok, and reasonable to want ppl in your raid to have ascended gear. Why?
- Ascended gear arent that hard to get. I got my full ascended gear (minus amulet cuz no laurel) in just over a month as a f2p player by just doing normal gameplay. I dont flip AH, I dont use gem, I dont specifically farm gold, all I did was running around doin events.
- Raid isnt normal dungeons or fractal. It is the hardest content in the game, is it too much to ask for people to put in more effort to get in? You cant just sit in LA all day in your exotic doing nothing, then jump into a raid, holding people down, just cuz you like it. People worked for their ascended, why cant you?
- And no, just because you paid for the xpac doesnt mean other people have to let you into their raid.
- Sure, the stats improvement arent that much, but it’s better than nothing. Yes, you can do more DPS if you’re good with your rotation, but it’s not something that can be shown on the chat. Doing raid in exotic is like doing fractal at level 79. You can do it easily, as the stat different are under 10%, but are people gonna welcome you? Probably not. If I get to pick between 2 people, equally skilled, but one is in exotic and the other is in ascended, I’d probably pick the latter.
- And the main point is: Most people ask for ascended isnt mainly because of the stats. Ascended gear is more like a status thing. Realistically speaking, a person in full ascended are more likely to know their kitten better than a person in full exotic. Just because a person says that they’re good with their rotation doesnt mean that they actually are. You can’t just believe in everything ppl say on the internet. Thus, asking for ascended is technically the safest bet.
So, again, it’s ok for people to ask for ascended gear in raid, stop complain about it. If you dont like it, make another party with no requirement.
(edited by Hawke.1094)
It seems kind of silly to let people speculate and get their hopes up about the fractal changes dropping today when you guys knew it was never part of the plan. A simple “It won’t be the coming with the December 1st patch” would have done.
To be clear, speculation isn’t something we can control, nor will we bounce into every thread that contains a speculative comment to try address it. We did not announce, and never planned for, a drop on December 1st. If you are disappointed, I really am sorry to hear that. I’m familiar with speculation — we had a lot of it as we prepared to release Guild Wars, Guild Wars 2, Guil… well, you follow my drift. It’s part of the nature of our sharing info about upcoming games, features, or improvements, that someone will speculate a date and that the date — even while never stated by us — may come to be seen as “obvious” or even “official.”
In this case, we wanted to share the news that good things are coming, but as in other cases, a date was not tied to that info.
I just checked with Production, and everything is on track to see the introduction of fractal changes later this month.
This is all irrelevant bluster to cover up your lack of proficiency in actually communicating with your userbase.
I didn’t expect a fractal patch to come today, but i hoped i might be proven wrong. My point is that you were very clearly aware of two things. The first being that you had no plans to ship the update at the start of this month, the second being you being completely aware that the community had started hyping up a release for the next patch.
So would it have really been so difficult to communicate that to maybe prevent the hype train from throwing rumours around? This is an area where you guys always get everything completely wrong, you just have no idea how to communicate with your playerbase. Your job title says “Communication Teams Lead”, but as far as i can see you mainly just post one or two messages on any given topic that is always bereft of meaningful information, leading to wild speculation and animosity. Why not actually communicate with people properly to prevent this sort of rumour-mongering and eventual backlash?
And i’m really sorry, but your sentence where you said “nor will we bounce into every thread that contains a speculative comment to try address it” is at best misguided, and at worst condescending. Nobody is asking you to go into every thread and reply to everybody, but in case you’ve forgotten, you created this thread. This is your thread, this is the thread that you should post information and updates in to stop things getting out of hand. If people continue to speculate in other threads or on Reddit then that’s when it stops being your problem, but you had an opportunity to maintain a dialogue with people here by being honest and giving timely updates. You chose not to, and that’s all on you.
I agree that all the speculation is a little silly, but you have to accept the blame on this one for your poor communication skills when it comes to managing expectations.
This.
Information and communication are supposed to be clear and concise. Those are the basics that were taught in every language classes, arent they?
Teasers are cool, but only when you’re releasing something new, not when you’re trying to fix something that you screwed up.
The thing is you are comparing GW2 to stand alone MOBA such as LOL or DOTA.
That’s like comparing GW2 personal story to skyrim or fallout.
If you just compare GW2 pvp to other mmorpg pvp, it is actually really good already.
That’s the whole point. Being a “really good” mmorpg doesnt mean it’s any good as an e-sport game. As mentioned in my first post, LoL, DotA or shooters like CS are considered e-sport for a reason. In fact, the better an mmorpg is, the harder it is to success at goin e-sport.
Yes, e-sport games can be complex sometimes, but it’s the right kind of complex and at the right amount. They are the tactical complexity. The tactics themselves are complex, not the game itself.
While GW2 is 180 opposite. The complexity is in the builds, which, honestly, casual viewers dont give a crap about.
Thus the only way to turn GW2 into an e-sport is to eliminate the build system and give it a more tactical gameplay.
But it’s that potentially rich complexity that makes the game appealing in the first place. Everyone brings different strengths and weaknesses to the table.
The complexity is exactly what stopping GW2 from going e-sport. You cant balance something so complex, and spectators cant understand what’s going on either with all the different builds.
The complexity is good for PvE or WvW, but for an e-sport? Not really.To evolve a genre you need to ask what is it missing and add it. MMO’s in general lacked an active dodge, so GW2 took a step in the right direction there. Though it also took a step back when you couldn’t bind all your utilities and had to choose, meaning you could be in a situation where a certain utility would be good, you have the sense and skill to know to use it…but it just isn’t available due to artificial limitation. The only people who really care about watching are other players themselves for technical tips and pointers.
With VR technology coming out hopefully there’ll be some kinetic input devices that move with our characters so that even keyboard and mice get obsoleted. That would be great for the genre I think but would mechanically be closer to fighting games.
Dodge system isnt new in MMORPG. Other games such as Tera, RaiderZ, etc have them too and they still werent able to go e-sport.
As I said, the flaws that prevent MMORPG to go e-sport is the amount of complex, flexible and game changing factors.
There are too many things for game developers to balance.
Plus, shooters, MOBAs and RTS are e-sport because most, if not all, of the game changing factors are visible to the viewers. It’s just not the same for RPGs, they’re too complex, and most of them are hidden from the spectators and casters.
But it’s that potentially rich complexity that makes the game appealing in the first place. Everyone brings different strengths and weaknesses to the table.
The complexity is exactly what stopping GW2 from going e-sport. You cant balance something so complex, and spectators cant understand what’s going on either with all the different builds.
The complexity is good for PvE or WvW, but for an e-sport? Not really.
OK, here’s my thought on the e-sport thing:
Guild Wars 2, no matter how hard you try, will never become a real e-sport. Sure, you can organize a tournament yourself can call it e-sport, but the general gaming population wont.
Why? Because it’s a MMORPG.
I’m not saying MMORPG is bad, I’m just saying the type of gameplay does not fit the e-sport idea too well.
If you look at other e-sport games, generally there are 2 popular types:
+ Games with many different characters, each has a set amount of skills. Those are mostly MOBA like LoL or DotA, but can also be shooters such as Overwatch.
+ Games with only 1 characters but with different items. Most of these are shooters such as CS or CoD, BF, etc.
If you want to get in the e-sport scene, you have to fit in those 2 category.
Why?
Firstly, because it is easier for the new comers and the spectators to enjoy the game without spending 75% of the time wondering what’s going on.
Second, it is much easier to balance the game in general. You either balance the characters OR the items, not both.
Why cant Guild Wars 2 do it? Well, because the whole class system is TOO complicated for a e-sport game. Classes have different gear set, different weapons, different skills, different skill trees, etc.
For examples:
In GW2, a warrior can have 37 different main skills and 29 different utility skills. A normal person will take atleast an hour to know what all those skills do. And a GS on a war will have completely different skills and effects then on a guardian. How are people supposed to know what’s going on when matches are only 15 min max?
A character in GW2 can have tons and tons of different armor and specialization combination that is completely hidden away from a spectator and is too complicated even if it’s shown.
It is literally impossible to make a balanced gameplay with all those combinations of different skills and builds. I have never seen any MMORPG manage to balance everything.
The only thing that can put GW2 into the e-sport scene is to make preset for each weapon (not class) in sPvP. Simplify it down and give each preset a different role and name in a party. Then balance the presets.
No more customization = no more overpower or underpower builds, just presets. And instead of having to balance 9000 different builds, you only have 50 presets to work with.
By doing this, you will separate the sPvP and the PvE/WvW, but that’s the cost of going e-sport. A gear/build-dependent game will never go e-sport, simple as that.
(edited by Hawke.1094)
I’m a main warrior, and trust me on this: pick guardian.
Guardian is better in PvP hands down and can be arguably somewhat better in PvE, especially as a dragonhunter. The only reason ppl want warrior over guardian in PvE is because of the damage buff, so most ppl want only 1 warrior in a party. If you do hight level content, you’ll occasionally see " NO MORE WAR" in the LFG system.
although, on the bright side, warrior is more fun to play than guardian.
Eh, I wasn’t being sarcastic.
When telling me you weren’t concerned about being interrupted, but that signets themselves, “can interrupt other warrior’s skills with cast time. Like, when you’re charging and you use the signet, the charge is gonna get interrupted” I assumed you were saying that’s an issue you come across.
I suppose, at the end of the day, I don’t really see the problem. The two signets that have lengthy cast times are the ones you’ve said are good. Half of the other ones don’t have cast times, the other two have the shortest cast times possible, you can’t really get interrupted when using them, you say you aren’t using them while charging (the first example you gave), and the second example you gave (100b->Evis) seems like a non-issue to me for a couple of reasons.
Anyway, whatever the issue, good luck with it.
Sigh…idk if in phrasing it wrong or the ideas are too complicated to understand, but lemme summarize it for you.
I dont use the signet during different skills BECAUSE OF the cast time. Please note the phrase “because of”. But just because I cant doesnt mean I dont want to,
And the GS/axe burst isnt an issue. What it is is a possibility, an improvement. Try not to think of it as an issue, will you?
Anyways, I know that you’re not seeing the issues, but that doesnt magically make it disappear. I’m sure there are ppl who could see the issues more clearly.
(edited by Hawke.1094)
Oh, I see. I’ve never noticed. Must be slight differences in how we play (like maybe I don’t use them during a charge), not sure.
The biggest issue I’ve had with them is adren decay when I use Fury. Makes me sad in the pants.
Idk what gave you the impression that I use those signets during charges, it’s merely an example. So no need for sarcasm there lol
Hell, I dont even use the signets. With the ways traits are atm, they are in no way comparable to shouts in PvP with the shout heals and Rousing Resilience.
Anyways, that’s my point, you’re not using them during any skill with cast time or long animation such as rifle burst, charges or hundred blades is because the cast will interrupt the skill, thus most ppl are using shouts or stances instead.
So if the cast is removed, ppl, or atleast I, can actually use those signet to full potential in PvP, instead of them being used mainly for the passive.
And if fury has no cast time, it would be nice to be able to pop fury during the burst cast to do a 3 bars burst with only 1 cast. Or if you’re GS/Axe, you can burst with GS, switch to axe, pop fury and instantly do another burst for tons of damage..
(edited by Hawke.1094)
Well, if you think about it, the reason why other classes have like tons of healing is because they have like 11-15k HP, while us warriors are hovering at 19k at the lowest possible and can get up to 30k. So if you see them heal for like half the HP bar, it’s only gonna be 25% for us. So a 3.6k HP per sec constantly is still better than 5-6k per 20s.
You also forgot to mention that other classes can constantly keep up block, evade/miss, invul, daze. We have endure pain and that’s it.
362 hp a sec btw, not 3.6k per sec (That’d be godlike <3 )
yea true, but then that means the problem is with warrior not having enough protective buffs instead of the healing, doesnt it? Plus you also have heavy armor instead of medium/light, so if anything gonna buff warrior survivability, protection boon is gonna be awesome!
oops, I haven’t used signet for so long I didnt realize might is instant cast :P
but by bad in pvp, what I mean is they’re pretty interruptive in PvP. The cast time is like a wall stopping the flow of combat for warrior. I’m only talking about the stamina and the fury one btw, but mostly stamina xDStamina and Fury both have a 1/4 s cast time… the lowest cast time of any skill in the game among skills that actually have a cast time. It’d be hard as hell for someone to interrupt them, and, if they do, you can just recast it a few seconds later.
Also, for what it’s worth, the Stamina signet should be your among your last lines of defense against condis anyway. The passive is just too good, especially in pvp (if you can afford to slot it on your bar, that is).
Best of luck, though.
By interruptive, I dont mean the can be interrupted. I mean that they can interrupt other warrior’s skills with cast time. Like, when you’re charging and you use the signet, the charge is gonna get interrupted. Same with hundred blades and the rifle’s 3 or burst xD
Well, if you think about it, the reason why other classes have like tons of healing is because they have like 11-15k HP, while us warriors are hovering at 19k at the lowest possible and can get up to 30k. So if you see them heal for like half the HP bar, it’s only gonna be 25% for us. So a 3.6k HP per sec constantly is still better than 5-6k per 20s.
If you think the signets are bad in pvp, then insta-cast won’t do anything to change that.
That being said, afaik, other than Sor and HS, they pretty much are insta-cast. Both Might and Dolyak are, and then the other two are 1/4s cast.
And the signets actually are pretty good, especially when traited. I mean, if I didn’t feel like I needed stances to stay alive, or could get the trait as the Strength adept, I’d totally use them more.
Signet of Stamina is the equivalent of unstealable perma-vigor…. Pretty solid in its own right, but rarely makes the cut on my bar due to other constraints.
oops, I haven’t used signet for so long I didnt realize might is instant cast :P
but by bad in pvp, what I mean is they’re pretty interruptive in PvP. The cast time is like a wall stopping the flow of combat for warrior. I’m only talking about the stamina and the fury one btw, but mostly stamina xD
I’ve only played warrior for 2 months, idk much about what’s good and what’s bad about the traits yet. However, why are there cast time on signets?
The way they are now, other than the healing and rage signets, the rest are pretty kitten bad in PvP. Why cant we have instant cast signet?
Imagine having condi clear, unblockable attack on demand to guarantee a hit on important skills? Instant second adrenaline bar in combat when switching weapon?
That alone would solve so many of the problems warriors are having. And put the signet to use too, making warrior’s combat much more reactive, like a real warrior is, instead of having to activate most of the stuff BEFORE getting into a fight.
The current proactive combat style of warriors doesnt really make me feel like a warrior. Warriors are supposed to be fast paced, exciting with a reactive feel.