Showing Posts For HellKrasher.1074:
You’ll leave the game because they kill a way to OP trait? there are way more fun builds than this boring bunker stuff.
Inb4 you go, can i has all you stuff?
Oh men so clear that u never played d/d ele before eh… theres no other way of going d/d direct dmg ele without celestial (in pvp ofc). Its simple as that.
And dont even tell me to use scepter or staff, scepter is crap since 2 years or so and staff is just for team focused play, which i dont like, i dont like bein a support.
This last patch was amazing, i was feeling really nice last month, i thought my class was balanced except the bug with earth overlaod…. one patch later, i cant play pvp anymore, thats how hard d/d got nerfed.
From one day feeling cool, to feeling completly useless, as i ever felt in the game. In pve though, im still cool, so, you dont see eles anymore in pvp only in pve.
But hey, lets buff the Thiefs instead, easiest class in the game, and now… only needs autoattack xDDDD. Logic!
No news if this will get fixed/changed? (i dont know if its a bug or just a bad animation…)
Is there any chance that this wings animation receive some changes?. The way they move its really weird and doesn’t look like normal wing moves. I get that they are “shattered” wings, but still, its just weird.
They look really nice, but that animation… so, is there any chance that they get twitched a bit? :S
sry for my english.
Lag / Long Loading and Error: 7:11:3:189:101
in Account & Technical Support
Posted by: HellKrasher.1074
I MAY of found the issue. I uninstalled my video drivers, then re installed them. Seems to have done the trick. Now its playing fine. I think its a video card driver issue. Just a thought and Idea for you all.
I have a nivida 660ti card. I uninstalled the drivers, let windows update and install the drivers and works fine now. Hope that helps.
We are talking about lag problems, so video card drivers shoudnt hv anything to do with that, maybe u were hving fps drops and not lag.
Lag / Long Loading and Error: 7:11:3:189:101
in Account & Technical Support
Posted by: HellKrasher.1074
Just went to fractals with my friends… 3hs took them. I had lag the entire run, was completely useless, i mean huge lag, 10-15min of nothing, some times i was still watching how my friends fought the first pull, when they already were at the final boss. This is just ridiculous. Got disconnected around 7 times, and i had basically no lag in LA before going in again to fractals.
I never had this kind of lag in any other game i played. I been playing gw2 since the first open beta, never never never had this lag, yes, the first betas were laggy, but 1-5s lagg, not 15min lag…
AAAAAAAAAAAAHHHHH so kitten mad at this moment…
Welcome another open beta comrade Don’t know what’s changed, it used to be great. Somewhen (not a real word) they made a change which caused this – I’m not even sure they know
Heya, i think around a month and a half ego. Started with little and occasionally lag… but went crazy this last 3 weeks for me
Lag / Long Loading and Error: 7:11:3:189:101
in Account & Technical Support
Posted by: HellKrasher.1074
Just went to fractals with my friends… 3hs took them. I had lag the entire run, was completely useless, i mean huge lag, 10-15min of nothing, some times i was still watching how my friends fought the first pull, when they already were at the final boss. This is just ridiculous. Got disconnected around 7 times, and i had basically no lag in LA before going in again to fractals.
I never had this kind of lag in any other game i played. I been playing gw2 since the first open beta, never never never had this lag, yes, the first betas were laggy, but 1-5s lagg, not 15min lag…
AAAAAAAAAAAAHHHHH so kitten mad at this moment…
Lag / Long Loading and Error: 7:11:3:189:101
in Account & Technical Support
Posted by: HellKrasher.1074
Another day, no answer, still with tons of lag. Anybody else is hving lag in some maps, and when u go to another map runs perfectly?.
Lag / Long Loading and Error: 7:11:3:189:101
in Account & Technical Support
Posted by: HellKrasher.1074
No response yet? 3 week have passed. I need some answer for thisssss. Im hving 20s of lag in some maps, and 0 lag in others, i go from massive lag in one map, to 0 lag instantly when i go to another. This is not problem of my connexion, has no sense at all.
We need some answers!!!!!!!
Lag / Long Loading and Error: 7:11:3:189:101
in Account & Technical Support
Posted by: HellKrasher.1074
Hello im from Argentina and im hving this issues recently, when a few weeks before the game worked perfectly.
Its impossible to coordinate guild missions and do spvp like this, the other day we were killing some bounty, and all my guildis were saying “ok done, lets go to the other one” and i was still seen everyone fighting and casting spells and the NPC still had 15% HP -_-.
Also i noticed that when i hv this massive lag, the chat and auction house works perfectly, i heard both are in a different server. Some times i hv like 30s of lag, and in mid time i can chat and buy stuff without problem while i w8 for my skills to be executed xD. I think its a nice clue.
Server: Baruch Bay[SP]
Country: Argentina, Santa Fe.
ISP: Fibertel
Attachments:
(edited by HellKrasher.1074)
I don’t want to turn this into a dps discussion. OK dps may be mediocre in PvE, but for all time you are in water (pbly you spend 10-20s when you switch) your dps is non existent. On a zerker ele you dodge and heal a lot more often in dungeons and fractals compared to other classes that don’t even need to dodge even in zerker (dodge is loss of damage) – and by the time earth 5 hits (it has 3.25s cast) warriors have already finished off any target.
OK maybe it’s not lowest, but it’s definitively not top dps or close.
I dont want to change the propouse of the topic either but i hv to disagree. First of all, u dodge when u NEED to dodge. In dungeons and fractales, 90% of the boss attacks needs to be dodges for any class with zerker gear thats not using some special hability (like endure pain, aegis, etc), so un dont really DODGE much more than what a zerker warrior do.
Also u are picking things out of context, earth 5 can be casted for a starter, o for some situations, its not a mandatory thing, also u can cast it, and break it just to get the stacks.
And 20s on watter? theres no reason for that. In fact, i dont stay more than 3-4s in any attunement. U change to water, (active 4 instantly) dodge (for EA if u hv it), and change thats at most 2s (in tough situations, pbly u ll need 1 more second to cast skill 5). Also ikittennow how to play d/d, u heal attacking, thats the idea, so been ofensive its the way to stay alive, switch attument all the time to maximize your potencial, and dont w8 till u hv 20% hp to change to water, do it periodically for to receive the heal and dodge, and change (u ll also support your group doing this and get 3 stacks of might from the sigil). Im doing 30+ fractals with d/d ele with zerker gear and arcanas (i only keep mist form for the “oh kitten” situations). I didnt tryed in 40+ cos i dont care that lvl, i only looking for the rifle for my engi :P.
So i hv to disagree with what u said.
Sup guys, first of all sry for my bad enlgish.
I been playing an ele since the first beta, and ofc is my main class.
So it seems that the new changes to elementalist are aiming to bring down bunker d/d eles.
I think bunker ele is strong because of the super high survivability (one of the highest), good mobility, but also because it has some “decent” dps for a build with all defensive gear and utilitys.
If u hv the regular bunker build, ill be something like 0-10-0-30-30, with celestial gear, pow/vit/toughness or clerics, or combination of those. This build gives u a lot of HP, armor and healing power, but leaves u with around 20% critical chance and a regular amount of power. This, makes your dps really low, but… the trick that increase your dps to a decent amount for a so tanky spec is, the ability of gaining fury all the time.
A bunker ele can get 100% fury time, witch gives 20% more crit chance, witch increases his dps considerably. Some nerfs had heart the bunker ele, but not enough (for some ppl). The regeneration now is shorter, vigor is a little harder to get, rtl was nerfed so mobility is now nerfed considerably and will be nerfed even more, but even that, bunker eles are still great (even op for some ppl).
My problem is new changes to mist form, because will heart a LOT other D/D builds, and even S/D and staff builds, and will not heart that much to bunker ele. I think with the next changes, bunker eles will be even better compared to other ele builds, cos dps builds will suffer the mist form changes more than bunker eles. So, my opinion is to keep the changes made till now, do the new changes (if they must to) except the mist form one, and add one new change:
Move air trait " 1 " (gain fury and swiftness when u use an aura) to a grandmaster trait (30 points). What difference that will make? for bunker eles, will force them to make a hard choice:
>>>Go 30 on air to maintain a “decent” dps with fury. That will take 20 points of the usual builds, and will heart. Reasons:
—> If at least 10 points are taken from arcane, bunkers ill lose evasive arcana, and will lose some recharge on attunement. Both things are really useful for bunkers. Then if u take the other 10 points from water, u ill lose HP, healing power and some useful traits like “lower cooldown on cantrips” or “whenever u attune to water u lose a condition”, etc. Also u ill lose a powerful minor traits like “Bountiful Power”. Those changes ar not minor to bunker eles.
—>If u take 20 points from arcana, u ill lose 20% recharge on attunement, u ill lose boon duration, and ofc really useful traits like evasive arcana, and things like “Renewing Stamina” hearting your survivability a lot. If u take 20 points of water, then u will lose 2k HP, 200 healing power and u will lose healing when u attune to water, and some really useful traits. This ways hearts even more i think.
>>>Don’t go 30 on air. That will keep your usual bunker build but, they will lose fury, swiftness, precision and crit dmg, meaning, they will lose a lot of the dps and MOBILITY (no more 100% swiftness), so they are only going to be a survivability build, with a really mediocre dps and close to 0 mobility.
This changes will not heart that much (imo) to a for example dps d/d build. Normally, a dps d/d build is like 0-20-0-20-30 or little variations of those. U ill feel the change, yes, but u will not lose one of the most important tools of survivability that a dps d/d ele has, mist form as it works now. U ill hv to sacrifice 10 points in water or arcana, but you ill still hv the same dps (even more, cos more precision, more crit dmg and u ll stack vulnerability) and lose not that much survivability. If u take 10 of arcana u ill lose evasive arcana, witch is nice, but its not mandatory (many dps builds hv 20 points in arcana anyway), if u take 10 from water u will lose the heal when u change to water and not much more than that. As i said, u ill feel it, but been able to heal and cast abilitys while in mist form, in my opinion hearts muuuuuch more.
So this change basically will leave bunker eles with less options, they will lose mobility or subavility or dps, or some of the 3, without leaving them unplayable and without hearting other builds that much.
What u think?
And again, sry for my english :P
EDit: also i want clarify that im not against bunker eles, i dont really mind them at all, but its almost obvious that the recent nerfs and the upcoming ones are aiming to them and hearting all the other builds in the way (that in many cases are not even strong as they are now).
(edited by HellKrasher.1074)
Wowowow i agree that the changes for next month are horrible, and i also agree on most of what u said, but…. “One of the lowest dps classes in the game”? completely wrong, i mean, realllyyyyyy.
As a d/d ele who plays seens btw1, i can assure u that d/d ele, if build properly, and played properly has one of the HIGHEST dps in the game.
My ele right now is full zerker (except weapons, knights) and im doing 10k+ with fire grab, earth 5 10-12k, 6k with fire 3, 4k with fire 4, and most the time i reach 2k with air 1 (2×2k=4k in fact) and im not getting those numbers with high stacks of vulnerability. If u do your combos properly, and u equip the proper seals on your daggers, u can keep 20 might stacks all the fight without any problem, and ofc u can get 3 auras wich means infinite fury. Even just building some might and spaming air 1 u ll get more dps (read damage per second) than many other classes with zerker gear and dps builds.
So you are probably talking about bunker d/d eles, or builds close to that.
I also hv a full zerker warrior, dps guardian, zerker mesmer, and zerker engi, and if i could hv a dps meter… im almost sure that my ele can be close on the top, and also giving a lot of might, heals, and bring some really useful control abilitys, etc.
Just wanted to clarify that.
(edited by HellKrasher.1074)
I fixed it, the problem was that im using 140% ppp scaling, cos i hv a 22’’ screen using 1920×1080p. What u hv to do to fix this, is to go to the propeties of the gw2.exe and Disable the compatibility of ppp scaling ^^.
Sup guys. I just installed Win8 Profesional x64. Everything works great, even Gw2, except one thing. I cant click the menues, or items, also i cant select different characters becose its like my mouse pointer is not where i see it is… i mean, i hv the pointer pointing at something i want to click, but it seems its not really there, so i cant click it.
Any idea why is that?.
My mouse works fine in windows and other applications, this problem is just with Gw2 (before i installed win8, was working fine with gw2)
My mouse its a CM Xornet -> http://www.hitechreview.com/uploads/2011/10/Cooler-Master-CM-Storm-Xornet-gaming-mouse.jpg
Edit: The mouse has no special drivers, u just conect it, and thats it.
Sup guys. I hv incinerator on my Ele. If u equip it in your main hand, it changes skill 1 on Fire and Ice. Instead of throwing fire/ice u throw 3 incinerators (fire) or 1 incinerator (ice). Any other skill its exactly the same as usual, even in of hand, i was expecting a little more, but its really nice anyway.
The other effects are the ones u allready know from yt videos.
http://i.imgur.com/tK6YS.jpg
http://i.imgur.com/DmfUp.jpg
Good luck
I allready bought the dagger with the stats i want… just need an answer pliz A team :S
Yea no answer at all
If i transmute my legendary dagger to an exotic dagger with other stats, when the fix for the transmuting bugg be implemented, ¿My dagger will recover the legendary status automatically?
I really need a concrete answer from the A team pliz. I dont want to spend 5g for a dagger, and lose my legendary status for ever. If i cant do this, i hv to change 2 rings (new ascended rings… that means weeks of fractals) and 1 accessory to get the build i want.
EDIT: i know the team said this was a bug, but what i am asking is if i do it, i ill get it back?. If theres already an official answer, someone link it pliz
Sry for my english.
(edited by HellKrasher.1074)
its not a bug. it’s called logic. you cant transmute a freaking legendary with a weapon which is actually 1 tier below it (soon 2tiers) and thinking it stays a legendary…
The stats that I transmuted on to my Legendary Sunrise are much better for my build than the stats that come with the normal Legendary. So yeah, It’s still a Legendary and now had better stats, but it shows up as an Exotic now.
Obviously this is a bug and will be fixed.
Totally ^^.
its not a bug. it’s called logic. you cant transmute a freaking legendary with a weapon which is actually 1 tier below it (soon 2tiers) and thinking it stays a legendary…
Chill men ^^. Im not saying thats a bug, the one when u tranmute it to an exotic is… even Anet said it ^^.
This legendary has some bugs, the secondary hand effect, and a few others.
Sup A Team, i have some questions about legendary weapons. I just crafted my Incinerator, and i was wondering a few things.
1>I know when you transmute your legendary to another weapon, it loses the L. status. The Team said that this was a bug, but never said if ppl who did this, would lose the legendary for ever, or with the fix, your weapon will get it status back.
2>My legendary, its actually souldbond. But, as you can transmute it, can i transmute to a lvl 1 white weapon for example? i mean, i crafted it with my Elementalist, and if some day i create a thief, would i be able to transmute it to something account bound (like i did with some other items) and then give it to my thief? (ofc getting the same appearance and with the fix someday, get the legendary status again).
Also i wanted to report that the initial effect when you enter in combat mode (the one that surround your body with flames) doesn’t work when you equip it in your secondary hand. Also, its seems that the blade effects are lighter in the secondary hand too :S.
So i, guessing its a bug, if not, this is really intentional?. Its not really nice for Elementalist s/d.
Thanks guys, love ya ^^.
Hellkrasher -> Argentina.
OP’s point is rather reasonable. While a unicorn shortbow is attractive to a certain group of people, it is quite restrictive to others. For a legendary weapon I find it to be quite a poor design choice, for it should have been something that attracts the widest audience possible.
Well i was thinking this days and i realize that maybe Arenanet dont want that. Maybe they want to appeal a small group of audience, so the Legendarys keep being rare items.
If you think about it, if you make items with a really cool design.. the players will go all crazy and the game will end up with a lot of ppl running around with legendarys, witch will decrease to much (maybe) the prestige of owning one.
So, they do designs that appeal small audiences, and also, hardcore players that have done almost everything else and want to do more. Even if they dont really like the design, its a challenge, and we all love challenges in MMOs, and hardcore ppl love challenges even more.
I think thats the reason behind Why the Legendarys looks like That (from a design perspective its all i can think right now xD).
(edited by HellKrasher.1074)
You guys do realize that these weapons have all kinds of crazy effects right? I’d say the Juggernaut puts Twilight to shame. That one covers your entire body in quicksilver.
Yes i know, and i watched almost all of them, still, i think they don’t look epic (for me ofc). The juggernaut looks cool, but it just make your armor material look like quicksilver and thats all, its fine, i think is acceptable for a legendary… twilight i think still has better design.
The dagger its fine too, not much effect at all, but well, at least doesn’t look so bad.
Anyway only twilight looks “amazing” the rest are ok or they look funny (at least for me), witch is nice to some ppl so…
I think its clear that we are not 10-20 ppl, we are the majority. But maybe its what ArenaNet wants, pbly they want that the legendary in game be really rare… with some of those designs prbly you will not see meny ppl running around with something different than a Twilight/Sunrise, the other legendarys will be really rare :P, that will give a lot of prestige to the owners (Joking ofc haha xD).
Arenanet knows what they do and why, some reason im sure they have. Thats why i made this post, to (if its possible) get an answer about the design of the legendarys and info about future ones for the “other” players :P.
Unicorn bow shooting rainbows? Make a dragon bow shooting flames next time imo.
… for once… that doesn’t make logical sense. Any other game… I would be on board. What is the big bad in this game? Dragons. Why would you make your weapons represent dragons?
To scare your opponents?.
But an unicorn rainbow-shotting bow makes more sense… hell yea!!!, im imagine the zhaitans minions running away from that xD.
Dev designer meeting:
‘no, you can NOT be serious about that model!’
‘that bad?’
‘not necessarily bad… just… euh… different.’
‘Throw it in the legendary heap than, like the others?’
‘Might as well, by the time they get that we’ll have the real models finished’later on:
‘waaaah, game selling like crazy! Fix bugs, buy servers, read forums’
‘read forums?’
‘kidding, but get on with the rest.’
‘Euh, we still have those legendaires to model…’
‘no time, they’re not there yet. other pressing matters!’‘guys, players are getting the legendaries;’
‘What? The joke ones?’
‘Afraid so.’
‘…’
Hehehe, i believe in ArenaNet. I think they really like those legendarys, and its perfectly fine, some players love them too. Hope for just a few more to apeal more ppl.
If the art team of Anet cant do it, nobody can
Definitly i usdertand that Anet want to do something difierent and wont go the blood droping syle :P, wich i dont really like either, but i belive that the things that doesnt have any problem… then… theres no need to “fix” or change that.
I think the key word here is diversity as others said. From a design point i also understand that its important to leave room for new interesting things for the future, so you cant put the best things you have from the beginning, but i think we are not asking for that, we want some diversity and more mature looking legendarys, we are not asking for super hyper mega cool looking weapon, just… a bit better.
Cute and funny looking items, are cool, but i/we dont play fantasy/medieval mmo for that kind of look, there are other kinds of mmo that will apeal that style. Even that, i agree that are cool for some ppl and im not asking to delete them :P, just saying that we need some diversity.
I believe that the particle effects of those legendary will look nice, but ill go along with the actual look, so seems the base appearance its weird for me, i dont believe that the effect will compensate that much.
Also, its not only the bow, the scepter looks funny, the staff has a rainbow all over it, the harpoon too, and the pistol… cant describe it :P.
For a appearance centric mmo like Gw2, there are some weird decisions on the look and diversity of items, armor and weapons. Ofc, you have to keep room for the future, but still, i think its running a little short on that matter. The best example is the power ranger light set from the gem shop… i love the art team and designers of Gw2 (seriously, they are amazing), but something went really wrong there
I want that unicorn bow. Someday.
My guess is that Anet will release more skins in future patches/expansions, and that is solely based on my experience in GW1. So if you don’t like ’em now, maybe you will like some of the new ones
Yea im sure they ill add more in an expansion, but thats a lot of time of waiting :P. Im hoping that we dont have to wait that long, thats why im asking.
guess you dont realize there are allready thousands of players runing around looking just like you at some point.
There are no factions only 5 races.
I know… but… what that has to do with this?… O.o
There are not much options for that, its just how it is, and even more for light armor clases seens there are less “epic” looking sets. Right now i have the CoF one, and yea… everybody has it :P. Anyway, has nothing to do with this topic.
To be fair…legendaries are for looks and prestige. If you don’t like the look of them, there’s no need to get one.
I totally get that. But why restrict the players with that kind of philosophy? why not give a little something to all of us… i mean… to be fair.
Theres a huge amount of ppl with this issue, its not just a minor part of the players. And i (like others) want to a have a legendary weapon too, its just that i find them a joke with all my respect and admiration for the art team. If you put an epic greatsword, why not do the same with the others?.
And as i said in the first post, i know you dont have to have one, thats not the point.
Good morning ppl. First, sorry for my bad English, im from Argentina, i ll try my best :P.
First, i love gw2, i been having a really good time, you guys made and excellent game.
But… yea… the endless “but…”. One of my big problems with the “end-game” of gw2 is the legendary weapons. The idea of those items its amazing, the effort you need to put in… i think its completely fine, but… (here we go again) why someone (majority of hardcore players) could want to spend all that time for a unicorn rainbow-shooting looking bow? i mean, i get that its funny and cool, and some ppl will want it (as the scepter/pistol/etc) but why not make an epic looking skin for all weapons?, like the greatswords. Definitely, thats for what i want to spend all that time and effort.
Im studding Gaming design and programing, and in fact, one of my dreams is to work in a company like Anet. Their game and company philosophy is just… amazing. So i was thinking, from a design perspective… why? and im unable to reach a clear answer.
As an Elementalist that uses scepter/dagger scepter/focus, i find my self without the chance of been able to get an epic looking legendary. As i said, its cool to make some weapons “funny”, but why make almost all of them?, why not make at least 2 legendary skins for each weapon, a funny one, and a more… mature skin for others.
The idea of A.net for the legendary was great, ofc we (gamers) get all crazy when someone with a really cool looking piece of gear pass walking near you, its an amazing feeling, you just scream “I WANT THAT!!”, our eyes pop out like in cartoons, and that gives (to the legendary owner) a high prestige status.
But seriously, i dont feel the “I WANT THAT” for an unicorn bow, or the scepter, staff, and almoust all the legendarys. I definitely think the twilight greatsword its EPIC!!!!!!! i mean EPICCC!!!!!!!!!, but hey… I CANT USE IT, and also, ALMOST EVERYBODY WANT THE SAME WEAPON, no prestige in having 100 ppl with the same legendary.
I also know that its impossible to create skins that looks cool for everybody… but i dont know 1 person that really loves the actual skins of the legendarys in general (i know there are ppl that loves them… but how many they are? thats the question).
Finally, i know that the LW are not something you MUST do… but thats not a really good answer in my opinion, or excuse. We are not asking for a total revamp of gw2, we are asking for a little more variety in the LW skins, thats all.
Pliz ArenaNet give to this gw2 fan a hand, and make some epic legendary weapon skins for each weapon, i get its not an easy job, i know that its really hard, but i think this can make a big difference, there are a ton of ppl with this same issue.
I much appreciate if some dev can tell me if they are looking into it or planning in adding (not in 2 years, i mean, in few weeks/month) a few more skins for the other weapons.
Thnks all, sry again for my english.
———————————————————————————————————————————————————
My Elementalist and the 2 moust cool looking scepters i found
http://i.imgur.com/CcV3a.jpg
(my old corrupted scepter)
http://i.imgur.com/Aq2Rz.jpg
(my new one )
(edited by HellKrasher.1074)