Showing Posts For Huxow.7259:
Longbow is great for PvP in right hands as long as ur not a fool who tries to duel someone with the base attack r0fl
1# is bad and u shouldn’t use it unless severly hurt and have to retreat, then to do attack support from afar help teammates (while hurt), could be good in PvE where u got max range all the time but #1 is mostly useless in sPvP except the above example.
Longbow should had 1500 Range Default, 1700 with trait 10% more dmg on range on 1, 20% more on 2, 30% more on range 3, 50% more dmg on new full range 1400-1500 range (Also projectiles from Longbow should Alooooot faster
2# Rapidfire is plain not very good imo but not bad either.
3# Huntershot + pet open strike + urself openstrike is AWESOME 20% more dmg then
switch too another wep and do massive damage. that’s what i do
4# As for the Knockback its AWESOME! knock back a point defender off point, meaning he loss the cap for it then initiate the real fight with a proper wep really hurts the opposing team Score. (oh and u should also switch to LB and do Knockback when you see opposing team trying to revive an teamm8, or finish off an ally of you LB Really shines here
5# Barrage is great for fighting theifs when they stealth or cast stealth field do a PROPER barrage and most of time you end up killing them while they are in stealth its simply AWESOME, or in some rare cases you end up fighting 4v4 or 5v5 the damage output of it Globally is godlike.
Dunno about PvE never played it
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Only issue pets have is unable to hit moving foes (Melee ones aswell as ranged)
And F2 u spam it and it does not work goes into cooldown and epic fail
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Can i Say “Protect Me”
Only thing that’s overpowered is the Spike Trap the immobilize is OP, immobilize on it should be removed
i transmutated my shortbow to it, and i was happy for one second until i shot the first shot and heard the noise lol. Couldn’t stand it, especially since with SB you just spam 1, had to change it to the Pirate SB, which i think looks pretty sweet.
Naw man the sound is epic xD
Play a thief using sword. Let it autoattack and try to dodge.
Play a guardian using sword. Let it autoattack and try to dodge.
Play a warrior using sword. Let it autoattack and try to dodge.
Play a mesmer using sword. Let it autoattack and try to dodge.Now play a ranger using sword. Let it autoattack and try to dodge. Tell me it’s working fine.
The Ranger is the new mesmer base killer due to the autoattack,the attack stick to target even when they go invisible, psst illusion is nothing when ur locked on target its so godly dunno about PvE never played it
Hands down its the Slingshot Just awesome even makes a funny sound when fired wish there was one for longbow T_T
the Sword is amazing in pvp. dunno about PvE never played it but one has to think ranged >>> Melee in Pve
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Swap pets and a new one spawns next too you, the only thing thats bugged about pet is F2 u hit it and nothing happens and skill becomes in a cooldown for like 10sec which is REDICLOUS in sPvP
Fix the current pets before adding moar
You should have 30/25/0/10/5
From (10) get dmg above 10% of ur max health gain prot for 5sec enjoy
I think for a cc build are the spider pets better
Spiders cause immobilize not Stun, meaning they can attack and use defensive skills.
What troll it works awesomely in sPvP, i am creative TRY IT VS SVANIR OR CHEIF AND SEE FOR YOURSELF:)
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Pet Heyna 2 sec KD (While down F2 and summon another Heyna) which will do the same KD
Boar 3 sec KD (While down hit F2 get urself (Fear 4 sec,Daze 2 sec,Stun 3 sec) and bash
then
Hit them with Hilt Bash on greatsword Swap weapon too short bow and do Conc Shot
This adds up too
13 Sec unable to do Anything
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Behold its the “great” ehm fail sword
1 the Auto-attack every attack except the good dodging one got 150 range so u get used to 150 but the third chain is 130 range wtf and also got longer cast time epic fail
2 is epic fail
3 bugs up in close range fail
4 worst of all the Block only vs melee attackers ye can fend of 100 blades if he don’t got stability but u know for sure they ALWAYS GOT IT. the 2nd chain throw great sword epic fail enough 600 range SO LONG CASTING TIME THEY ARE LONG GONE BEFFORE IT HITS said
5 is NICE!!!
people whine about LB but LB is great imo could get 1500 default range but that’s it.. don’t use it in in ya face scenarios cause it plain sucks.
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the short sword auto attack just make it hard to finish people off the character kinda goes into frenzy every time the KICK sequence comes from the auto-chain attack the press F to finish dispears, pretty kitten annoying (Could be solved by canceling auto attack) but means u have to click 111111111111111111111111111111111111111111111111111111111111111111111
Cooldowns on signet must be reduced by like 25% more!
Signets also should not have casting time.. (only really really viable build is trap sPvP)
Cant stomp people when under effect of Signet of the Wild (Stability) oh the IRONY!!!
Spirits need more HP and the effect must trigger more often (only really really viable build is trap sPvP)
Cast time on pets special needs be reduced (ands must stop bugging when i Hit it i expect to wait for it too appear but sometimes the pet moves alil and the channeled skill is broken, meaning i must hit again and again and again)
Feel free to include more
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Great now trap ranger is even more viable in spvp… (facepalm)
Area Effect 240, tells me no nothing, does the pet basicly have to be on top of you to work? how large is 240 anywhere i can see in game? i tested the F2 skill which got range of 280 and ye u basicly have to be on top what a useless skill, moas are useless
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is it coming 28th? & u cant even cap people when ur in signet of the wild stability form , rofl.., have to wait like 96sec everytime in order too use signets wth..
Hornet Sting — Monarch Leap, its utter trash it just sits there it ruins a perfectly good spike if u use it needs to be reworked.
in higher tier sPvP duels people either Block, Vanish into stealth or wait for it dodge it they see me channeling for a good time obvious is obvious. worst elite mesmer got it needs to be changed to instant cast and last 5 seconds, i miss 100% of the time in duels, all its there for is taking up a slot and watching the cooldown
i got all that…
im pwning most things in random arena now.im using the classic mesmer rune atm, but having staff on switch and also scepter both which relies in condition dmg. also is phantasm haste worth it attack aprox 2 sec earlier each dmg barrage. but having it i loss making clone on dodge which i loved.
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Is there the trait which increase toughness while channeling?
believe i saw but i dunno where
will do gw is faar superior game when it comes to PvP, gw2 is a step backwards imo. but the pve part is better
My main is a warrior lvl 41 iv’e deleted countless upon that level becoming bored of them, warrior godlike in pve, in pvp its like playing a broken class
So far i tried ranger, being forced to use bow makes it a turnoff all other weapon set are just for show and pve,
Elementalist too hard to play like 90000 skills to remember.
Necromancer – just meh
Guardian – not even bothered probably a more kittenty war
Theif – dont understand a thing about iniative. but i like spikes…
Mesmer too girly
Engineer – heh..
im about to give up gw2 as lvl 40 gg, back to guild wars for me
Why don’t i have PvP Button my heroes tab.. nothing bellow Achivements