Showing Posts For JFLaliberte.5749:

Decay timer?!?! Are you kidding!

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Posted by: JFLaliberte.5749

JFLaliberte.5749

This is meant to stop the pip farmers from taking up valuable spots in BLs by sitting at spawn and only working on keeping their participation bar active every few 10 minutes instead of doing what we wvw players do, and that’s actually play.

PIP kitten

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Posted by: JFLaliberte.5749

JFLaliberte.5749

Anet needs to make a dead zone in every BLs where you can’t get any pips, so the afk pip kitten can’t sit at spawn and take up valuable spots for active players trying to get into a BL. Force of em out the spawn area where they can get hit by enemy/killed players. Make the safe area at spawn a DEAD pip zone and have the pip active once you’re past the legendary guards or something.

Time to redo the server pairings

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Posted by: JFLaliberte.5749

JFLaliberte.5749

It’s this sort of attitude right here, that keeps PvE players from trying out, and learning to enjoy WvW. I’ve been on too many maps where in team chat, people moan about PvE players in WvW.

But I oddly remember people on this very forum moaning about how DEAD WvW is, and how there needs to be some way to get people in and playing, but when that happens, people complain, has my head spinning.

The maps can’t take the amount of players that are streaming in right now, not with all the paired servers. And I ain’t moaning about pve players, I’m moaning about the influx of players from servers that are already paired to fill up WvW. It’s like trying to pour water into a glass that’s already full. We’ve had a couple of guild members have their game crash and not being able to get back in for an abnormal amount of time when compared to before the latest update.

Time to redo the server pairings

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Posted by: JFLaliberte.5749

JFLaliberte.5749

Too many pve players showed up, you need to fix this mess. A lot of WvW guilds can’t move to BLs because everything is queued now. What’s the point of having a WvW guild when people are stuck all over the BLs? Spent and hour and 30 minutes in queue last friday just to get in a map. Fix your mess !!!

Anet, you're killing WvW

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Posted by: JFLaliberte.5749

JFLaliberte.5749

A lot of players like the possibility of winning the weeks match up, but to be so far behind after less than 2 days, some players won’t bother showing up for the rest of the week simply because the incentive is no longer there. And yes, the 3-2-1 system did allow servers to catch up or at least keep them in the running. We’ve had horrible weekends where we were so far behind we thought there was no way we could catch up, yet we could make up the difference during the week because our presence was somewhat more regular.

Anet, you're killing WvW

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Posted by: JFLaliberte.5749

JFLaliberte.5749

The new scoring system in skirmishes is stupid. HoD is already 14 points of the other 2 servers after less than 2 days since reset. Because CD won’t work with NSP, there’s no freaking way we’ll beat HoD. With the 3-2-1 point system, there was a way to catch up to them, but now, by forcing 2 servers to work together and “try” and bring the other down, you’re forcing people to do something they’re not incline to do and may not want to and that’s to team up with the enemy. It’s bad enough PVE is dead, don’t kill the only thing that’s keeping a lot of us here, and that’s WvW.

Jack up the cost of transfers

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Posted by: JFLaliberte.5749

JFLaliberte.5749

It’s become completely insane how at every shuffles, whole guilds just transfer to other servers every time. Anet tries to balance it out, yet every time, those guilds just screw everything up. It’s come to a point where servers are losing players and others are getting so many players that they can almost queue up every BL. What’s not helping is “rich” servers paying for guild transfers. Seems everything Anet tries is just slowly killing WvW. Seriously, when you have to merge 4 servers together just to get enough players to fight, it’s going from bad to worse. How long till WvW is just 5-6 servers and all the rest are empty ?

Remove the timer on match ending pls!

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Posted by: JFLaliberte.5749

JFLaliberte.5749

What’s with the stupid delay after a match is over ? Stuck for 10 seconds before being able to exit. It’s over, I just wanna get out and queue again. Take out that stupid delay…

Is Maguuma scared of Anet?

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Posted by: JFLaliberte.5749

JFLaliberte.5749

So, word in the channels is that all the big Maguuma guilds like KILL, CCCP, Trex and some others are getting of maps when Anet shows up. Now what is it that those guilds don’t want Anet to see? Some possible exploits? Hacking maybe ? Could be just a coincidence, but it’s kinda of funny to see. But maybe Anet is curious as to how a group of 15 Maguuma can so easily wipe 30+ enemies without taking a single hit. Seriously, hacks and exploits don’t exits, right ?

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camp solo flipping should be harder

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Posted by: JFLaliberte.5749

JFLaliberte.5749

Camp supervisors should go up in difficulty as a camp goes up in tier. tier 1 would be an elite supervisor. tier 2 would be a champ supervisor and tier 3 would be a champ supervisor with the rest of npcs being elites. it’s too easy for people to run in circles and solo flip camps over and over. Servers would be more interested in getting camps to higher tiers If they didn’t have to flip it back over and over because of solo “flippers”. What do you think ?

Low WvW population servers getting the shaft?

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Posted by: JFLaliberte.5749

JFLaliberte.5749

When faced against servers with double the WvW players, lower population servers are simply getting farmed for ppt. Considering that each kills give ppt, higher population servers seem to get an unfair advantage. As an example, servers with lower population who barely manage to have 30-40 players to defend their BL get wiped by larger population servers who come in with 80 players in that BL. It simply doesn’t work anymore. Ppt should be given according to player ratio. The more players you have, the less ppt you get. It’s just going to make players transfer to higher pop servers and it’ll be screwed up all over again.

Darkhaven

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Posted by: JFLaliberte.5749

JFLaliberte.5749

Those guilds that transfered from DH to other servers are kitten guilds who weren’t good enough for WvW. It’s not Anet that destroyed the server, It’s those kitten guilds that think they need to always be first at all cost.

New MMR sucks big time

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Posted by: JFLaliberte.5749

JFLaliberte.5749

7-8 loses before I can even get a win ? never happened before. I end up 1st or 2nd most of the time on the losing side. 90% of the time, my team gets totally destroyed. Just go into mist lobby and most people are stuck at emerald without the ability to get pips and move up. Your new ‘system’ only favors pre-made groups and pvp guild who already have teams before they queue. Pathetic changes to a system that only cry-babies complained about before…