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You should accept the same. Just look at Fiontar’s well-written post and WoodenPotatoes’ video; I am not alone in my dissatisfaction of the direction ArenaNet has taken post-release.
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Anet please breathe life into the world anew with your updates.
No one-time events that ultimately fail to satisfy. Stop chasing this ephemeral Living Story that future and returning players cannot experience.
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Surprised to find people gushing over the Living Story. After attempting to get my friends into the game, it’s difficult to fully voice my disappointment.
I feel ArenaNet focuses on this insubstantial and inefficient temporary content at the expense of their world. Fantastic areas have languished with little or no way for players to interact with them. This is very different from the picture that was painted at release, where developers prided themselves on how simple adding content to their dynamic events would be.
Wooden Potatoes commented on this shallowness. Many places to explore, but not much substance to be had.
Newer systems not being integrated into the world shows the lack of polish and adds to the feeling of abandonment. One example would be karma vendors – you have a game where players scale appropriately but the rewards do not. The vendors would greatly benefit from the recent wvw item division of skins and stats.
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Will we be seeing a bugfix soon for hats making characters bald, which is especially apparent for NPCs in cutscenes?
/me alt-F4s from this thread
Currently there doesn’t seem to be much point in running story mode, with its silver mobs and lack of rewards.
Remove ability to travel to way points whilst alive in World vs World.
in WvW
Posted by: Jackard.3071
bubble hearth more
If you are dead for too long the game kicks you for being afk. You have to wait through queues again.
This is pretty frustrating, getting AVbin errors again and after not using this for a week I’ve forgotten how I fixed it the first time. The track previews were actually working before.
I am also Windows 7 64bit.
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I’ve noticed that Soule’s stuff tends to be very noisy. He has some terrific stuff, but most of it does not make for easy listening.
Guild Wars: Prophecies is filled with great and varied music, but there are maybe 4-5 decent tracks in Factions and Nightfall is forgettable outside of the main theme. Eye of the North gets better but a large chunk of it just sounds harsh.
I like this a lot: http://www.youtube.com/watch?v=-9RcDXvYxAs#t=754s
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WvW’s jumping puzzle is awesome if you don’t get people ganking you
thats what makes it exciting though
see here https://forum-en.gw2archive.eu/forum/game/gw2/Our-Time-is-Now-Video/first#post76734
that said I have not met a single person that thinks that was a good trailer. what the hell were they doing
i cant stop playing the pvp puzzle dungeon
You don’t know how popular these names are. If you like them try going for a similar theme instead.
Why the change in character orientation during dialogues? The old stage actor method felt much better; characters may not have been directly facing each other, but they nearly always maintained eye contact, so there was no issue there.
B: http://i.imgur.com/4RaST.jpg
A: http://i.imgur.com/kwCBD.jpg
The older orientation also let you see facial expressions more easily. Here’s the difference between suspicious and squinting:
B: http://i.imgur.com/LqGg5.jpg
A: http://i.imgur.com/bWvjO.jpg
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Another note, this would be much easier to use if it remembered what directory you were last in when opening a playlist.
This keeps throwing up an error when I try to use a track, saying the file is corrupted and that I need AVbin.
So I installed AVbin, but that didn’t help.
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This may be on the verge of being illegal
Don’t bring up legalities when you really have no clue.