Showing Posts For Jay Sees.2148:
They could make it warp between the cities. When it arrives it could create a weather changing effect and make the sky open with lots of projectiles raining chaos among the city, then we could defend the city with massive AA cannons…
… and my imagination ran wild
I like that they are giving a generous amounts of information, because they put a TON of holiday content in the game and I mean it, it’s really a huge amount that can take several days to explore thoroughly.
For example, I was somewhat stunned by the variety of content that was introduced in the Halloween event. I found myself checking out the wiki pages over and over again just to navigate through it.
I understand that some people like to explore everything for themselves, but have some sympathy for us, lazy players
Lvl 16(if it matters) a cage bugged, we had the whole party in just one cage, save for one guy, who died anyway. The boss was at 75%, stunned, we couldn’t damage the cage with any of our skills.
As a guardian I tried 2nd GS skill, and Tome of Wrath’s 1st ability to no avail.
We had to quit.
Please remove the dungeon from rotation.
His build is very defensive, Scepter/Focus + Mace/Shield, not sword, if he was with sword he should have killed you sooner or died earlier . It’s a point defence build, so don’t be surprised, it’s meant to hold points for as long as it can (read until a second player comes to your rescue , as was in your case or to kill you off).
I personally loved it, so much stuff to do, at one point (Act 2) it got a bit overwhelming. I’d love to see the PvP modes implemented into the sPvP.
I just loved the Mad King’s jokes. Overall, awesome event and content patch!
Love the idea, I hope it gets implemented in the game(next Halloween or some time sooner). GW2 has lots of tools to do this. We got trebuchets, cannons and etc. Just do it, ANet ;>
I call it, the Tower of the Mad Hate!
Did it myself 2-3 times, after about 2 hours failing and failing. Was really satisfied when I finally succeeded ;>
I have the same problem here. The bug usually happens in very large battles, e.g. fighting one of the dragon lieutenants or WvW. It happened after the dragon smashed its claw in the ground, sound completely cut off and was replaced with a pulsating tone. Only restarting the game solves the problem. Changing settings doesn’t help.
I’m using a usb headset – Razer Megalodon.
The thing is, I’ve never had the same problem before, it started happening right after the patch where you could change the sound quality/stability settings.
I hope this gets fixed.
I have the same problem here. The bug usually happens in very large battles, e.g. fighting one of the dragon lieutenants. It happened after the dragon smashed its claw in the ground, sound completely cut off and was replaced with a pulsating tone. Only restarting the game solves the problem. Changing settings doesn’t help.
I’m using a usb headset – Razer Megalodon.
The thing is, I’ve never had the same problem before, it started happening right after the patch where you could change the sound quality/stability settings.
I hope this gets fixed.
The skill order change was unnecessary. I guess Anet is trying to order the skills with cooldown in mind or just to make the skill less used by moving it in the last slots(?!?!).
And about the retaliation change – just rework the boon, don’t ruin boon durations, skill cooldowns, it just messes up with traits, synergies, runes that give bonus boon duration, etc.
I read somewhere around the forums a speculation that the main reason for nerfing retaliation is people not seeing it and suiciding. Just make the boon icon red or something.
Same thing happened for me , he glitched at 10% HP. So sad.
Hahaha, I just returned to the gate, where you first come in to fight the Sovereign eye, he just reset himself.
After the reset, all went well.
(edited by Jay Sees.2148)