Showing Posts For JoseIV.5243:
Like Khattnip said, the flow of combat in PvP will be more fluid! The combat will feel, imo, more complete.
I do not know if this was suggested before, but I think there should be a finisher based on your profession. Eg. Mesmer – Shatter effect? I don’t know. I am pretty sure there are others who can come up with better finisher ideas.
Acquisition: I know gem store is a big profit source for Anet but I think, If this was to be put in the game, it should come with the PvP achievement -Win 150 tournaments as X profession. (eg. Champion Magus title – win 150 tournaments as an elementalist.
the symbol thing could also be toggled?
I don’t really have much for the ambiguity of which class you are fighting, but I guess it can support the immersion of the game? It thrills up the suspense when you have to question which class is it you are actually fighting, or at least i think so. Or maybe a little symbol of their class pop up above their characters when they appear in your range of vision?
The vanity aspect of the game is one of the major reasons for its success, in my opinion. But my suggestion is that the armor skins in the gem store or even in the game itself, should not be restricted to either Light, Heavy, or Medium armor, skinwise. I would love to have my Guardian to have a mage vibe to it with the staff and all, or a warrior look to my ranger. I mean it would go a long way with the gemstore, since it’s the only way of profit for the game, I would think. More profit for you, more projects for game, more enjoyment, Win win right?
Or am I the only one who thinks this is a good idea?