Showing Posts For Kailden.5943:
I hate statistics.
At least the fanart looked nice. Kinda…
Go suck on a lemon. Pre-patch the fight was unbearable. The sparks were unresponsive and the boss pratically mocked you unless you teamed up for peaked performance DPS. Plus the absolute need to exploit the fight with the 4-1 Spark gimmick. That’s not how a dungeon should work.
Did it pre-patch and post patch. The difference was astonishing. A four hour run turned into a two hour treck with no down-time. And even as it is, one of our members had to grab his Warrior because our DPS was just barely to get Simin to switch phases. A step in the right direction.
And the sparks look so cool now, all scorpion-ish.
When people say that the 10 Clover Recipe is better, they are full of kittens. Why?
http://en.wikipedia.org/wiki/Law_of_large_numbers
There is a bigger chance of you being screwed if you reduce your sample numbers. Using the 10 Clover Recipe, you gambled with 20 chances. Had you used the single Clover Recipe, you would have had 200 chances to gamble instead, increasing your odds of actualy getting to the average of 1:3 chances.
You got screwed by statistics my friend. Plain. And. Simple.
Same run as Kris, joined their group after they got to Dwayna. We tried and tried. We had to literaly EXPLOIT the kitten just to get her to 5% and it was still not enough. She just laughed and got back to 4o% by the time I got the sparks in.
ArenaNet can keep this confounded dungeon. Not going to take another step in that gods forsaken place until I see some tune ups in the following patch notes.
(edited by Kailden.5943)