Showing Posts For KerosAohco.6413:

Infinite Light TP no stats?

in Players Helping Players

Posted by: KerosAohco.6413

KerosAohco.6413

Infinite Light allows you to choose from a list of prefix stats; i.e. Berserker, Knights, etc.

Just craft/buy it, double click it, and choose what stats you want. Unlike legendaries the choice is permanent. Obviously.

Attachments:

[Guide]30 pts in valor gameplay (Hammer)

in Guardian

Posted by: KerosAohco.6413

KerosAohco.6413

I’ve been running this AH build for ages now. It works so well for me and my playstyle. Recently I’ve been spending lots of gold in order to make this build stronger, or just supercharge it.

In the end I’m running 0/15/30/20/5 in full Knight’s Gear, including weapons (Generosity on hammer, Energy on staff) and accessories, with 6 Superior Rune of the Soldier. I get around 2700 Attack and 3000 Armor. Though my health is low; with AH I’m always the last to go down. I have a blast dealing average damage and keeping aggro away from my teammates.

I use “Hold the Line” and “Stand Your Ground” with “Signet of Judgement” to give out boons as often as possible. If needed, I use Empowering Might over Two-Handed Mastery for the extra heals.

Conditions are no issue with my build, damage dealt to me negligible since I can literally just stand and auto attack most enemies, I can deal average damage, plus I support my team. Is this overkill? Maybe, but at least the rest of the team can DPS while I support them at the front lines.

Wandering Knight [SOLO] (Borlis Pass Server)

in Guilds

Posted by: KerosAohco.6413

KerosAohco.6413

Greetings,

The guild I created is just a small private guild that my brother and I founded a while back. We’re trying to make it a social build that primarily spends their time doing PvE. From Dungeon runs to your Personal Story, we’ll do it all. We have made all prior upgrades before the Guild challenges were added.

We keep things casual, and representation is optional. Also, I would like to use the Guild Bank as a means to share any extra items with fellow guild mates. Have a set of dye you don’t need? Feeling generous and want to share your spare change? Dump it in the Guild Bank. I’m sure someone can find a use for it.

Just hit me up in-game, primary toon name Angel Aohco, or here if you have any questions, or interested in joining. I’ll be looking forward to running into Wandering Knights who need a place to stay. ;-)

(edited by KerosAohco.6413)

whats a good way to earn gold

in Crafting

Posted by: KerosAohco.6413

KerosAohco.6413

Running dungeons are a good way to earn some extra gold if at the same time you are collecting tokens for rewards.

It’s possible to make money while crafting when you max out a craft. However, to make a profit you will either use materials you have collected, or provide a service for other players who want max gear crafted for them. Just charge them a small fee if you like.

It’s believed that crafting Accessories is the most profitable because all professions use accessories, and the accessories themselves require less materials compared to other crafts, albeit they are more expensive.

Altoholics: What features are needed?

in Guild Wars 2 Discussion

Posted by: KerosAohco.6413

KerosAohco.6413

I have my main character, Guardian, with two alts, Thief and Mesmer. While I mainly go around using my Guardian, I would switch it up to my other alts when I want to mix it up a bit. Since my main focus is on my Guardian there are a few features I would like to add to make my alts be able to support my main character.

My list of desired features:

1. Make Dyes Account Wide – (took me a while to raise money to get Black, White, Silver, and Gold Dyes. Seems tedious to farm over and over again for each of my characters.)

2. Make Karma Account Wide – (or make them transferable with an in-game fee, such as 1c for each point of Karma or cheaper.)

3. Make Cultural Armor Open to All Races – (Personally there is Human cultural armor I want so bad for my Norn . Instead, make cultural armor only acquirable in specific regions so lets say a Charr has to go to Rata Sum if he wants to wear their cultural armor.)

4. Change All Soulbound to Accountbound – (I don’t really understand the purpose of soulbound, except maybe to reduce the occurrence of exploits, but accountbound does that well on it’s own. It would be more fun to be able to swap armor and weapons between my characters as long as they meet the requirements to use it. Heavy armor for soldiers etc. This will also help with people who want to re-roll without the consequence of losing their investments.)

5. A SEARCH PARTY FEATURE!! – (It’s a pain and disorganized to find a party for an event, dungeon or whatever. Unless it exists and I don’t see it, we need a search party window similar to GW1, but streamlined. Not only should we able to see party lists in one area, but it would be awesome if we can see lists in other areas.)

6. Fix Drop Rates – (I don’t mind diminishing returns, but drop rates should be enhanced a bit. While I know grinding is not a goal for GW2, there are some who like to and improved rates will benefit everyone. Plus, as long as magic find exists then you’re asking players to farm and grind. If not, then please improve the stats on the MF gear so that they’re not as much of a liability.)

7. Players Need Greater Incentive to Spread Out – (At lvl 80 most players I run into are either in PvP/WvW, or in Orr/Lost Shores farming Loot and Karma. There needs to be an incentive at the lower levels for experienced players so the maps will be less deserted.)

These are just my two cents. It’s about half what I think should be done and half personal requests.

Thinking of buying full exotic MF gear.

in Black Lion Trading Co

Posted by: KerosAohco.6413

KerosAohco.6413

I’ve done what you are suggesting of trying. Personally, I do see a difference in drop rates. Though it is not a big difference, it is noticeable. MF gear is more for people who cannot afford to buy gems and trade them for in-game gold. Money isn’t an issue for me either, but at the same time I do not want to splurge and go broke over a video game. I purchased full MF gear as an investment for long-term commitment to Guild Wars 2. I plan to save up for any future “releases/updates/must have gear” and the likes, but as a supporter of the game I use real money to buy seasonal items off the Trading Post.

It would be best to use that money to buy gear you actually need first. Magic find gear DOES make you weaker, and I would say it would require you to make a build tailored for the gear itself. Learn your limitations with the gear and work your way around it. I can still run dungeons with little problems with MF gear because I know how the dungeon works and what to expect. Arm yourself with knowledge, and experience.