Showing Posts For Kethraveris.6053:
My biggest issue w/ alpha is that there’s so many of em.. like the dev’s ran outa time making the dungeon so just cut/paste the same (with slight differences) 9 times in the same dungeon… Lame
and dodging the circles is more about timing… see circle, wait about 1 sec, then dodge and when the effect goes off you evade… pretty neat actually once you get the hang of it. Pick up endurance regen food if you want it to be even easier.
my group did path one 2 weeks ago in about 2 hours, our first time there for most of it also <shrug> going back now I’ll bet we could do it in 1-1.5 hours
Bump, Please implement this. I lose target so much in the middle of a dungeon just by constantly moving around and then I sometimes have to spend a few seconds just finding the mouse… Not good for those ground target attacks.
Agreed, some classes the elites rock, some others I’d be much happier with just another utility slot.
I’ve been wondering the same thing, I head months ago that they were talking of “fixing” the issues with condition damage. I LOVE my epidemic necro, unfortunately between the fact that my normal group consisted of 2 other bleed based toons and the fact that I couldn’t beat up a box/wall/etc to save my life I ended up switching mains. Very depressing
Read someone’s strat for this and they went to 50, stealth, run sparks, heal to 80, dps to 40, stealth, run sparks, heal to 70, dps to 30 etc etc.. and that’d be great! Except while running sparks she’s healing nice and steadily/slowly and then all the sudden her health instantly jumps from 70 to 100%. We started w/ 3 dps and 2 not so dps and got her pretty low, then having read on here we switched to all dps toons and ended up doing worse. 4 of us in the group need only this path for dungeon master so we’re not talking noobs here, static group, voice chat, etc. I’m all for challenging, but having her health instantly pop 30% is a bug.