Showing Posts For Kivot.7516:
I hate to burst your bubble, but I wouldn’t expect a response from anyone at ANet.
https://forum-en.gw2archive.eu/forum/game/gw2/Feedback-Changes-additions-to-Ascended-Gear/first
Thanks for the link. Hopefully a mod can merge this thread.
If the armour and weapons follow the trinkets then Anet might as well remove sigils and runes from the game. Personally i don’t think they will. I think they’ll include normal upgrade slots.
I really hope you’re right, but you never know. Just want make sure the devs realize that it’d be a really bad idea. (atleast IMO)
It’s not going to be expensive per say but they did say that it will be time restricted to where you can only craft one mat or one item per day similar to how you transmute quartz crystals.
Not exactly sure what the point of that would be, honestly. As long as there aren’t too many mats.
I have a few concerns about the new ascended gear coming out and hopefully they respond.
Less Customization
Am I the only one who liked having exotics accessories more than ascended as the top tier? I would rather have the runes/orbs/jewels for exotics because I could choose my stats more decisively; especially with orbs. If the ascended gear isn’t going to have runes/orbs slots, then it’s going to become less interesting and even more gear setups are going to be the same.
Valkyrie Sets
I’m worried that they won’t have the Valkyrie set for the weapons/armor since they don’t have it for the accessories. If don’t plan on adding it, then I’m going to be pretty irritated as I’ve already spent my laurels for ascended accessories that I planned out for a certain setup.
The Grind
How long/expensive is this stuff going to take to earn? I like having different sets of gear for different builds. I also plan on leveling another character and I want it to be at top tier.
I’m interested to hear what you guys think.
Also, I couldn’t find anything about this through Google or the search function so I apologize if there has already been at thread about this.
EDIT: https://forum-en.gw2archive.eu/forum/game/gw2/Feedback-Changes-additions-to-Ascended-Gear/first
Please merge this thread or something. Sorry.
(edited by Kivot.7516)
Quoting you both as you both make the same argument, essentially, and miss the same issue.
The issue is not with -current- content. No Ascended gear is required to finish every dungeon and kill every boss currently walking Tyria.
The issue is with -future- content. It was stated, when Ascended gear was announced, that Agony (and thus Agony resist) was something that would be involved in content going forward. It was not stated, one way or the other, if it would be required to even attempt future content, and it therefore becomes a simple question: grind Ascended and Agony resist now, so you are ready for the new content no matter what, or wait and see if it will be required, and hope that, if it is, enough other people waited that you can get groups to grind it out.
It is true that as of this moment in time, the grind heavy gear is not required to see any of the content in the game. But we don’t know when or if it will be, and Anet has not said one way or the other. A lot of folks saying it is required are basically taking the cautious path, assuming it will be and preparing for the worst.
The issue with this is that ArenaNet could have easily made this content require Agony resistance from the beginning as well, by making it some Mystic Forge thing and introducing Agony at fractal level 1. They didn’t; heck, they even made it so low levels can participate. Exotics aren’t even a requirement for the early difficulty levels. If they didn’t do it now, why do you think they’re magically going to start doing it in the future? None of the content in GW2 has been restricted like that. There is zero indication of ArenaNet ever restricting content like that, and it’s simply not helpful to base your argument on an assumption that they’ll magically start doing it.
AHHAHA You really think they did that for the players? Its just there to draw out the content, an additional carrot on another stick. Oh you want to see what agony is like? Hit me up 10 levels.
The Agony mechanic wasn’t introduced at the start of the dungeon so that everybody can experience the content. While one of the goals of the Fractals of the Mists dungeon was to provide some difficult content for players looking for a challenge, we also wanted the dungeon to be available for everybody to experience. While getting far into the dungeon requires agony resistance from ascended gear, the content was designed to provide challenging content, and to allow players to choose what difficulty they wanted to play at.
As for ascended gear, to reiterate what Chris has said (https://forum-en.gw2archive.eu/forum/info/news/A-message-from-our-Studio-Design-Director-Chris-Whiteside), it’s not intended as a treadmill, but rather as a tier of rewards that can help bridge the gap between Exotics (a few hours of effort to acquire a piece) and Legendaries (hundreds of hours of effort to acquire one). They’re currently only available in the Fractals of the Mist Dungeon, but we’re going to be adding new ways to acquire them, both inside of WvW as well as elsewhere in PvE.
Please let us able to acquire them outside of the dungeon as soon as possible. I’ve already gave up on FOTM because people would always leave or disconnect (it happens) in the middle of it, making them unable to join our instance and we’re no longer able to progress any further. I’ve wasted so many hours because of this, yet I’m still only on difficulty scale 1. I absolutely despise this mechanic. It’s so frustrating because it seperates the players. Awful design. They should’ve atleast had players defeat all the fractals atleast once on that difficulty to progress to the next difficulty scale. Not force people to stay for three in a row.
And don’t say this isn’t a big deal. Many WvW players are pissed off because they need to get the gear if they want to stay competitive. The stat increase + the infusions for each piece can be quite a chunk. I’ve had my share of gear grinding in previous MMOs and I’m sick of it. The whole cosmetic progression wasn’t working out because there wasn’t as many interesting skins as people hoped. There are only few sets that looked cool and they are fairly easy to acquire. This patch really disappointed me.