Showing Posts For Knoclin.3180:
Hello guys, I need your help!
I have an in-game related problem with the U/I
I have a problem with locating my cursor in the big zerg fights, which is really frustrating.
I need any suggestions on how I can improve the visibility of the cursor or change it completely.
Thank you for reading.
Some times when I auto attack burrow in Ascalonian Catacombs with my staff it says that I “miss” the attack and it wouldnt stop untill its destroyed by another player.
I use a 0/20/20/20/10 build for Staff / Sword-Focus with Rabid armor + Berzerker accessories :
http://www.guildhead.com/skill-calc#mmmc0mz9MMGnbmMGnbm0GGGamamamRV8070q7ofD70m8ofjI’m not min-maxing anything, but after a lot of trial and errors, it seems the perfect build for my playstyle : mainly dungeon running as support mesmer with a decent amount of dps. I tend to shatter quite often, but clone production isn’t an issue, so I have some traits on for illusions up too.
Sounds a lot like my play style
could you send me some more information about that please? if you can include pictures too like what armour and armour bonuses and what kind of staff are you using that would we awesome
I use Rabid Twilight Armor with original runes (Runes of the Nightmare), maybe not the most efficient runes, but I never got around to change them (they seem good enough right now).
For the weapons, I have a set of transmuted T3 sylvari, so I kept the Sigil of force that went with them (+5% damage if I’m not mistaken) with berzerker exotic stats.
For the play style, I mix ranged with staff and melee sword according to what work best with the current encounter, with a lot of F1/F2 shatters for raw DPS / confusion.
For utilities, my main set up is :
- Arcane thievery for extra condition cleaning (healing already cleans one condition), or boon stealing for long lasting boons on some bosses/mobs (e.g. champion gravelings in AC, every dredge, etc.),
- Feedback up as much as can both for projectile reflections and for a combo field that grants Chaos armor for my party and me (with Focus #4 when feedback is down for reflection),
- Decoy as a failsafe when I’m out of dodges.
- Time Warp is my go to elite, generally provides a “yeah! time warp is awesome” from my guildiesI switch sometimes to :
- mass invisibility : for skipping mobs in TA (with a bad pug) and Arah (works great in conjunction with the Shadow Refuge of my thief guildie),
- mimic : extra stealth for some tricky runs,
- portal : to make the “rugby” part of arah p3 a bit smoother with some groups.Hope it helps.
That helps a lot!!! thank you
I use a 0/20/20/20/10 build for Staff / Sword-Focus with Rabid armor + Berzerker accessories :
http://www.guildhead.com/skill-calc#mmmc0mz9MMGnbmMGnbm0GGGamamamRV8070q7ofD70m8ofjI’m not min-maxing anything, but after a lot of trial and errors, it seems the perfect build for my playstyle : mainly dungeon running as support mesmer with a decent amount of dps. I tend to shatter quite often, but clone production isn’t an issue, so I have some traits on for illusions up too.
Sounds a lot like my play style could you send me some more information about that please? if you can include pictures too like what armour and armour bonuses and what kind of staff are you using that would we awesome
Don’t forget that confusion depends on Condition damage to scale.
with enouth in illusions (15pt) you can have faster illusion cast, longer confusion and shatter stacking confusion.
F2 with 3 illusion can stack 6 confusion, synch with Scepter 3 you can add 11 stacks or another 5 after the firsts 6. and giving 1000+ damage with 800-1000 in condition damage.
You can alternate F1 and F2 almost all the time with 3 illusion. and more with illusion XI (Illusionary personna) adding 1 stack.I used to use that, with Inspiration V and the signet of illusion life (20%+50% illusions life), adding retaliation to fantasmes, with 15 you can give regen to illusions, and shatter them for confusion.
With prestige bubbles or Staff 5 you can make your teamates to trigger confusion or mass confusion on ennemis. Adding more confusions stacks.
IMO it’s easyer for mesmer to stack confusion and retaliation, than fire, bleeding or any poisons conditions.
Is there any builds that cover staff full damage?
I use a condition staff build and it works fine for me, although I don’t know if it is the most optimal. My build is 0/20/30/0/20 with illusory elasticity, deceptive evasion, and chaotic dampening. I’m trying to get a full set of rabid, but the Orr karma armor only has a few pieces of it.
Yeah i had a look at orr karma armour and they dont have all the pieces that have Condition dmg bonuses, they are all spread out
Staff is generally looked at as a defensive weapon. So really any build can benefit from it. It can even do decent damage under the right conditions. 3x Warlocks can hit hard in a power/crit build (in PvE boss fights).
Any builds that you suggest using staff and dealing a lot of damage?
You don’t see pve condition builds around here for a reason. Bleed is the only condition really worth stacking for damage, and mesmers just don’t do it that well; confusion currently just doesn’t work in pve either.
The fact that condition builds are generally scorned because of the bleed cap and stacking issues doesn’t help either.
So what would be alternative build using staff?
Hey guys,
Main hand Staff. Off hand Sword/Focus.
I have been looking for a Condition Dmg build for PvE e.g dungeons such as CoF, AC and fractals damage based on Condition dmg. I am having a lot of troubles finding the build that I really like. I want to do decent damage and also suppoting my team by applying boons. I also want you to post good armours (not dungeon armours, because i dont like any of them) I want to get Karma Orr armour set but dont know which one is the best one for Condition damage please suggest me one. Please post your suggestion down below.
Thanks for reading and looking forward to see new ideas.
Ill try this build out, been looking for decent build for months and couldn’t find anything that I like the most, I always come out like a snowball strong but easy to take down.
That sounds awesome!