Showing Posts For Kougeki.5782:

[Raid] Bugged Keep Construct

in Bugs: Game, Forum, Website

Posted by: Kougeki.5782

Kougeki.5782

For those who are interested, My group was able to get a kill on this fight by running a 5/5 mirror comp 2 mesmers, 2 ps warriors, 2 magi druids, and 4 staff eles.

To get around the entry bug we had one of the chronos use mass invisibility to make sure we all made it in before the start of the fight.

after that the fight plays out like normal and you just have to pray the fixations don’t moonwalk away from the group

you do have to be a bit extra conscious of CC though since the chrono losses the extra gravity well/signet of humility

[Raid] Bugged Keep Construct

in Bugs: Game, Forum, Website

Posted by: Kougeki.5782

Kougeki.5782

it appears that there are some bugs in the keep construct fight. There are four main issues I observed during my groups standard Wednesday night runs.

1) the fight starts as soon as the first person enters the room (possibly intentional on the devs part)

2) if anyone tries to cross the threshold of the door more than half a second after the first person enters combat, they are immediately killed (this can be replicated if you try to walk outside the room once you have entered it)

3) Once you get into the fight, keep construct may randomly de-aggro off the tank and just start walking away, making much harder to destroy the statue projections on him

4) The statue projections will randomly disengage from their fixated target and start walking backwards away from the aforementioned fixated target

Thought I would post these bugs as I haven’t seen anything on /r/guildwars2 or the bug forums on it yet. If my group decides to attempt KC again tonight i will try to post a video link here to demonstrate the bugs

Weird Lighting Issue

in Account & Technical Support

Posted by: Kougeki.5782

Kougeki.5782

Since about the time of the rising flames patch, i have been running into an issue where light areas are much lighter than they should be and dark areas are much darker than they should be, i have test gamma issues, but it does not seem to be the case, and i usually play in windowed full screen for dual monitors anyway, i have not changed any setting on my graphics card, until i was attempting bug fixes where i updated geforce experience and my graphics driver. In the picture below i am standing in lion’s arch and you can make out the red makings (edge lord i know), on my elementalist, but when i walk into the fractal lobby my outfit looks like a mass of black

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Lion's Arch Aerodrome minor bug

in Bugs: Game, Forum, Website

Posted by: Kougeki.5782

Kougeki.5782

not a Q, messed that up, not used to using forum posts ^^;

Lion's Arch Aerodrome minor bug

in Bugs: Game, Forum, Website

Posted by: Kougeki.5782

Kougeki.5782

When I log out of the lion’s arch aerodrome i noticed that the picture for the character select screen turns all gray instead of having a regional background (i.e. the Krytan one)

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BWE2: Mastery Point Error?

in Guild Wars 2: Heart of Thorns

Posted by: Kougeki.5782

Kougeki.5782

Here is the screenshot for the 2nd mastery point in question (please forgive me if there is another topic/better place to put this, as I don’t frequent the forums

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BWE2: Mastery Point Error?

in Guild Wars 2: Heart of Thorns

Posted by: Kougeki.5782

Kougeki.5782

I don’t know if it was just me, but there when i obtained the mastery point on the narrow really tall rock in Noble Ledges, the icon did not light up, however when i found an unmarked mastery point near the giant hollowed out rock and the stairs up mark on the map it made the earlier icon light up (instead of appearing as gray). I will include screenshots of the aforementioned mastery points. Just a side note, I obtained these mastery points by gliding to them.

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Trouble at the Roots Bug

in Bugs: Game, Forum, Website

Posted by: Kougeki.5782

Kougeki.5782

it seems like some of the oozes in this instance have texture problems

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Audio Problems with all storyline conversations.

in Bugs: Game, Forum, Website

Posted by: Kougeki.5782

Kougeki.5782

It may just be my system, but the first and last lines of dialogue for every cutscene where characters talk is lacking audio, once the first character finishes their first line of dialogue the second character starts their dialogue with audio, and the audio continues till the last line of dialogue, this has been in the Demmi arc of the order of whispers story as well as the level 30 sylvari story, i haven’t tested the other story instances however.