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[PvP] Mighty Beastmaster| BUILD DIVERSITY!|

in Ranger

Posted by: Krileon.8913

Krileon.8913

I use something kind of similar. I’m a big fan of bunker builds and have been working on making a build around Soldier for every class. The below is what I currently run and am enjoying it quite a bit.

http://gw2skills.net/editor/?vNAQNBHhN6kSFoVQslFwkFgrFMkJUdyGAHwXDp6E7F+i34Z82JzaA-TphGABB8AA09QAw2+DQVGAgTAQBHBAA

Notice both my pets F2 skills have buffs. When the cat hits you with 5 might it also hits it self with 5 might. Boon share then gives those 5 might back. The cat gets instant 10 stacks of might. Moa gets double duration protection, but you can also use the fury one for the same affect. Basically I try to focus on pets with buffs (birds only have swiftness and we’ve plenty of that).

I’m still iffy on my rune and sigils though. Traveler doesn’t make a ton of sense with all the swiftness, but we have to blow a cooldown to go perma swiftness and traveler does give 15% boon duration boost for all the boons we have. The other ones I’m looking at are soldier and strength runes.

Can minions jump?

in Necromancer

Posted by: Krileon.8913

Krileon.8913

No, they’ve to path around just like any other AI. If there isn’t a path to reach you or they’re too far away they’ll just teleport to you.

MM build still viable?

in Necromancer

Posted by: Krileon.8913

Krileon.8913

The AI is a bit wonky, but yeah it’s completely viable. I run full soldier on my MM necro and it’s an absolute blast. Sure some people destroy me and others it takes 3 people to take me down, but I can’t expect to win each and every fight as some people are just better than me.

My night as a warrior

in Necromancer

Posted by: Krileon.8913

Krileon.8913

It’s funny you say all this. My solider MM bunker necromancer is constantly killing warriors. I really only have trouble with elementalist or a skilled mesmer. No one else poses much of a threat. In fact I dropped a warrior and thief at the same time .Then the warrior again and a guardian at same time just yesterday. I held their home point the entire match; none on their team could kill me 1v1 or 2v1.

I’m just throwing this out there, but maybe you are just no good as a necromancer? Maybe warrior is the class for you instead?

A toast to 3 years of broken golem AI

in Necromancer

Posted by: Krileon.8913

Krileon.8913

They could make F2 attack, F3 defend, and F4 passive. In addition to making the golem swim. This would go a long way to improve MM as I can much better micro-manage them like I’d want to.

(edited by Krileon.8913)

Am I the only one who

in Necromancer

Posted by: Krileon.8913

Krileon.8913

I care about minions.

What is the purpose of this topic? You want them to remove minions? I don’t get it. How is this even remotely beneficial. Do you expect every aspect of every class to be appealing to you? I sure don’t, because that’s unrealistic so congratulations, you don’t like 1 of the 4 skill sets. I don’t like corruption or wells since we’re sharing.

Constructive balance thread.

in Necromancer

Posted by: Krileon.8913

Krileon.8913

Can we please also get some better underwater elites. We have 1. Just 1. All of my minions can swim, but my flesh golem apparently drowns. Please teach my golem to swim.

[Necro] Am I doing this right?

in Necromancer

Posted by: Krileon.8913

Krileon.8913

Never tried solider with wells. Seams like you’re trying to do some strange condition, power, bunker hybrid. I don’t recommend running soldiers with anything but MM. The below is what I run.

http://gw2skills.net/editor/?vRQQNBmWDbkhGaqxuawtGYvxx0QJHgCIAmt8Fcs0Z4GyUA-TViGABBcBAYb/BiU+BwDAQKlg6eQAAU9nCOCAkpbIAwBwv/mv9N48zP/8zPvf/93f/93A-w

I’m able to put out plenty of damage in addition to surviving. It’s fine for the minions to pop to a zerg as they’ll just detonate novas on themselves.

If you don’t want minions you should probably go for Dire or Rabid and just do a condition bunker.

MM is broken, why do I hear about it in PVP?

in Necromancer

Posted by: Krileon.8913

Krileon.8913

I’ve been running MM soldier for a bit now. It’s my absolute favorite build and class thus far.

The issue you’re having is you are only half using them. Not once do you command them. They all have offensive abilities that you never bothered to use. Command the shadow fiend to attack and the other minions will follow his lead. You can stagger the commands to get them all to focus as needed. The bone minions tend to stick close to you to allow for easy exploding. You can also cause them to focus with #1 triple tap.

Minions are not summon and forget. That’s not how they work.

Fellow Necromancers : Minion Monster

in Necromancer

Posted by: Krileon.8913

Krileon.8913

Loving my bunker minion build. I use close to that build with a few adjustments and I also run full Soldier.

http://gw2skills.net/editor/?vRAQFAWjM0QTN2VDu1A7NOmGK5AUABwcEugjlOD3QKA-TBSBABBu/gRK/wR9nEuAApoDQClgsZ+DgHAAA-e

Mark of blood

in Necromancer

Posted by: Krileon.8913

Krileon.8913

MoB gives regeneration.. neither of the skills you linked do. You’re not taking into account the utility, which is the purpose of Staff to begin with.

Crafting profession limit

in Guild Wars 2 Discussion

Posted by: Krileon.8913

Krileon.8913

Oh, that’s very good news. Thank you. For some reason I was thinking the profession reset to 0 if you changed it.

Crafting profession limit

in Guild Wars 2 Discussion

Posted by: Krileon.8913

Krileon.8913

I was kind of put off when I realized I couldn’t purchase professions beyond 4. I was really hoping to have all professions on a single character. It really sucks to have the spend more karma, gold, etc.. than I should have to due to recipe unlocks. I guess another solution is make the recipe unlocks account wide, but I’d prefer to just have all professions on a single character (I have no issue purchasing the upgrades).

Is there any chance this limit can be removed or as to why there is a limit to begin with? It really sucks for someone who really enjoys crafting and I find the crafting in this game quite fun.

Rifles... I want one

in Ranger

Posted by: Krileon.8913

Krileon.8913

I’d like to have rifles, but I’d also like to have a new weapon type: Crossbows.

The only weapon I like with my Ranger is shortbow. I don’t like long bow due to the shot distance damage variance.. speed doesn’t bother me, but maybe this can be solved by making pets hold aggro (I’m already in full berserkers, why are enemies coming after me!).