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At this point it’s a lost cause. They probably see that the game is dying and wouldn’t profit from such an extensive rewrite of the crappy engine. We still don’t even have adequate antialiasing modes. They’re just going to continue milking the game with an understaffed dev team.
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Funny how they’ve fixed nothing after two years.
R9 290 in crossfire, 2500k at 4.5 ghz… GW2 uses neither to their full capacity. Garbage coding.
The issue is with ANet coding. It is garbage. It was crap two years ago, and it is still crap today. Until they optimize GW2 for multiple cores, nothing will change. The don’t even have adequate antialiasing modes after two years…
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Yep, now have to farm world bosses for dragonite.
1) For ANet to actually read the suggestions forums instead of giving us the middle finger.
2) If they can’t accomplish something as simple as giving us real antialiasing settings, and have ignored the topic since launch, why would we even bother with lists?
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Either ANet needs to remove the “Top Demanded Items” from the TP as it’s completely irrelevant and misleading…..or they need to fix the spamming of buy orders.
SOOooo maybe we should come up with ideas for how they would fix it.
More interesting trends:
http://www.gw2spidy.com/item/48905
Seems after the buy orders were cancelled, prices went up a day later. Keep in mind, availability of this item has remained unchanged since the fall of kessex hills tower.
shrug
Well, I just decided to put 25,000 orders on wind catcher skins to see if it even affects anything. My guess is it won’t, and I’ll be able to let my thread die.
I wasn’t wrong, it was a plain and simple attempt at market manipulation. But the main point is that it was an attempt and didn’t affect prices.
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Now I can see players trying to do such a thing in an attempt to get speculative rise of an item. Place X amount of orders at insignificant price to give an item the appearance of possible spike (on spidy or other sites), make a little post (what’s going on here), and hope players bite.
It never made much sense to me, and doesn’t seem like a useful tactic to place all those orders. I always remove volume of buy orders from the graphs anyway, and don’t judge demand based on that stat. That’s why I’m here, to see if there’s something I’m missing, or if someone just really enjoys watching graphs spike for the hell of it. shrug
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Where do you get this information from?
I’d been watching the item since it was introduced. The thousands of buy orders were never in the displayed section.
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I didn’t mean to cause a fluff with my wording. All I’m trying to understand is why thousands of 1 copper buy orders were placed overnight (and subsequently disappearing in the same fashion)
Maybe you are better at reading graphs but i dont see where thousands of 1 copper buy orders where placed, which night you mean exactly?
The TP only shows a limited amount of buy orders, starting with highest price and sorted in descending order. Cheap buy orders don’t show up (ie…buy orders for this item below 7 gold won’t appear in the listings).
Also, don’t forget to turn off the ‘averages’ in the graph…use the raw data filters.
Edit: Sounded like a meanie.
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I didn’t mean to cause a fluff with my wording. All I’m trying to understand is why thousands of 1 copper buy orders were placed overnight (and subsequently disappearing in the same fashion)
That’s why this doesn’t make sense to me, how do buy orders correlate to speculation? Or even manipulation? You’re right that manipulation may not be the correct word, but I don’t understand the point of 1 copper buy orders increasing 1000 fold overnight.
Perhaps it wasn’t attempt at manipulation, but to say that those buy orders are normal market behavior is absurd.
Penguin, your response isn’t applicable to the data under scrutiny.
Toxic spore skins (set time range to all), note the number of buy orders!
http://www.gw2spidy.com/item/48905
Interesting way to try manipulating the market… Does anyone know what’s going on here?
The suggestions I liked the most out of those threads:
1) Require someone to be there for the entirety of the dungeon to get credit.
2) Give us an option in the ‘report’ menu for this kind of exploitative behavior.
3) Require three votes to kick someone instead of two. While this alone wouldn’t solve the problem, it would certainly help when majority is required to kick.
4) Don’t clear party chat after being kicked so we can know what people/guilds to avoid/block without having to take a screenie at the start of every run….
5) Public shaming. Upvotes and downvotes. While something like that shouldn’t have a penalty attached to it, we could at least have some kind of feedback system other than some ambiguous report function that ANet put there as a placebo.
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https://forum-en.gw2archive.eu/forum/game/dungeons/They-kick-three-of-us-Just-to-sell-the-slot
https://forum-en.gw2archive.eu/forum/game/dungeons/Kicking-from-Dungeons
https://forum-en.gw2archive.eu/forum/game/dungeons/Kicking-at-the-end-of-runs-deserves-a-ban
https://forum-en.gw2archive.eu/forum/game/dungeons/Party-kick-system-Merged
https://forum-en.gw2archive.eu/forum/game/dungeons/Kicking-at-the-end-of-dungeons/
Being kicked shouldn’t remove you from the dungeon, it should create a separate instance where you don’t lose progress due to griefers, and can re-advertise party.
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When two people can kick half the team at the end of aether path to get their guildies in right at the last boss, the system is broken.
I can’t even block his guildie because party chat is cleared immediately after being kicked.
Wish the mods had pointed me where to go to report this behavior instead of simply deleting my earlier post and being entirely unhelpful.
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k, ty ayr
OP, that was uncalled for man…
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