Showing Posts For Libersevenad.8275:
Any word on the sigil procc when entering/leaving reaper shroud being a thing? This was present in the last BW and I thought it was a bug and reported it, however I see no fix and some people are aknowledging it in this thread. I think this shouldn’t be a mechanic and have reaper shroud function just like normal death shroud, but ultimately I’m just looking to know what’s the intended functionality.
bump this is a very important bug
I was in this game in the enemy team, I noticed this when me and another guy on my team lost a “2v1” with a guy that seemed to be getting rezzed by himself alone, then me and the other guy noticed necro projectiles and marks coming out of nowhere. when we discussed it in team/map chat we reached the conclusion this bug made him invisible only for the enemy team.
I’m heavily affected by this issue, can barely play and still havent seen any sign things will get better
1 – Ladder replacing leaderboards
2 – rewards
3 – balance
agree the only way that ranger has to deal vs boons is to rely on teammates like thieves and necros he can’t handle them by himself
-less AI mechanics (ilusions, minions. pets, turrets, etc) there’s too much of it
-ladder system instead of leaderboards like in starcraft(ladder → rating; leaderboard → highscores)
1. ladder instead of leaderboard (like in starcraft)
2. solo queue
3. less AI dependant mechanics
bonus 4. dervish
IGN: Liber Monster
Main Profession: Mesmer
Alternate Professions: Thief/guardian
Account name: Libersevenad.8275
Practice Availablity: 4pm-2am GMT
Current PvP rank (Not Leaderboard): 45
Level of Desire: high end hardcore pvp
NA or EU: EU
we want to start trying people out by the end of this week
Chance to proc a haste would be neat.
i think that it would be too powerfull since that would its 4th way to get quickness by himself but the direction is good. i thought that some kind of proc or improve to its stealth attack would be really good
i dont think that stealth idea is good i like it the way it is now it just needs to be set in a way so it cant be abused
hi I think dancing dagger should go back the way it was or a bit less (just a bit) but with a significant cooldown, something from 2-3.5 sec so that it can’t be spammable, like this i think heartseeker should also have like a 0.5~0.9sec (I actually tested this stuff quite a lot) .these two due to the fact that one’s avarage damage is too low per iniciative and the other is too high (speacially when boosted by other stuff like haste). Backstab imo is fine people just need to learn to play and stop running glass canon builds unless they know how to. I think sword should get a buff through traits because it has a lot of potential but 7/10 is at disadvantage with its rival melee weapon, something more mechanicallike an improve to its stealth attack for example, not some 5% damage boost like dagger training. traps need rework. i honestly don’t know what to make out of dagger storm.
All of my opinions are based on spvp environment and I could be here for days writing but it wouldnt be appropriate so i just listed the first things i got to mind. of course the class in general needs polishing but isnt the only one. Thanks ANet for listening to the community you’re the best.
should it or not? if yes should it be more like dagger training (pure flat damage) or something more mechanic and awesome? just a thought i had what do you guys think?
sPvP build: (cant get a good site lolz)
Knight amulet of the berserker
full Ogre rune
D-bloodlust/D-superior Air
Shortbow-bloodlust/energy
Traits:
25 Deadly arts: III,IX
30 Crit : II,VIII,XII
15 Shadow : IV
I have 19k-ish HP; 3k Attack(un-booned, un-bloodlusted), 49%crit chance, 38 crit dmg, 2130 armor.. It gives really good sustainability I can take a lot of hits and don’t insta die w/ 100 blades, eviscerate, backstab, while at the same time give my fair share of 9.5k+ crits..
maybe putting 15 in acrobatics instead of shadow arts to force more might stacks might be better but I somehow like more the traits shadow arts give..
Any feedback appreciated
build: (cant get a good site lolz)
Knight amulet of the berserker
full Ogre rune
D-bloodlust/D-superior Air
Shortbow-bloodlust/energy
Traits:
25 Deadly arts: III,IX
30 Crit : II,VIII,XII
15 Shadow : IV
I have 19k-ish HP; 3k Attack(un-booned, un-bloodlusted), 49%crit chance, 38 crit dmg, 2130 armor.. It gives really good sustainability I can take a lot of hits and don’t insta die w/ 100 blades, eviscerate, backstab, while at the same time give my fair share of 9.5k+ crits..
maybe putting 15 in acrobatics instead of shadow arts to force more might stacks might be better but I somehow like more the traits shadow arts give..
Any feedback appreciated
Rant time:
Made this primarly because I don’t really like the direction the class is going and speacially since the pistol whip nerf you only see 1 kind of thieves (usually full glass cannon backstab ftw) main reason being it’s the only thing viable and I hope for a better thief future..
Sorry for bad editing
Liber7ad PvP 1 – Road To Ascendant
Build Discussion Thread
I’m currently looking for a solid team to compete in future esports events and destroy ladders :P hit me up
(edited by Libersevenad.8275)
I never had problems with the client but since the last update i constantly play with mass lag and get DC’d nearly every 20-30 min of play
this is the error that appears
Code=7:11:3:189:101