Mesmer.
Showing Posts For Lifiane.5203:
In all honesty surprised by this thread, but thanks!
Super stoked for the match we all think is going to happen, and here is hoping it does turn up. Something about playing HoD + JQ/SBI always makes me wanna play better
Mesmer.
Its been a fun evening so far, damnable GF aggro took me away after the third hour.
I’m interested to see how things will play out after the weekend.
Mesmer.
I think a battle against ET, JQ, and SBI would be pretty epic.
Man that’d be so legit. Maybe by the time I make the complete jump from engineer to mesmer something will happen
Until then, I look forward to tomorrow and the rest of the week gentlemen, here is to good competition and a solid match.
Mesmer.
I knew I should have taken advantage of the instaques tonight.
Mesmer.
The link you posted doesn’t have your talents/rune choices
Im being nosy, considering main swapping from my Engineer (though I do get those rare occasions where I can 2-3V1, mesmer just seems to be more active and fun)
Mesmer.
Sadly my brother just quit because of the state of WvW. He said he would rather deal with WOW’s flaws than GW2’s. Guess I should have not bought him the game.
Suggestion, stop free transfers and don’t allow Oceanic on US servers. If it stays like this I suggest 12 hour battles until its resolved. It gives all the chance to play in their own time slot and have wins.
IMO your brother will be back, I uninstalled after playing GW2. WoW just looks so dated (ontop of the other issues that it has).
The current problem with WvW that causes these disparities lies in the still free transfers (which you said) along with: Rendering issues based on their client server side abilities (invisible armies appearing out of no where), ER MAH GERD ERXPLERTS (they exist and I assume Anet is dealing with them appropriately, the time it takes to really balance this ranking system they have, and the server based issues that lie with having a strong oceanic presence.
All in all, balance wont happen within the first month of competitive WvW. Time is the key here.
Mesmer.
who cares? You lost anyway, i am sure the guy just transferred to take a screen shot from the enemy side
Thank you, its not like the match is mathematically impossible for you to take back so he was taking a screen shot. But hey, whatever excuse you need to make so you feel better sir.
Oh, the golem conga line was divine.
Mesmer.
ET would like to also respond, please come outside and see the siege golems for hugs.
Mesmer.
Begining the editing/summation process now.
Keep the suggestions/ideas/criticisms coming!
Mesmer.
I feel like its fine, theproblem seems to stem from you trying to solo someone with a siege engine. Usually I’m teamed up with at least another person on a cart or balista. If you had siege one shotting people, you wouldn’t get out of your spawn against more sizable opponents (HoD/JQ/SBI/ET).
Mesmer.
Ahmrill, thank your that post. That’s exactly the kind of system I have hope for. You just won the internet imo.
Mesmer.
Reverse complaint: people doing explorable map completion/jump puzzles as a vital keep is being sieged/taken.
Jump puzzlesshoul port players to a different zone, where they are removed from the que and returned to Lion’s Arch whn finished.
Mesmer.
Do you not benefit from the server bonuses that WvW provides? I suppose what I’m asking (since as you yourself stated you don’t want o be ofrced to pay) how does it feel to benefit from other peoples hard work/gold contribution?
That is a good point, and supports my earlier argument that the tax system should apply to every zone, not just WvW (but still not cover sales to vendor or on TP).
Indeed, I wouldn’t mind it. But, as you see there’s already people up in arms about it just being active in the WvW zones. Figured it would be a lot easier to justify.
Mesmer.
This will never happen and hope it don’t no one person should get gold cause there a leader of a guild this will be exploited like no tommarow
Even if said currency made from the tax is only usable on upgrades/siege within WvW?
I really needto update the title post, seeing as a majority of people tend to just respond to the first post anyhow. Alas, phone typing isn’t my specialty.
Mesmer.
Horrible idea, will discourage people from belonging to guilds, much less multiple guilds.
Could you elaborate how/why it would discourage any guild membership? The guil can only use the tax funds during WvW, the tax only applies to those in the pvp zones, and if anything it should foster server pride as the person can know they actually contributed to a week long battle instead of just doing a jump puzzle or attacking the giant grub.
While I’ll be glad to donate to a commander fund for my server and will be donating some of my pathetic tiny stash of silver to that cause soon enough, I would not join a guild that forced me to pay a tax.
First, guild taxes are a way for gold farmers to make money, they can just claim it’s for siege, who would ever know what it really went to?
But even if that were preventable by the way a tax system works, I don’t want to be forced to part with my meager savings, nor do I want to set up taxes in my guild. I’ll decide how best to spend my silver, not someone else.
Thanks for elaborating.
Do you not benefit from the server bonuses that WvW provides? I suppose what I’m asking (since as you yourself stated you don’t want o be ofrced to pay) how does it feel to benefit from other peoples hard work/gold contribution?
Not to troll, but wat you said came off as trollish.
I don’t think asking for a small percent of your earnings (not from the TP) from the events/things you kill while doing WvW go to a fund that would help to ensure your server’s renetion of these fancy ability boosters.
To avoid inflation/promote gold sellers, I’m ure stipulations on the currency earned could be placed, ie onlyusable in WvW, resets after the week long match is played, etc etc.
Mesmer.
Horrible idea, will discourage people from belonging to guilds, much less multiple guilds.
Could you elaborate how/why it would discourage any guild membership? The guil can only use the tax funds during WvW, the tax only applies to those in the pvp zones, and if anything it should foster server pride as the person can know they actually contributed to a week long battle instead of just doing a jump puzzle or attacking the giant grub.
Mesmer.
Just do it yourself….. Thats what our guild does.
It is what we currently do, it works, we win.
This isn’t about what my guild/server is capable of doing, its more so a quality of life feature, I’m sorry you can’t see the merit in a system such as this (or if you cantbother reading the replies).
Also, posting from my phone, some letters will be missin randomly. I’m not quite sure but my Samsung is a piece of crap.
Mesmer.
Alternative idea: Add in a “donate to cause” button on WvW status screen that opens a list of upgrades currently being funded. If you can’t afford a full upgrade yourself, you start the upgrade, put what you can towards it, and other people can put money towards your upgrade by opening the WvW window. People who donate can get points towards a title track or something :p
A very very solid alternative. Thanks for the input man!
Mesmer.
Hi all,
I’m not trying to derail this thread but consider this development time and how it can be best used.
Fund raising in GW2 can be achieved without further development. Sensible combat grouping cannot. I’d see it as a greater benefit to guilds to have useful grouping capabilities and we need the devs to do this.
Like I said, I’m not trying to change this into a grouping discussion so please all, stay on subject.
I know that if operating a large guild it would be hard to manage the inflow of funds. Let the member show their true colours and take donations, use it as a way to cull the selfish guild members. It’s a personal choice if you really want to be a part of a huge guild that’s composed of second rate members.
Have fun.
I’m assuming you’re more concerned with the rendering issues? I understand thats a pain in thekitten But, lets be honest here. I know this more than likely will not be implemented. I had mentioned it in TS earlier today and figured I’d see if I had some like minded individuals within the community.
The funds generated via the ‘tax’ would not directly benefit the guild itself, but the server as a whole. The main goal is to help the servers that have a large NA constituent and not so much on their night/oceanic crew.
Having a constant flow of funds to use for upgrades with the amount of times the sites change hands would be a wonderful wonderful thing, you also wouldn’t have people feel like they’re being shorted by paying for most of the upgrades for their servers.
If it is indeed ~166 a map, thats still 600 people taxed for your server, even at 1% itll add up over the period of a week/two week match.
Mesmer.
only if there would be an option to toggle it off.
think of a guild leader who doesn’t want to deal with WvW and is more into casual guild. Think theres alot of them there who would rather not get harassed by pings by it otherwise you will see a devision of guilds leaders gettings really upset over random pings.
Well, if the GM doesn’t want to deal with WvW this ‘War time funding’ wouldn’t apply to him nor his guild due to not being within the battle grounds.
I think a lot of people don’t realize, the better you do in WvW, the more bonuses you get for your server (and now that were getting into the week long and soon the two week long battles the larger these bonuses will be), the way to do better in WvW is to remain coordinated and in communication with each other AND fortify your position.
Mesmer.
Meaning, the money they have they will be keeping it close to their chest in order to better themselves.
Kick them from your guild if they won’t surrender all their booty to you!
:P
It has nothing to do with me wanting to turn guilds into socialistic mini-nations.
Not all the servers are stacked with an amazing night/oceanic crew, most are NA only and play during the ‘prime time’ hours. When this ‘prime time’ ends, most of the funding will disappear due to the players paying for the upgrades are asleep. This system could be looked at as not only an automated streamlining idea, but a safety net for these servers.
Mesmer.
If u are saying taxing members only in wvwvw.. Than the funds will be insufficient.. How long will it take to upgrade a keep ? How much copper per tick is the leader going to receive till he can upgrade the first tier?
I see what you’re saying. At the level cap and while completing events, money accumulates rather quickly. Whether this war fund is a 1% or a 10% tax, if you have 150 people qued it adds up rather quickly. I think first tier upgrades are 20s with things like waypoints going up to 2 gold.
I could be completely wrong, I generally dont mess with the upgrade decisions as Im just a member in my guild
Yup.. But what I’m point out here is like what u said 150 qued.. But not all 150 will be in the map or maybe they spread out to all 4 maps ?? N some are stuck in q.. So the funding system in there donsnt really work.. Unless u would want a generalise system where as everyone in wvwvw is taxed.. The fund goes into a server upgrade system.. Guild that claim the keep will be able to use it for upgrades…
Yup.. But what I’m point out here is like what u said 150 qued.. But not all 150 will be in the map or maybe they spread out to all 4 maps ?? N some are stuck in q.. So the funding system in there donsnt really work.. Unless u would want a generalise system where as everyone in wvwvw is taxed.. The fund goes into a server upgrade system.. Guild that claim the keep will be able to use it for upgrades…
Sorry, I’m lacking sleep. I’m not sure what the player caps are per team in each of the four maps. But, I am pretty certain a server can field ~500 amongst the four if not more. The system really would henge on the trust the guilds that exist on the servers have in each other.
Mesmer.
Otherwise, you’re stuck asking your fellow guildmates just to donate gold to the cause, and lets face it, more likely than not they will be stingy since yet again were in the early gearing phases.
You mean, guilds might need to be organized and work together?
No that already occurs (at least where I’m located), what I mean is most of the player base is yet to hit 80. At least from the players I’ve run into in WvW on the ‘higher tiers.’ Meaning, the money they have they will be keeping it close to their chest in order to better themselves.
Later on down the road, asking for money from your fellow server mates would be just as effective, but instead of having to ask for lump sums, its be quite easier to have a streamlined system in order to better serve your server’s war efforts.
Mesmer.
The only option you really have is to send the proof you have to Anet and hope they respond to it and the other reported bug/sploits that are floating around.
Gl sir.
Mesmer.
If u are saying taxing members only in wvwvw.. Than the funds will be insufficient.. How long will it take to upgrade a keep ? How much copper per tick is the leader going to receive till he can upgrade the first tier?
I see what you’re saying. At the level cap and while completing events, money accumulates rather quickly. Whether this war fund is a 1% or a 10% tax, if you have 150 people qued it adds up rather quickly. I think first tier upgrades are 20s with things like waypoints going up to 2 gold.
I could be completely wrong, I generally dont mess with the upgrade decisions as Im just a member in my guild
Mesmer.
There are consumable and various support abilities that allow for group stealthing.
It could also be a rendering issue due to the way the server compensates so your computer doesnt explode with 500 people on the screen shooting projectiles at each other.
Mesmer.
Than I assume since guilds with tax shall have priority access into wvwvw that pay taxes n invest more in upgrades .. Including high level of guild upgrades.. Agree? Otherwise it’s unfair for those who pay tax to upgrade yet didn’t get into wvwvw :P
Well Hulka, the way I would see it working, while inside the borderlands or eternal battlegrounds you get the tax applied to any action that would warrant a currency reward.
For instance, you take Stonemist with your guild, each member that got the reward for that event would have the ‘tax’ automatically deposited into the ‘Continuing War Effort Fund’
You loot a PvE mob that you kill even though you should be assualting Durios, the currency you loot is then taxed.
You’re questing/completing hearts while in Que for these zones YOU ARE NOT TAXED.
Just a few examples.
Mesmer.
I like the idea.
Have guild leader set a percentage.
People that dont like it can join a zero percent guild or talk to their guild leader about it.
Pretty much.
Not only that, (if done how I would envision it) it’d only take effect while you’re in one of the WvWvW zones.
Edit : I used affect like an idiot.
Mesmer.
i agree. we need more robot functions so we don’t have to talk to our guild members. i’m sick of them already and just wantz their chashz.
Hahahah, I’m definately not tired of my guild mates. Its more so a desire for a tool to help streamline things (especially since the administration is having to micromanage the other ruin guilds due to the player cap being 500).
inb4 singularity.
Mesmer.
Sorry but I don’t like the idea.
You may want to do what some of SBI’s commanders do, and create a name for yourself as a trustworthy leader, then ask for donation to start xxx upgrade on xxx.
Works a lot more often then you would think.
That is what we have been doing Mishi, a single person during the day crew and another for the night. This has nothing to do with trust. I am just a ‘citizen’ within RUIN, but I feel with (as Mr. Panda said) something a long the line of what WoW/EVE uses could help with clearing team/map chat of the clutter of asking for donations.
As I said a few minutes ago on the Guru forums, it may just be because I’m lazy. But, I’d say a more streamlined/centralized hub for purchasing upgrades would be a lot more useful.
Edit: HAI PANDA
Mesmer.
@Somnolent
I get where you’re coming from, and I’m sorry you dont see the merit in implementing this. I do agree with you that there are some things that need fixing (Orr events, running into a mob of 40 invisible invaders while assaulting a keep, and so on so forth), but I don’t think (though I don’t know much about coding or anything of that nature) it would really take up all that much time.
Nor do I think this will only help ‘lazy and/or dysfunctional guilds keep their bloated carcasses afloat,’ but instead help many different guilds contribute to the war effort.
Mesmer.
What’s wrong with organizing this yourself within your guild? It’s quite easy to gkick people if they don’t pay their taxes.
Well sure, but really I’m not a fan of shaking down fellow guild members for upgrades on the WvW front.
If everyone was responsible this wouldn’t be an issue, but as you can see from a majority of the posts in these forums, the average player is selfish and immature. This eliminates the drama that comes from soliciting money.
Mesmer.
http://www.guildwars2guru.com/topic/65121-proposal-implementing-a-modest-tax-on-guild-members/
What I posted on the guru forums, kinda breaking it into tenants that are easier to read.
Keep viewing and +1ing to get it to Anets attention!
Mesmer.
Triscuit hit the nail on the head, the more organized you are the better off you are. Best of luck guys!
Mesmer.
Disclaimer:
This is my personal opinion on an option that would allow smaller realms/ guilds a better chance of being able to purchase the now (with the longer formatted matches) necessary upgrades to their keeps/castle/supply camps. This in no way is the opinion of RUIN or ET, nor is it downing anyone within either organization/server.
TLDR: There should be a form of a tax implemented which would generate a cashflow usable only for upgrades/siege equipment.
1) How would this work?
—Basically, anytime you kill anything within the WvWvW zones or complete any of the objectives a flat percent would come off the top and deposited into the realm account.
— The ‘tax’ should more than likely scale to the number of supply camps/keeps/castles you own in order to provide more money for upgrades to more areas.
— Another option is for designated individuals to be able to set the tax to appropriate levels at certain times. (though this could lead to immense troubles.
2) Why should I donate gold to the war effort, its really not benefiting me at all?
— First, stop being selfish. WvWvW is a concentrated server effort in order to win a large scale battle. Second, by wracking up major points by holding multiple areas you get fancy bonuses that increase your ability to make gold and so on so forth.
Just a thought.
Denuntiare —RUIN -- ET
Edit: Will clarify/condense the suggestions when I get off tomorrow also, more links!
1) http://www.guildwars2guru.com/topic/65121-proposal-implementing-a-modest-tax-on-guild-members/
Mesmer.
(edited by Lifiane.5203)
I would also like to see a cooldown on the portals … defenders can run in-and-out too often, which tips the balance heavily. If they run outside, they shouldn’t be able to re-enter if they have used the portal in the past 30 seconds.
Then no one would ever go out unless it was a serious push and/or use mesmer portals to get in/out.
As for gate/wall repair, I agree that it should not pop back up when it gets 1HP, it should pop up when it reaches 15-20%
Great suggestion about the 15-20%. Hell even 10%. I’ve been caught many of times inside the wall of Stonemist and had to port back to a keep, kinda sucks when youre pushing ya know?
Mesmer.
Did you try to take the supply camps near the keep/tower you were assaulting thus starving them of repairs?
Mesmer.
I know we (RUIN/ET) have quite the large amount of players, but please note that this does not take away from the amount of communication/planning that goes on. If you could hear the amount of USEFUL chatter that goes on in the TS server, its insane.
Also, read it above that we defend areas. The fun thing about it is we always have people volunteering even for the most mundane of tasks. Hell, I personally sat on Dandelion (at this point I really can’t remember its real name, just like I’m used to hearing Doritos for Durrios lolool) for a good two hours just protecting the slowkitten yaks.
Mesmer.
In all honesty, it sucks when it happens to you, yes.
But, it is bound to happen in a 1v1v1 match. The best you can do is try and outlast their burst on you and pray you’re teammates don’t get demoralized.
Mesmer.
Do Engineers benefit from their weapon stats while Kit equipped?
in Engineer
Posted by: Lifiane.5203
No we do not, but if you’re running the usual rifle/nades/bombs build its really not that noticeable.
Mesmer.