Showing Posts For LiquidOcelot.1508:

My personal opinion: Heartseeker is broken

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Posted by: LiquidOcelot.1508

LiquidOcelot.1508

Increase Intitative and decrease range and heartseeker is balanced again

Not sure about the initiative, but you can decrease the range on your own. Cripple the thief.

Seriously, decrease his movement speed. Doing that decreases the range of heartseeker. Then kite him. The thief blows heartseekers on trying to get to you, goes like 2 feet with every one, blows all his initiative, has no health, no toughness, nothing left. So then just kill him straight up.

Well if you like me and probably a lot of other thieves who run shadowstep or just happen to have steal off CD, you aren’t getting away from a thief by simply crippling them. On top of that I usually run condition removal on at least one of my skills.

“One does not simply….cripple a thief”

I don't understand the point of designing off hand light skills

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Posted by: LiquidOcelot.1508

LiquidOcelot.1508

The swords third ability is literally called “Stab.” All it list is a damage and a range. Not much resources spent there because its the same animation as the auto attack lol

Thieves in WvW

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Posted by: LiquidOcelot.1508

LiquidOcelot.1508

I find the fact that you can detonate the cluster bombs useless and annoying. Its very unreliable and i find myself accidentally popping it and it blows up no where near my target.

The "Thieves who aren't using Backstab build" PvP Thread.

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Posted by: LiquidOcelot.1508

LiquidOcelot.1508

Oh and i run for my healing and utility skills , Hide is Shadows, Shadowstep, AoE stealth/heal (cant remember name), and signet of agility. and Daggerstorm for my elite. Basilisk venom seems under powered, imo, because there are just too many BETTER skills to take. It barely works on bosses and in pvp it seems utterly useless because most fights last a decent amount of time and 1 second (atleast in this game) isnt really much of anything. Also, shadowstep is just too good not to have. You can jump into fights, chase, escape, and juke people with it. So many times im being chased by like 3-4 people and i use it, then go around the corner and just before they get to the corner, i reappear back at orig location and just run to my team. SO GOOD>

I don't understand the point of designing off hand light skills

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Posted by: LiquidOcelot.1508

LiquidOcelot.1508

It was there only way of doing it so that you can get 3 skills with 1 weapon (if you dont have another weapon to equip) and also be able to change the 3rd skill according to what weapon you are dual wielding. To my knowledge, no other class changes their 3 skill upon equipping certain combinations.

The "Thieves who aren't using Backstab build" PvP Thread.

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Posted by: LiquidOcelot.1508

LiquidOcelot.1508

I found for a good dmg vs safety alt is just dual pistols, though its not the most exciting. You can kite around ppl like crazy. But i found Pistol/dagger to be the most fun aside from dual dagger. Maybe run a shortbow on switch for its infiltrators strike and cripple.