Showing Posts For LiquidOcelot.1508:
I don't understand the point of designing off hand light skills
in Thief
Posted by: LiquidOcelot.1508
The swords third ability is literally called “Stab.” All it list is a damage and a range. Not much resources spent there because its the same animation as the auto attack lol
I find the fact that you can detonate the cluster bombs useless and annoying. Its very unreliable and i find myself accidentally popping it and it blows up no where near my target.
Oh and i run for my healing and utility skills , Hide is Shadows, Shadowstep, AoE stealth/heal (cant remember name), and signet of agility. and Daggerstorm for my elite. Basilisk venom seems under powered, imo, because there are just too many BETTER skills to take. It barely works on bosses and in pvp it seems utterly useless because most fights last a decent amount of time and 1 second (atleast in this game) isnt really much of anything. Also, shadowstep is just too good not to have. You can jump into fights, chase, escape, and juke people with it. So many times im being chased by like 3-4 people and i use it, then go around the corner and just before they get to the corner, i reappear back at orig location and just run to my team. SO GOOD>
I don't understand the point of designing off hand light skills
in Thief
Posted by: LiquidOcelot.1508
It was there only way of doing it so that you can get 3 skills with 1 weapon (if you dont have another weapon to equip) and also be able to change the 3rd skill according to what weapon you are dual wielding. To my knowledge, no other class changes their 3 skill upon equipping certain combinations.
I found for a good dmg vs safety alt is just dual pistols, though its not the most exciting. You can kite around ppl like crazy. But i found Pistol/dagger to be the most fun aside from dual dagger. Maybe run a shortbow on switch for its infiltrators strike and cripple.