Showing Posts For LootBag.8142:
100% Verdant Brink map completion on Daredevil and no reward.
One of my creations:
CoF p1-3; no warriors, no rangers, no necros, no thieves, no mesmers, no eles, no guardians, no engineers
Thanks for the quick response A.T.
And yes, it does answer my question to full.
I am asking because in last 3 days I have reported about 5 Abbadon/Gunnar players who I have killed(either solo or in group) and afterwards got whispered by them. Whispers that usually started with f*kitten , dumba*s etc… And this is just for 3 past days, got plenty of these in sPvP too, and my block list is swelling with people, actually it is 3 times larger than my friends list.
So, does Anet ever take any steps toward verbal abusing people? Or is this option just for show? Is all what I’d like to know.
AG server, 13 portals are undamagable, event wouldn’t advance to next stage.
Spamming Headshot must be really exhausting! Here, have some more cheeze to regain that lost energy…
https://www.youtube.com/watch?v=umKuvv_d-4o
(edited by LootBag.8142)
Linking my topic on the same event as support:
https://forum-en.gw2archive.eu/forum/wuv/wuv/How-do-I-report-hacking/first#post3810248
Playing from day one, no lag issues and maybe 2-3 disconnects… ever.
Somewhere around New Year all goes weird, heavy lag spikes (sometimes 20 sec long in WvW), less in PvE. Same PC, same provider,even got my network upgraded about half a year into the game. Similar stuff goes for half of my guild. Now please tell us that this is our fault…
You know what else? Played Warhammer Online, great game, awesome RvR. They never got around lag issues, dropped from 2 mil players to 300,000 in just couple of months. Anet is going down that road, looks to me.
I remember that in Warhammer Online (game I simply adored) devs had a similar view ’let’s give players some totally stupid content and a couple of skins every time they ask for us to fix some of the game breaking issues and not communicate our real intentions to the community by being silent on forums most of the time’, until players started getting sick of this corporative treatment and existence of the same starting bugs and issues after a good year has passed. We soon started leaving in scores and it was only then did they start taking us seriously, but it was too late…
During this mass exodus, WH went from 1.5 mill players to 300k in less than two months…
Pattern is looking to be the same here. I am slowly starting to be sick… 1st of – being treated like a sheep, 2nd of – game breaking issues no one is even remotely trying to look into.
I’m just sad that we rarely get ‘civilized’ fights in this match-up. It’s either one guild that runs from us until it joins another guild in order to attack or two-three guilds zerging together. This is a bulletproof way of keeping your people mediocre and kills every need for strategy.
Hi guise.
Nice blobs, yes?
Lotsa stomping fo’ ma Boyz tomorrow?
WAAAAAAAAAAAAAGH!
(edited by LootBag.8142)
I once saw an ArenaNet dev (everyone with the tag is a developer of the game of course) kick a puppy. He then went on to talk about how Justin Bieber has more musical talent than Eric Clapton and Mark Knopfler combined. He finished by saying Trahearne didn’t get enough prominence in the Personal story and that Dark Age of Camelot is the worst MMO ever.
Even if this turns out to be true, this thread is nothing more than another ridiculous part of the hysterical war on WvW design by the “GvG” community.
I once saw Shiren standing on tower walls near his spawn camp, repeatedly unloading his arrow cart on soloers passing by for 12 hours. He didn’t get a single kill that whole time, BUT for him it was THE most fun he ever had in WvW. And thus he went to bed, with a smile on his lips and a most cunning plan in mind – to try out the same thing with ballista tomorrow.
The End
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So if 50 people were to farm centaurs in NE part of the map, would he appear there too and tell them that they are interfering with his WvW? Or would it be O.K. since it’s content related activity AKA players having ‘fun’ under Anet rules? Or is this guy an idiot who craps where he eats? Only time and SS/vid from parties involved will tell.
No to buff’s +50 stats.
Why are they adding the buff you ask? I’ll tell you… to screw up the WvW even more, empower zergs and force us (20-25 man raiding guilds) to play siege wars like some servers already do, also strike another blow to GvG community because, to be honest, +50 on all stats is a big deal in GvG considering that we even avoid stack building weapons and try to be as equal in power as possible and put emphasis on team skill and strategy. This is just another step toward sPvP (which is not remotely popular as WvW but for some reason Anet keeps pushing it) grave devs are digging for themselves.
So I will gladly join the people here and say NO! to the buff.
(edited by LootBag.8142)
Apart from VII, with whom we have a long and colourful history with, be that we were enemies or allies I also want to thank guild [Wipe] for having the guts to play this game not on the points, because points mean squat and these guys seem to get it, but play far away from the safe embrace of 100 man blob and tower walls and face our guild raid on the open field! That’s how truly skilled players are made! Keep it up guys!
HoB still looking for a decent open field fight, since none was given in the last few nights from you lot. All fights felt like hitting a plate of well cooked noodles with a jack-hammer
Swamp – Thieves can pick up the wisp, use Steal on the nearest mob (even the white named mosquitoes and such ) and then immediately use the skill they get. Whole process gives you a wisp buff for 1+ minute, meaning you can place your wisp even after the event resets. Basically, 3 thieves could workaround the whole event this way.
@Rajnesh: I’ve heard HoB zealots are concerned you don’t kitten out because they stockpiled on lubricant, the best and the pricey one. Don’t let it go to waste.
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Need more people commenting and putting in their thoughts on the matter if we are to get anything from AN.
Whichever price they choose (in some normal boundaries of course, where ‘normal’ means ‘opposite of insane’) is fine by me, as long we get a stable way of getting lodes. If they decide to do this for us, I would even stop calling this game Grind Wars 2
Ok. I might be mistaken regarding the botters and farmers. Anyway, everything in this game seems so random, reports of people dumping x000 rares and exotics into the Forge and getting nothing makes you wanna ask yourself if ANet is under Korean management. Why not cut us some slack with lodestones at least? Make it a farm, make it a long farm – I vote YES.
Was looking at the prices of lodestones and precursors on TP and seems to me that a 100, for example, Charged ones cost as ridiculous as some precursor weapons. It is clear that gold farmers are flipping them too, because I’ve seen some big orders with 2 zeros in them from time to time… it is only logical that persons behind these orders are no casual players because no casual player has 600+ gold for 500 orders. So, why not make at least lodestones buyable for dungeon tokens? When people get their desired sets they will still have the incentive to go to a certain dungeon and farm, lets say 60 tokens per lodestone… it would be a major setback for botters and farmers and would still require from a player to down 100 bosses which is not an easy task.