Showing Posts For Luain.8149:
Pseudo-kit, ok, that’s why I said that I wouldn’t mind a penalty of the loss of a utility slot to balance this. Otherwise we would have too much access to different skills under 1 build. Allowing us the option to weapon swap can only allow us more options for play, which is a good thing right?
Giving us another dimension for build creation isn’t pointless, you yourself have offered 2 possible combinations. I’m just highlighting that it would be nice to have the option to weapon swap.
Then allowing us the option to swap our limited weapon choice shouldn’t upset the balance then?
I’d love for the Engineer to have the option of swapping to another weapon (not Kit).
I wouldn’t mind sacrificing a utility skill slot for it or some other penalty!
I feel that it would allow for more freedom in build creation.
Hi,
I’ve encountered this problem on a daily basis with the scapper.
After performing a rocket charge, I am unable to move and Im a sitting duck for a couple of seconds. (And no im not stuck in the text bar)
Thanks,
Luain
+1 on renggus’ post. The same thing happened to me, however I didn’t take a screenshot. Thanks, Luain
Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Luain.8149
Hi all,
Can you tell me how many hero points are required to unlock all traits and skills for the new specialisations?
I’ve heard unconfirmed reports of 170?
I’d like to know the actual figure to avoid disappointment on HoT’s release as I’d like to jump right into playing with my reaper, scrapper etc…
Thanks!
EB unplayable due to recent lag issues. (SFR/Deso/Piken).