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Rangers, why specifically do you hate them.

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Posted by: MFWIC.6091

MFWIC.6091

Please show me one GOOD gvg team that uses ranger…

Gladiator of Fort Kickasspenwood

Can someone help me to understand...

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Posted by: MFWIC.6091

MFWIC.6091

rallybots dont deserve bags

Gladiator of Fort Kickasspenwood

everyone scared in wvw

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Posted by: MFWIC.6091

MFWIC.6091

There will be two types of people posting on this thread, those who say: “nothing you can do about that its just gonna happen” and those who say “OMG GET GOOD l2ZERG LUL BADZ” I will say neither. you kill those mother kitteners, you tee bag those mother kitteners, you dont call for reinforcements and you die gloriously in mother kittening battle. YOU WILL NOT RUN UNTIL YOU SINGLEHANDEDLY DRAW SWORDS!

well kittening spoken +1

Gladiator of Fort Kickasspenwood

Rangers, why specifically do you hate them.

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Posted by: MFWIC.6091

MFWIC.6091

all rangers should quite the wvw or at least stop running with zergs because they are liability and are useless, and it’s not just my opinion… It’s 98% of gw2 wvw community opinion.
(of course hopefully assuming that rangers make only 2%)

Or you could lobby anet to help the poor rangers, lol.

help them… I think you mean re-do them :p

Gladiator of Fort Kickasspenwood

(edited by MFWIC.6091)

Rangers, why specifically do you hate them.

in WvW

Posted by: MFWIC.6091

MFWIC.6091

all rangers should quite the wvw or at least stop running with zergs because they are liability and are useless, and it’s not just my opinion… It’s 98% of gw2 wvw community opinion.
(of course hopefully assuming that rangers make only 2%)

Gladiator of Fort Kickasspenwood

Condis Bunkers everywhere

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Posted by: MFWIC.6091

MFWIC.6091

ok so for all you defenders of condi bunker builds: WAKE THA kitten UP!
and realize its broken. Dire stats give you c/t/v so you max out your dmg your toughness and your vitality. Yes its not effective in zerg play but the issue is not there but in solo roaming/dueling.
Go to OS and see who is it dominated by. Condition necros, mesmers, thief, engies and even eles and warriors.
Regular power builds stand little to no chance against your regular condition build with dire stats/perplexity runes.
The reality is that in those situations delivering direct damage is a lot harder and is a lot less rewarding than delivering passive damage and just kiting around.
So where is the balance?

Gladiator of Fort Kickasspenwood

FA/TC/MAG week 3

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Posted by: MFWIC.6091

MFWIC.6091

s/wh hammer warrior using stances and healing surge saying that tc doesnt swarm the enemy while being in the middle of pug blob

I’m bowing

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

a warrior does not counter a necro. if you cant dodge, stunbreak and attrition him for 8 seconds while his zerker stance is protecting him you dont know how to use your abilities. Note to all dumb necros that dont know warrior class: blinds counter cleansing ire so use them PROPERLY not spam faceroll. a good necro should never lose in a 1v1 period. If a warrior misses their ES because you blinded them, weaken them, fear them and bomb them. if they hit their ES, l2dodge or pop a defensive cooldown and dont let it happen again. for every zerker stance a warrior has a necro has either a teleport swiftness stunbreak or a protection stunbreak. In an organized 1v1 a warrior will have signet of stamina which can clear every condi every 45 seconds or if traited 20% sooner. its easy to either bait them into using it with bleed stacking and kiting, or interrupting with a fear.
If you lose its not because warriors are OP its because you suck
edit: a warrior may swap stuff out to attempt to counter a necro so you should try it too, get a focus to rip them of their fury, 5 stacks of might, and swiftness right off the start and it makes your life 3 times as easy…

yeah… that pretty much sums it all up…. you just forgot about going plague while waiting for cool-downs and getting hp doubled

It’s also pretty annoying to go to OS and find it filled with condi necros and p/d cheese condi thiefs

Gladiator of Fort Kickasspenwood

if there was no downstate; a hypothetical

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Posted by: MFWIC.6091

MFWIC.6091

WvW would probably be empty if down state was removed. Hardcore, skilled, organized players would be wiping groups 5x+ there number. The bads and pugs would get frustrated getting wiped over and over again and quit wvw. Majority of wvw are casuals and skill less zergers and the removal of the down state would alienate majority of the wvw player base. Though it does sound like it would be fun.

I disagree with you. I think it would encourage pugs to actually bring something to the table and make themselves into more than just a supply mules/wxp farmers. Just because someone is a casual player doesn’t mean they should come to wvw on their pve builds and get rewarded for it simply by attaching themselves to map blob.

Gladiator of Fort Kickasspenwood

if there was no downstate; a hypothetical

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Posted by: MFWIC.6091

MFWIC.6091

Does 15 players rallying of 1 player seems fair to you?

Gladiator of Fort Kickasspenwood

(edited by MFWIC.6091)

if there was no downstate; a hypothetical

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Posted by: MFWIC.6091

MFWIC.6091

overall I believe that this game is not punishing enough for bad gameplay, but I guess not every game can be like dark souls

Gladiator of Fort Kickasspenwood

if there was no downstate; a hypothetical

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Posted by: MFWIC.6091

MFWIC.6091

I don’t think that the 1-2min wait time is a good idea, most of the time run back feels punishing enough but I have to agree on everything else you said Paxus

Gladiator of Fort Kickasspenwood

if there was no downstate; a hypothetical

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Posted by: MFWIC.6091

MFWIC.6091

I would go even further: 15sec autorespawn just like pvp unless the player is getting handressed; that would prevent mesmers from dying on the gates

Gladiator of Fort Kickasspenwood

if there was no downstate; a hypothetical

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Posted by: MFWIC.6091

MFWIC.6091

Removing downstate would completely break this game.

The very notion of it is silly.

what exactly would be broken? Only groups that benefit from downstate are blobs that consist mostly of unskilled players, skilled players would be nothing but rewarded by It.
map blobs would think twice before engaging skilled guild group.

how about roamers that rally of rondom deer that Just happens to be there, do you find It amusing to kill same Player twice; or he might run away bacause he killed a deer before you could Get the stomp off.

It can stay in pvp but wvw would be better without it

Gladiator of Fort Kickasspenwood

Getting 3 shotted by thieves??

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Posted by: MFWIC.6091

MFWIC.6091

Backatabs are pretty op, agreed, but in reality when you fight thief and they go invis all you gotta do is press “w”, move your mouse randomly and keep autoatacking.
unless they are really good they will most likely miss a back stab, and just hit you for normal dmg.

Gladiator of Fort Kickasspenwood

if there was no downstate; a hypothetical

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Posted by: MFWIC.6091

MFWIC.6091

I personally would like for anet to remove the downstate completely.
it would discurage baddies to pug around and serve as rally bots.

Gladiator of Fort Kickasspenwood

Why does BG always zerg? Here's why.

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Posted by: MFWIC.6091

MFWIC.6091

Most of my fights consist of downing someone in a 1v2 or 1v3 totally outplaying them but them using downed state plus other stalling abilities to wait for more people who either kill me stomping or rezz up the person I have killed and force me to retreat.

I do this over and over until I realise its totally pointless and log.

This happens majority of fights, noone comes to fight me unless they have help in form or npcs or other players nearby. Why should they?

teach me you ways master! I want to be as pro as you! But seriously, looks like you just came here to slob your own knob and look for people to join in on that

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

what warrior spec? power builds are easy to counter using conditions, or using ranged weapons (also depends on what weapon set warrior is using).

I don’t know about condi warriors. I’m kind of the hipster when it comes down to condi meta no matter how strong it is.

Gladiator of Fort Kickasspenwood

Why does BG always zerg? Here's why.

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Posted by: MFWIC.6091

MFWIC.6091

Well I was on FA since the launch. Before summer I transferred to BG. Just needed a little change and figured maybe T1 server is a good idea. It wasn’kittens just a blob fest where solo roaming is next to impossible. Moved back to FA as soon as I made enough money for transfer. I guess being T1 has its flaws.

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

Ya I realize that about melandru, but I would expect -65 Condi duration to be actually more effective. I agree on the fact that Condi necros,are useless in large group. I feel like I should have clarify in the first post that I’m talking roaming.

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

all condi setups are broken in wvw atm

Yes there is just too much condi removal. Anet needs to do something so there is even some point use condi spec in www.

I tend to believe guardians have most Condi removal, when specced for that: all utilities and virtue of resolve plus signet and passive,(5 condis every 36 sec, all condis every 60sec, and 2 condis every 10sec) but what’s the point when you face against signet of spite wells, death shroud, plague, staff and the icing on the cake: scepter/dagger.

So Condi removal is not simply an answer.

Gladiator of Fort Kickasspenwood

(edited by MFWIC.6091)

Why does Anet ignore cheating?

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Posted by: MFWIC.6091

MFWIC.6091

I didn’t you’re right, but I’m just gonna guess its about thief abusing hacks while already abusing his ability to get away

Gladiator of Fort Kickasspenwood

Why does Anet ignore cheating?

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Posted by: MFWIC.6091

MFWIC.6091

But thiefs gettin ooc is not cheating, all they gotta do is shoot two infiltrator arrows and one shadowstep, its pretty comon knowledge.

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

condi necros too op or is it just me???

warrior running melandru runes, -40 condi food zerker stance and stamina signet and still gettin my kitten handed in 1v1 9 out of 10 times. tried med guard, same scenerio.

anyone else,feels as useless as me fighting them?

are you already spvp experienced? like rank 20+
just asking because if no then this might explain all and necros are not op at all xD

like I already said multiple times: despite the fact that I don’t spvp alot they don’t give me trouble there. I put this thread in wvw section because that’s where I had trouble dealing with them (at least since condi meta became viable), doing solo roaming which is how I spent most of my time in game (next to guild raiding). Either way, plenty of people already gave me pretty good idea and how to counter them and its working (thx to those people).

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

Usually necro burn everything in first burst and after that they can’t even kill warrior who is afk.

I’ll just assume you smoke something much stronger than weed

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

Im so mad, Just raging with fury… Lol no im Just tryin to figure out how to fight them and have a chance of winning. There is plenty of classes that can whoop my kitten , kitten I can duel warrior on my guard without much trouble- win or loose. So don’t post here unless you wanna say something constructive.

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

Lol, hammer monkey complaining about necros. You should see high-level spvp play, warriors dominate almost every class you

well Eva, if i had issues with condi necros in spvp I would post it in spvp forum not wvw.

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

Not sure what kind of necro you’re fighting. “Condi bomb” is a bit vague. A few tips to help with general necro fights:

-If they’re running signet of spite, you need to save a dodge. When you see the signet activate above their head, you need to dodge IMMEDIATELY. Alternatively, you could save your zerker stance and use that to counter the spite. That’s probably the “condi bomb” you’re experiencing.

-Save your dodges, zerker stance, and stunbreaks. A very common combo with necros is using the flesh golem knockdown into spite. When you get kd’d by the flesh golem, stunbreak immediately and dodge. You should avoid most of their “condi bombs” like this. Similarly with fear —> spite. Note that fear counts as a condition, so it can be removed by condi clears as well.

-Try the stunlock hammer and mace/shield build. Necros have almost no stunbreaks, so if you can keep the pressure on, most will panic. Shield also gives you additional blocks against their condis.

-Alternatively, you could run greatsword and just reset the fight when you’re low. Necros have very poor mobility, so you should always be able to run from one, or at least reset long enough that you regen most of your health.

That said, I generally agree with you. A good condition necro, I think, is at the top of the 1v1 chain right now (right up there with spirit rangers and PU mesmers). Gives me trouble no matter which class I’m playing.

thats very helpfull. lots of tactics explained in depth i will keep in mind thx

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

abuse your superior application of CC as a warrior to prevent the necro from applying high bleeding stacks whilst dishing out the pain. when they hit 50% and turn green they will break any stun they have on and try not to attack them so they gain minimal lifeforce. try Mace/ Shield Greatsword it works well to force them to use up their death shroud to stay alive and have a nice burst. once you execute your rotation use the superior mobility of GS to stay away from the necro if u need to regen or switch back Mace to go for another stun…really with so much stability and zerker stance the average necro should not be able to outlast you by kiting and they ca only corrupt stability once every 45 seconds but u may have 3 of them. if you still cant win bring even more cc heavy weapon sets or even play to your strengths at range….the fight is naturally in your favor as a warrior. Longbow is a nice weapon to bring to the fight as well since the burst skill requires no target to hit for you to consume adrenaline to cleanse conditions from cleansing ire.

maybe the posters here could help you out better if you show them what build are you using not just runes and food.

will try that as well havent really gave much time to mace/shield yet, Im pretty new to warrior only 150+ hours on it, used to run guardian before

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

thx for feedback everyone (well, most)

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

Hambow, Tada you can beat a necro now. Stay on him with CC nerco had very little most likely no stability in Condi spec.

ya tried that already but like i said that condi bomb gets me down before i can get the stomp off, even the kitten ton off cc warriors have doesnt seem enough, but keeping them in long range seems to work perfect. LB/GS seems to work perfect

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

well and of course we got a necro defending necros, without any constructive criticism

lol red head child? its one of the top classes for both zerging and roaming, not sure how it works in pve but you must be living in your own special world if you trully believe what you wrote

Gladiator of Fort Kickasspenwood

(edited by MFWIC.6091)

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

ya i think LB is overall better choice than rifle not just for condi build

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

necro in the video is actually a bunker hybrid so the bomb is not quite as strong and its a bit different scenario since its spvp but i do get your point, and thx you are very helpfull

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

condi mesmers are pretty good but imho nothing campared to condi necros.

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

here is my tip for fighting condition necromancer.. Close range is their strength; keep them at far range.. Always

well, never tried doing that before, will sure do next time i encounter one. thx

Gladiator of Fort Kickasspenwood

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

Well, because obviously those runes and food combined with utilities (all anti condi utilities) dont mean kitten against never ending condi necros bomb… condi engies- fine good balanced fight, condi thiefs- good balanced fight, condi anything but necros- good balanced fight, but fighting condi necros feels like there is never enough condi removals/reductions to sustain and even when i get them down, conditions finish me off before i get the stomp

edit: dont get me wrong I’m not tryin to cry on how super op they are (can always avoid the fight, after all i play warrior), just tryin to get opinions from other people, if anyone else feels as useless 1v1-ing condi necros as much as me, and if not how to counter

Gladiator of Fort Kickasspenwood

(edited by MFWIC.6091)

Condi Necros- too op?

in WvW

Posted by: MFWIC.6091

MFWIC.6091

condi necros too op or is it just me???

warrior running melandru runes, -40 condi food zerker stance and stamina signet and still gettin my kitten handed in 1v1 9 out of 10 times. tried med guard, same scenerio.

anyone else,feels as useless as me fighting them?

Gladiator of Fort Kickasspenwood

(edited by MFWIC.6091)

Dec 27 TC/FA/Mag

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Posted by: MFWIC.6091

MFWIC.6091

NOPE-first to talk last to fight

Gladiator of Fort Kickasspenwood

Dec 13 TC - FA - SoS

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Posted by: MFWIC.6091

MFWIC.6091

speaking of bags…. made over 10g of both of you tonight

Gladiator of Fort Kickasspenwood

Dec 6: TC - FA - SoS

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Posted by: MFWIC.6091

MFWIC.6091

hoped for TC and got TC… good fights tonight in your bl

Gladiator of Fort Kickasspenwood