Showing Posts For Madthunder.6581:

Surmia vs Abaddons vs Drakkar

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

Waaaay too much negativity on these forums, let RoS, AM and DL unite and be friends under the wonders of this mystical question!

Which are better, Turtles or Tortoises?

Turtles win i mean you have teenage mutant turtles but if you make a mutant tortoise it would just be ridiclous i mean whoever has heard of a tortoise that is mutant?

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Blacktide v Ruins of Surmia v Arborstone

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

Bt don’t even try, AS do, still fighting quite some, but numbers aren’t high on any side, with everyone (nearly) done on achievs

Are you mad? RoS sending their guilds blob to BT all time, they often fail BTW, and AR scores, that what is happening in this matchup

And im sure bt are innocent of that i mean you totally didnt golem rush sm while as beat down outer valley did you? oh and as a fyi we wipe as stuff just as much they just put up a better fight

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Ruins of Surmia/Dzagonur [DE]/Arborstone [FR]

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

Does it really matter who has the most people and dzag cant excatly say they dont have 25+ since you do put orange swords up on sm alot during the day

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Outmanned Buff

in WvW

Posted by: Madthunder.6581

Madthunder.6581

Outmanned is 3:1 ratio and can affect two servers (need confim on that)

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

tower walls not fortifying

in WvW

Posted by: Madthunder.6581

Madthunder.6581

Are you sure its fortify not reinforce afaik the wall under dosent reinforce but it does fortify if not then its a bug

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

8/11: Drakkar/RoS/WSR

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

Well Ray, we allways said that we need scouts. Neither RiOT nor VcY cared much about scouting, some occationally did but not much. Its not the guilds that have to scout so dont blame that on them. And when RiOT and VcY were on RoS it was DEX that did all the scouting/home defence alone, ofc some otheres helped but i only saw us and gina siegeing up stuff.

what about meh

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

8/11: Drakkar/RoS/WSR

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

Guys dont post that on the forums you know anet will ban you for it whisper one of the commanders and well gladly sort it out but all posting on the forum does is cause unneeded drama

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Fiery Ring-Ruins of Bandwagon-Woeing Fissure

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

Ah yeah complaing about unfair matchup is whining. Yes I forgot.

You have no ground to whine when we were against dzag and fow last time. fow did just the same you would constantly come to our bl and eternal keep with omegas so how is it not fair that we do the same?

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

I can't move anymore?

in Guild Wars 2 Discussion

Posted by: Madthunder.6581

Madthunder.6581

This bug dosent invole immobilise if its the one i think it is ive had it before youd be around no enemies and just randomly stop moving with no debuffs it happens alot when your building siege

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Fiery Ring-Ruins of Bandwagon-Woeing Fissure

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

It was to be expected dailys aient affected by dst so why would reset?

Daily achievement reset time was affected by DST. That is now reset exactly one hour earlier than during DST.

https://forum-en.gw2archive.eu/forum/game/gw2/Daily-Missions-have-not-reset/first#post1635214 confirms that dst dosent affect reset the whole thing is confusing unless im missunderstanding if so i apoligise

and tag you are annoying to get out a keep after youve taken it props on that

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Fiery Ring-Ruins of Bandwagon-Woeing Fissure

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

It was to be expected dailys aient affected by dst so why would reset?

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

11/10 Ruins of Surmia/Vabbi/Whiteside Ridge

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

i am originaly from a higher tier but i was complementing you cant you just accept it XD

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

11/10 Ruins of Surmia/Vabbi/Whiteside Ridge

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

to be honest im impressed on how well vabbi can hold onto stuff when against superior odds the other day we had to treb bravost from valley just to get near the gate if you guys keep that up you might one day get the transfers you need to get to higher tiers

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

birthday presents still not working?

in Bugs: Game, Forum, Website

Posted by: Madthunder.6581

Madthunder.6581

mail is account bound so you could be getting the birthday boost for your chars on your main

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

11/10 Ruins of Surmia/Vabbi/Whiteside Ridge

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

and how is it our fault that anet put us against you? this is what leagues will be like and laxus if you dont want us to use omegas you should stop using them to :P. Oh and yugi with ascended mats pve commanders will mostly let you lose stuff so they can get ascended mats surnia had the same problem a couple of weeks ago it sucks but what can you do :/

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

(edited by Madthunder.6581)

Key maker did not give credit in daily

in Bugs: Game, Forum, Website

Posted by: Madthunder.6581

Madthunder.6581

same here but do we really need so many threads about it? xD

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

11/10 Ruins of Surmia/Vabbi/Whiteside Ridge

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

I’m not sure DEX have moved back as I saw some of their guild posting in another match up – maybe like other guilds they are split between servers….
Can’t keep up with which players/guilds left ROS let alone which ones may have returned. One player I have not seen in a while is Stikko – assuming Stikko moved to another server?

Yes Dex moved back and FRS and stikko left when dex did about 2 -3 months ago

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Ruins Of Surmia, your perfect server!

in Looking for...

Posted by: Madthunder.6581

Madthunder.6581

Status of RoS wvw nowdays? We are a couple of people coming back to the game and are spread out on two very high pop servers. Free transfer to RoS is interesting. Last few posts in this thread indicate some setbacks in wvw pop tho…

We are starting to stabilise abit but need more people for morning/prime time and maybe night time

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Pets in WvW

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Posted by: Madthunder.6581

Madthunder.6581

yup they even claimed to fix pets running through walls lol

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

13/09 AS/BT/RoS

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

So let me get this straight BT you cant take our north towers fairly so you have to exploit your way into sunnyhill and clear its siege instead of jumping out?

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Pets in WvW

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Posted by: Madthunder.6581

Madthunder.6581

Pets seem to be ignoring walls in wvw they run straight through a enemy wall then up and attack people/siege along the walls

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

FSP vs ROS vs AG (Again! :D)

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

Can someone from NP please contact me i saw some odd behavior at Longview in our bl and i want to talk to you guys before claiming it was “hacking”

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

FSP vs ROS vs AG (Again! :D)

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

yeah apparently being crushed by dzag isnt good enough for anet xD

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Overlook Inner bugs

in WvW

Posted by: Madthunder.6581

Madthunder.6581

If i Did its probs be against the ToS since itd include server names

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Overlook Inner bugs

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Posted by: Madthunder.6581

Madthunder.6581

When a enemy breached outer of our overlook alot of strange things happened on inner:
1 Pets enemy pets kept running through the back wall and killing all acs along the wall
2 The lord kept randomly teleporting outside inner to be instagibbed by the enemy zerg

The bugs seem to only affect the back wall. Anyone else had experiences of bugs like this on overlook or any other keeps?

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Mystic forge

in Suggestions

Posted by: Madthunder.6581

Madthunder.6581

when using the mystic forge to make items like sup siege can we please have it require less clicking maybe make it remeber the recipe you used last so you dont have to keep clicking the items back into the mf would make making sup siege easier and other consumables

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

7/6/13: GH-MS-RoS

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

YOu carry on accusing us of focusing you but we took ms hills and garrison and was working on bay what does gh decide to do? build 2 sup trebs to hit bay yeah totally makes us want to carry on focusing ms steelo you really need to look at the full picture sometime. That said its been a fun matchup against gh you improved alot both teams did well considering we had a rank 12-13 server as 3rd lol

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Underworld vs Ruins of Surmia vs Fort Ranik

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

Only surnia zerg i seen alot is in home bl and you mean you go to a enemy bl and expect not to get zerged by the owner?

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Meet the quartermaster!

in WvW

Posted by: Madthunder.6581

Madthunder.6581

also add that after server reset you might have to press f on the workers to get them working again alot of people forget to do that so the upgrade never progresses and i think fortify has double the hp as a reinf wall since it takes roughly double supply to repair but im not sure

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Bring back the siege bug!

in WvW

Posted by: Madthunder.6581

Madthunder.6581

AC should give advantage when you go outside and try to kill enemy. Maybe rams should have some kind of “roof” so AC can’t hit under it and defender actually need to go outside.

And thatll not encourage zerging how? the problem is removing ac removes the only bonus outmanned people have against superior numbers

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Underworld vs Ruins of Surmia vs Fort Ranik

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

Do we really need to start the blob argument on every thread? every server blobs

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Meet the quartermaster!

in WvW

Posted by: Madthunder.6581

Madthunder.6581

Wall hp def goes up same with doors you try repairing a t0 wall and door to a t3 wall/door and youll see it takes more supply to repair so unless the wall/door repair efficency go down their hp def goes up

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Meet the quartermaster!

in WvW

Posted by: Madthunder.6581

Madthunder.6581

the Str guard upgrade on camps does affect the escort i posted a pic to prove it and i think anet said the wall upgrades increase defnese aswell as hp il try to find the post

Attachments:

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

(edited by Madthunder.6581)

Keep waypoints

in Bugs: Game, Forum, Website

Posted by: Madthunder.6581

Madthunder.6581

Its also taking the fun out of wvw its not about who is better its about who has the most buggest objectives because while they are bugged they cant be taken at all meaning its a free lot of income. its happening on keeps and now towers

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

GH-vs-ROS-vs-DZ

in Match-ups

Posted by: Madthunder.6581

Madthunder.6581

Can someone on dz or gh message me im gonna test some theories on whats causing this bug but i need help from either world hopefully we can find out whats causing it so arenanet can fix it

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Keep waypoints

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Posted by: Madthunder.6581

Madthunder.6581

One of our keeps wp is bugged by that i mean everytime someone wps to it they get a critical error and get kicked out making the keep wp useless

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

supply-carriers from safe-map to attacked-map

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Posted by: Madthunder.6581

Madthunder.6581

I agree but maybe change it so it dosent affect reset because noone has wps. running supplys from other bls is ridiclous on eternals if the enemy sieges your keep you can just run supply from another bl for siege etc while the keep has 0 supply and even langor and other towers close to spawn suffer the same problem

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Merchants for traps

in WvW

Posted by: Madthunder.6581

Madthunder.6581

This isnt a complaint or anything about traps but can we please have the keep upgrade “merchants” provide the trap npc to or atleast put them on the siege master

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

RoS-Arborstone-WSR

in WvW

Posted by: Madthunder.6581

Madthunder.6581

lol a alliance because we totally didnt just wipe ARs garrison must totally mean we are in a alliance rolls eyes

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Tick every 3 minutes insteads of 15 minutes

in WvW

Posted by: Madthunder.6581

Madthunder.6581

I dunno about the sentry/dolyak point i seen the score increase alot between ticks and not increase at all when the timer reaches 0 only thing i have seen reliable is objectives counting 15 mins after being capped but again even then its iffy because i only seen points from the “tick” happen over time not all at once and even then its spread over the 15 mins

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Okay, I'm super furious now. Any fix soon?

in WvW

Posted by: Madthunder.6581

Madthunder.6581

I play fine on vista so its not his os

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

UW-Dzagonur-RoS (Round 3)

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Posted by: Madthunder.6581

Madthunder.6581

its funny how underworld wants our eternal keep so much that they let dzag keep their wp surely the keep with a wp is a bigger threat no?

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

UW-Dzagonur-RoS (Round 2)

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Posted by: Madthunder.6581

Madthunder.6581

i must say tho you underworld sure know how to siege stuff up

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

UW-Dzagonur-RoS (Round 2)

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Posted by: Madthunder.6581

Madthunder.6581

here the CoF armor set mesmer from RoS, i have pretty fun battle with all of u this 2 week..i do not really love the zerg, so i almost run alone/with small group..in the 3 faction SC battle UW really got us, the 2 waves of enemy just took us not prepared for it..have nice game and i want to say hello to dza ranger at our JP in our Bl..really nice!^^

was it a human female? and yeah lets cut the drama so what we all lost wp keeps no need to start a flame war >.>

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

UW-Dzagonur-RoS (Round 2)

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Posted by: Madthunder.6581

Madthunder.6581

try doing that at primetime and not in the early hours

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

UW-Dzagonur-RoS (Round 2)

in WvW

Posted by: Madthunder.6581

Madthunder.6581

So i must ask how did hills go for you guys tough fight from UW so many innocent golem lives lost

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Willing to share WvW details?

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Posted by: Madthunder.6581

Madthunder.6581

I would also like to know i placed multiple sieges in our keep built them came back 20 mins and 10 acs and 2 catapults despawned. Yet some of the siege i built remained

Its been said that siege placed on the ground doesn’t despawn.

Yet the siege is still despawning after being built within 10-20 mins.. which is odd because only a few despawn

I’m sure someone will blame the quaggans soon, however, I’ve seen siege despawn right in front of me, when it was at full health, both when it was in an area unaffected by the quaggans, and when we owned all of the quaggan camps, within 20 minutes of it being built. I’ve also seen siege get ignored for well over an hour and not despawn.

Yeah its just annoying to spend 20 mins siegeing up a keep just to come back 5 mins later to most of it despawned and we owned all the quag nodes which makes me think something is up with the despawning because the rams we used to take said keep back were still there

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Willing to share WvW details?

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Posted by: Madthunder.6581

Madthunder.6581

I would also like to know i placed multiple sieges in our keep built them came back 20 mins and 10 acs and 2 catapults despawned. Yet some of the siege i built remained

Its been said that siege placed on the ground doesn’t despawn.

Yet the siege is still despawning after being built within 10-20 mins.. which is odd because only a few despawn

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia

Willing to share WvW details?

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Posted by: Madthunder.6581

Madthunder.6581

I would also like to know i placed multiple sieges in our keep built them came back 20 mins and 10 acs and 2 catapults despawned. Yet some of the siege i built remained

Smashys – 80 – Commander of [A]dvanced [T]atics – Ruins of Surmia