Showing Posts For Maecks.2918:
Play lag free on EB for 10 minutes, 90 minutes cooldown
We need more new players who stay. We can welcome them, but they need a reason to come in (it used to be for map completion or because they saw a request for help on map chat in a server based town – both have gone). Make WvW fun for new players again.
Just a comment. WvW also used to have a steady stream of players coming in to do crafting. PvE players used to tell other PvE players to go to WvW for this reason. Once there players could see it’s a whole another set of maps, explore and try WvW out. No one in PvE recommends going to WvW anymore. I used to suggest going to WvW in map chat to new players all the time and give instructions on how to get there. I haven’t done it once since crafting was removed and I never see it in chat anymore from anyone else.
Removing crafting shut down a steady inflow of fresh, new players and it also removed a reason to even think about WvW unless you’re a PvP player. And before you say, but… queues!! Crafting was in the borderlands and how often does the borderlands have queues.
It was good to remove crafting from wvw: We often faced the problem of being under heavy attack on our map but had a big queue due to so many players crafting and thus blocking slots for others that wanted to to defend the map
The 211 scoring system has been a huge step in the wrong direction.
no, 2 1 1 scoring is a great idea, it stops servers fighting for second place while the “top” server runs away in points because they are being ignored.
But this doesn’t work as expected: Typically the server with the highest population wins because they have players online 24/7. The only way to catch up, is to make some points when this server has not that many people online. This has now become completely impossible due to the 2 1 1 change. As a result of this, on my server there’s only a handful of players in wvw after 10pm.
Take it back!I find few people who are willing to form a small team of 4-5 and try and back cap or sneaky cap enemy stuff to alter the score- most no longer care, just wanting to join the maximum rewards/minimum effort of blobbing or mindlessly following the main comm.
Wvw is in a terrible state as it’s been more or less completely neglected for years, then balance was abandoned in H0T and the current metas are awful to face.
Whether Anet cares enough to do something about it and whether it wants to devote sufficient resources to it are entirely different questions. My suspicion is that they will do neither.
With the current population problems and the skirmish point system there is no point in capping back enemy stuff, because the strongest fraction almost always has the most players on any map. As one of the other servers, you’ll not become 1st and if you get 1 point for being second or one point for being third doesn’t matter, so why play at all?
To be honest, I don’t think the even read it
About scoring, the extra PPT added recently lends to PPK needing adjustment up too. A World with a weak 0.6 KDR shouldn’t be winning. That means the are simply out populating, back capping empty maps, or sitting in upgraded keeps with siege.
You won’t need adjustments to PPK. You need to do something about the population issue: If Jade Quarry had problems like not having enough players, their KDR would drop to 0.6 or even lower too
About scoring, the extra PPT added recently lends to PPK needing adjustment up too. A World with a weak 0.6 KDR shouldn’t be winning. That means the are simply out populating, back capping empty maps, or sitting in upgraded keeps with siege.
You won’t need adjustments to PPK. You need to do something about the population issue: If Jade Quarry had problems like not having enough players, their KD would drop to 0.6 or even lower too
The 211 scoring system has been a huge step in the wrong direction.
no, 2 1 1 scoring is a great idea, it stops servers fighting for second place while the “top” server runs away in points because they are being ignored.
But this doesn’t work as expected: Typically the server with the highest population wins because they have players online 24/7. The only way to catch up, is to make some points when this server has not that many people online. This has now become completely impossible due to the 2 1 1 change. As a result of this, on my server there’s only a handful of players in wvw after 10pm.
Take it back!
remove server rankings as a whole because it’s fake anyway: A-Net detemines the ranking in advance by linking worlds
To me this poll sounds like a bad joke: Who cares about scores, as long as A-Net keeps determining the winner of each match in advance by daft server linking?
…or get rid of the server rankings: At the moment there is no point in obtaining these rankings at all, as A-Net determines the ranks in advance by setting up so ridiculous linkings.
Kodash vs Elona vs Deso too
I know, this is an old thread, but I had this behavior just a few minutes ago and Just in Case someone from A-Net looks at this thread: I think it would be a great idea to display a more descriptive error message instead of “code:178:9:13:6241:101”! Couldn’t be this hard :-/
here too, started yesterday but after a few tries I finally got in. Today I couldn’t play too then I guested to a differen Server and now I’m in.