Showing Posts For Maestro.6392:

SoloQ AFKs problem

in PvP

Posted by: Maestro.6392

Maestro.6392

Can we have a report option (ex. Misconduct) for AFKs in SoloQ? Many players are going AFK and not playing becouse they are losing of 50 points or so, ruining an entire game for other 4 players. This is a really bad behavior and those players should be punished hard for me. I don’t think the active system punish players that stay in base without playing, if i’m wrong i cancel my request. This new option of misconduct could be used also for reporting bug abusers. Why not implementing this thing? Many players are ruining the game with their behaviors.

Fear of Death trait

in Bugs: Game, Forum, Website

Posted by: Maestro.6392

Maestro.6392

The necromancer Soul Reaping trait I: Fear of Death “Inflict fear on foes when you are downed.” inflict fear when you are downed and also when you are finished. Is it a bug? I didn’t read nothing about this. Probably i’m the only one using this trait

A Stomping Good Time bugged

in Bugs: Game, Forum, Website

Posted by: Maestro.6392

Maestro.6392

https://forum-en.gw2archive.eu/forum/support/bugs/Some-finishes-failed-to-count-for-achievement
He has a wrong count becouse he used many of them and he make only 3/20.
I had the exact opposite issue, i used 9 Mad King Finishers and i obtained the Achievement. Probably interrupted ones are counted in the achievement but not in the used Finishers. This is good for me becouse i did it faster but it’s a bug so i reported it.

About Guilds

in Suggestions

Posted by: Maestro.6392

Maestro.6392

I have noticed since a few months that guilds are overshadowed. Many players don’t want a guild and many guild members play alone and never write in guild chat.
To increase the usefulness of the guilds
- I think that the game needs something istanced with more than 5 players and so hard that can not be completed with PUGs.
A 20+ players dungeon probably, with a very very good reward and many bosses inside that required a good coordination too. This should increase a lot the guild usefulness.
- Guild Halls with an associated new upgrade
- GvG and a best Ranked PvP tournament
- Guild Tabard/Cape as a buyable back item had to be ingame from the start

For better management of the guilds would also be useful to know when a player has entered the game for the last time when he is offline and when he is online a schematic (Represent Time/Played time since the recruitment).

Thanks for reading, let me know what you think and also add your suggestions.

Guild Bank Issues

in Bugs: Game, Forum, Website

Posted by: Maestro.6392

Maestro.6392

Hi guys! I noticed these guild bank bugs:
- It’s impossible to stack items, inside or from the inventory
- It’s impossible to swap an item with another one
- The Alt+drag function isn’t working

These bugs are really annoying becouse you have to withdraw and deposit stacked things all times and if someone can’t withdraw, guild officers have to do a lot of work to mantain the bank in order.

Rune of the Afflicted: Death Nova bug

in Bugs: Game, Forum, Website

Posted by: Maestro.6392

Maestro.6392

Can you guys do anything? Everytime i kill something with the Rune explosion i do not rally properly. I have normal skills with downed state and i can not move. As necromancer i can use Dark Path to unlock the situation but sometimes it doesn’t work. This issue occurs also in structured PvP. Thanks!

/WHISPER & Guild > History > Roster ISSUES

in Bugs: Game, Forum, Website

Posted by: Maestro.6392

Maestro.6392

I have your same issues and i wrote a post yesterday about whispers without answers.
https://forum-en.gw2archive.eu/forum/support/bugs/Whisper-lag

Rune of the Afflicted: Death Nova bug

in Bugs: Game, Forum, Website

Posted by: Maestro.6392

Maestro.6392

“You create a Death Nova when you go down. (Cooldown: 30 sec.)”
This thing someone times, when there is a low health object near the character at the explosion bug the player in a permanent stack. The player is downed and rallyed nearly at the same time but the downed buff remains. The character finds himself alive but he can’t move unless he kills another enemy (not 100% working solution)
Could you fix this issue? Is really problematic, expecially in dungeons like Twilight Arbor.

Whisper lag

in Bugs: Game, Forum, Website

Posted by: Maestro.6392

Maestro.6392

Sometimes, lately very often, it happens that when I try to whisper a player the message pop up several minutes after I sent it. This thing happens only with whispers and not with other chat channels and it happens for some months. Does anyone have the same problem? Is it a server issue? I noticed this after I whispered to many player in a few days for guild recruiting.

More Ascended Gear

in Suggestions

Posted by: Maestro.6392

Maestro.6392

Are you going to implement new ascended items with other sets of attributes in the future? Cause i have a Carrior armor but there aren’t Carrion Ascended Items.

Legendary Archdiviner stucked in stun

in Bugs: Game, Forum, Website

Posted by: Maestro.6392

Maestro.6392

I did Cliffside Fractal today and the last boss was stun stacked and drop the Hammer 3 times in a row. Is this a bug? Before today he dropped the hammer only once per row at 75, 50, 25 and 0 health

Urban Fractal Transformation Bug

in Bugs: Game, Forum, Website

Posted by: Maestro.6392

Maestro.6392

Today i did this fractal with a party. Not all the members of the party are become Charrs. Me and another one have not been transformed.

Canach's Bugs: C. Damage and Loot

in Bugs: Game, Forum, Website

Posted by: Maestro.6392

Maestro.6392

I recived an email before the patch that indicate the position of the dungeon so I was gone there and i did the dungeon. Before the patch was possible to kill Canach with condition damage. I did that but i reported this exploit here for safety. After the update i did another Canach Lair. Before and after the update there is no loot or a chest in this dungeon. I hope you put some reward inside.

(edited by Maestro.6392)