Showing Posts For Magi.8061:
Sorry i didnt express myself clear enough, i didnt mean things like the usual tooltipchanges. I ment something worth mentioning, something like a “balance and bugfix patch”.
I do not want to troll or be “derailing” or “inflammatory in nature” and i hope this is something “to share which can stand on its own”, since I just want to ask something:
Does anyone know if some balancing and bugfixing will happen in foreseeable future? I mean soon. To clarify i mean not the Diablo3 release “soon”.
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Plenty of space. A counter, counting bug fixed by Anet we didnt know of vs. bug fixed from this list would be fun.
I’m concerned the devs won’t even bother looking at this thread and use this as an excuse:
3. Do not post more than one bug per thread: lists of bugs are not very helpful to us because we’re frequently sending thread links to specific people who may not be able to address the other bugs you’re reporting. Please make a separate thread for each bug you’re seeing. [edit] This is with the exception of a staff request for bugs to be consolidated.
This is under the sticky on how to report bugs. If I’m mistaken let me know and I’ll delete this reply. But at the moment there is so much other stuff in here besides just a plan bug report.
You may be right, perhaps this is why the devs ignore us. What shall we do now? Make 40+ new threads here?
“This mesmermobility is truely op. I want to 3 hit a mesmer with my well balanced warrior, so i permahaste/jump/jump him, but he ports away and i cant kill him anymore, furthermore im confused and cant find him before he can teleport again 90 seconds later…”
Sady, the devs ignore this even on page1. :-(
Imagine the Devs talking at their meeting:
“Wassup with Fiery Rush guys?”
“Hey Boss, we are too lazy and too incompetent to fix it.”
“Well, lets just say its working as intented.” Problem solved…
Dont worry, the next tooltip refinement patch will add “this skill has a random chance to do nothing at all” to most of our skills. Everything will match its tooltip and so is “bugfixed”.
@Fay: I present you my Definition of “suck more”.
Scepter1 doesnt do " no good damage" it does no damage, even in full berserker a warrior heals passivly while you autoattack him.
Scepter2 usually applies torment to a random moa or cow your clones added to the fight.
Scepter3 is like a big purple laserbeam pointing at your face screaming “i am the real mesmer kill me plz”
Waiting for “Fixed a bug that caused some Mesmers being able to move after using teleportskills”
@Fay: I agree with your analysis, but considering the other weapons suck more, sword is still the best.
I dont think this “bugfix” was intended. They managed to add another bug as they do every patch. This time they put it in the changelog and call it a bugfix.
“Illusionary Leap: Fixed a bug that allowed players to swap places with their clone after it was destroyed.”
They somehow added another bug to the class, but the Devs have learned:
They put it in the changelog and call it “bugfix”.
Dont worry Relshdan, new tooltip fixes are on their way.
Well, atleast they are not lying when they say “wont be fixed for a long time”.
“A new mesmer might find it a bit confusing when enemy projectiles start hitting through their reflects.”
I dont think there will be many new mesmes who play this superbuggy class long enough to become confused….
Its starts when they use the greatsword the first time and see the autoattack damage indicator is broken, then they might shatter and ask themselfes why some illusions have a delay and soon they will surely leave the class when they begin to use sword/focus….
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“it is a endless fight of wave after wave of risen undead.”
→
“speak to her once she’s not in a fight”
?
“Rise from the grave!” byebye Butterflies
Guessing next patch patchnotes:
Illusinary Mariner: Fixed a bug that caused this skills tooltip to lack its number of targets.
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The Prestige: Fixed a bug that caused this skill to lack its range indicator.
The tooltip now says:
Radius: 240 AND
Range: 240
enlighten me plz.
should there be a rangeindicator for Massinvisibility and Signet of Midnight too now? Will this be in the next patch instead of bugfixes?
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but they added more depth to some moaskills tooltips…. yeeeehhhaaaaa
Its not trolling the newbies, its telling them how it is in WvW, there might be balance in spvp but as soon as nourishments and WvWstacks come into play…
Every Warrior capable of pressing more than 2 buttons will leave the fight as soon as he thinks you might be able to slowly outdamage his passive healing.
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Its normal WvWmadness, even in full berserker you wont be able to kill an average warrior solo, unless he afks at least 30 seconds. My Advice: dont try it or play warrior/thief for easy kills.
Does anyone know what causes the Warden to not attack, i did the asura cube fractal twice this week and the warden NEVER!!!!!!! attacked in the last fight.
This seems to be a “Mesmer only” bug, dont expect to get it fixed anytime this year…
Concerning the question which “bugs” are bugs and which ones are attempts of balancing i would say everything not doing what the tooltip tells is a bug. For example:
The wardens tooltip is not: “on cast the warden rolls a d10 on 1-4 it attacks, on 5-7, it stares, on 8-9 it attacks somewhen within a minute, and on 10 it does something elso surprising you” → bug
Temporal curtain tooltip is not: “gain swiftness crossing it, but only when you dont have any swiftness” → bug
Well, lets be accurate:
he didnt say he was aware of “all this issues”, he said he will be looking at one of them. which means: taking a look, then doing… well…. whatever for the next 5 months…
like when its raining, ur house has no roof and someone says, “well i will take a look at the colour of this one brick above the door”
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What i hope before nearly every “patch”: Bugfixes
What i expect: Tooltip changes and more sexy female Armor
What i get: Tooltip changes and even more Bugs
Im wondering if the Devs want to fix these bugs, but are not capable of fixing a single spell like the warden, or if they just dont care….
“….such as Maim the Disillusioned, which has a great name.”
Epic!