Showing Posts For Mclol.1436:
If you just transferred servers than it is completely normal that you’re net getting the buffs. They will only apply after about 2 weeks I think. If not, the best thing to do is indeed to submit a bug report.
I’d suggest looking at www.gw2stuff.com and check in regularly to see if it’s clear somewhere. Otherwise I’d try and get your guild to clear the area and get the Karka Queen to spawn.
Good luck!
Have you done the latest living story? A waypoint got added to Divinity’s reach with the latest patch, it’s in a bar somewhere in the eastern commons.
If not this I would suggest going over the names of all maps again and see where you’re missing one.
Bountiful power is a pretty big nerf. Losing 5-7% constant damage is a large amount. If you don’t invest in water, it’s tough to survive any amount of firepower. BP mitigated some of the damage you lose by being forced to invest in a tree just to reach a necessary level of survivability.
The big one to me that nobody seems to be mentioning is the Glyph of Elemental Power stunbreaker. Not only is it a pretty poor choice of a skill to be a stunbreaker in the first place, it has a 1 1/4 second cast time. What good is that? By the time you break the stun, it’s already done what it needed to. So moving the stunbreaker there is pretty much taking one away from elementalist.
While I do agree that the bountiful power nerf will decrease the efficiency of the D/D ele x-x-x-30-30 builds, I think it’s mostly negligible and doesn’t detract from the ability to stay alive, which is the main purpose of going bunker, outlasting your opponent. If you want to do some serious damage, you’ll have to go and try out some new builds. And with the changes to the air traitline (Fresh Air sounds like an awesome trait) you will be able to do just that.
The glyph of elemental power sounds to me as the best glyph to put a stun breaker on. I’m pretty sure it will break stun first and then start casting the glyph itself. At least that would be the logical thing to do.
Overall I’m pretty excited about all the changes coming our way, it’s good they’re shaking up the whole meta all at once instead of releasing small patches all the time. At least like this people will have to figure out new builds and the meta will be rocky for quite some time.
Very few people are using that site anymore because there are better alternatives using the new apis Arenanet introduced a while ago. They’re (mostly) very accurate and don’t require any player input.
Try www.gw2stuff.com
By upgrading your jewelry to infused status using some of the crafting materials you can find in the fractals. This way they get +5 AR added to their basic stats.
For more information: http://wiki.guildwars2.com/wiki/Infused_equipment
What do you mean with drop rates getting nerfed? As far as I know only certain popular farming spots in Orr have been removed from the game.
Furthermore, farming the instigator events is not really the best way to get some gold in this game because chests DO NOT benefit from MF gear. MF only works on monster drops and yes, monster drops are affected by DR.
If you really want to make some money in southsun, try farming skelks on the east shore.
Hey there,
That’s because you’re not applying auras, instead all you’re doing is attunement swapping (which give attunement specific boons if used with the arcane V trait and always give fury (this is because you have 5 trait points in the arcane line))
Auras are the protective shields you can put up that give you some form of protection or a debuff to the opponent. Skills are listed as auras in the tooltips, more specifically, dagger 4 in water is a frost aura, air dagger 3 is an aura. Fire focus 5 is one as well as earth staff 3.
You can also gain auras trough finishing in either a fire field (with a leap) or a frost field (with a blast). All these types of auras will proc Zephyr’s boon and give you the boons.