Showing Posts For MightyJoeMoon.7463:

Bolt Vol I can't complete.

in Bugs: Game, Forum, Website

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Yeah even if you do the event it seems to be bugged. Not sure why some people on the forums have been able to finish but I’ve yet to talk to a person in game that was able to purchase the item after the event.

The flip side is I have talked with tons that haven’t been able to purchase the item even after doing the event multiple times. It’s great that some folks have been able to do it but this is not user error.

Legendary Prec bugs [Merged]

in Bugs: Game, Forum, Website

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Bolt I: Explorer Loana still bugged. I saw that one person posted that they were able to finish it but that seems to be the exception not the rule. Huge amount of people cannot progress because they can’t purchase the Orrian relic.

[BUGGED] Explorer Loana

in Bugs: Game, Forum, Website

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Same. Not to pile on but a bit frustrating…

:/

An option to disable right click targeting

in Suggestions

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Mighty Joe is right, all sorts of unkind descriptors come to mind but to be polite, its just plain dumb. I’ve accidentally killed at least two eagles and countless rabbits because of this…. and since it’s predetermined that I’m supposed to be the good-guy, this kind of behaviour is very unbecoming….

I understand you are trying to bring levity to the situation. I chuckled a bit.

Have you tried fighting a MM Necro and a T Enji up at Keep when you’re all on point? It’s a freaking joke. You can’t mouse turn because your camera zooms in and out and your entire screen is filled with clickable targets.

Heck even when you are fighting anywhere in the open its a pain against any prof that puts down pets…aka almost every one in the game.

Bottom line is that its a simple thing that should have been fixed long ago that causes a ton of frustration for a large part of the player base. Many newer players think that the targeting is just “buggy” in GW2 and chalk it up to random switching of targets. The reality is that they just tried to turn and they mouse clicked another target unknowingly.

It’s time that this is fixed. New content. Fantastic. New adjustments/options to PvP. Great.

Now add a feature that should have been there from day one Alpha.

An option to disable right click targeting

in Suggestions

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

It’s absolute madness that this is still in the game. This has gone on for far too long. How many people have to ask for a fix before ArenaNet even begins to listen? So many minor things have been addressed yet this major frustration among players is left alone.

So please ArenaNet, at least acknowledge that this is an issue, even if you are not fixing it yet, it would make a lot of people happier if you said it was in the pipeline at least.

Agreed I don’t even understand how this game made it to market without the ability to uncheck right click targeting. Such an amazing game missing a baseline quality of life feature.

I hate that I’m turning into “one of those guys” but new backpack models? Really Anet?

FIX THIS.

An option to disable right click targeting

in Suggestions

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Seriously. I don’t understand why we have people building entire new lore based parts of the game when the most basic of features are absent.

Is this really that hard? FIX RIGHT CLICK TARGETING FOR THE LOVE OF GOD!

You’re destroying your beautiful game by frustrating people to no end.

An option to disable right click targeting

in Suggestions

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

I haven’t posted on this because there have been multiple threads about it and I keep thinking…oh they have to fix it next patch…it should be an easy change.

This is the biggest pain and I don’t understand why it’s not in game yet. A shortcut to disable sound and we can’t change right click targeting?

Seems insane.

please nerf shattered strenght

in Mesmer

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Why is this an issue? other classes can get 100% 20 stacks of might. Who cares…

I seriously can’t understand why anyone would want to self nerf this if they are playing mesmer. It is a bit strong but so what? I main a warrior and I can get 25 stacks on my own with a shout, and elite signet (both of which also give me perma-fury) and a greatsword 20pt trait. I don’t even use a sigil of strength on my weapons either.

Eles can stack 10-15 stacks of might in one round of combos. Thief can have 15 stacks of might for 10 seconds using a signet trait. Boon duration runes and/or food ftw. I play all of these. Including a mesmer. Mesmer needs buffs trust me.

This 10x over. Seriously. You folks need to try some other professions. Very easy to do this.

(edited by MightyJoeMoon.7463)

Smash the Town achievement bugged?

in Wintersday

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Yeah there is a chimney that is sometimes hard to see. Its behind a wall. Not bugged just annoying hehe.

How about a "Thank you!" now and again ?

in Wintersday

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Agreed. Amazing event. Looks amazing. Fun activities. Relatively easy to get the skins and a couple minis.

Fantastic job. Ty all so much for your hard work. Enjoy the holidays with your families Anet.

:)

So How do u feel Patch notes?

in Mesmer

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

I guess it depends on what “damage now matches the tooltip” pans out to be in real numbers.

Bug-illusions no clothes just stand there

in Mesmer

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Reports starting to come in on this bug. Lets keep this one on the top so we can get a hotfix pronto.

https://forum-en.gw2archive.eu/forum/support/bugs/Mesmer-Illusions-naked-no-attack/first#post998594

Mesmer: Illusions naked, no attack [Merged]

in Bugs: Game, Forum, Website

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Yes this just happened to me as well. Work fine on dummies but when you go into tourney they spawn naked and stand there.

Bug-illusions no clothes just stand there

in Mesmer

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Just got out of two tourneys in a row where my illusions spawned with no clothes and just stood there. No movement. No abilities. Both phantasms and clones. This happened every time.

They seem to work fine on target dummies but when you get into a tourney they bug out.

Happening for all the mesmers in both rounds.

All phantasms now utterly broken.

in Mesmer

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Now if only I could figure out the berserker dmg thing… Worst case scenario I will just try and readjust the numbers based on the new functionality but that is harder because I don’t have the old data. For what it is worth it was not the bladetrail change that messed with this because we locally reverted that and this berserker issue still persisted.

Jon thank you for being engaged in our plight. For those of us that have been bordering on fanboism (or at least being accused of it ) the last few patches have really felt like we will be wiping egg off our faces for a while. We all knew that the LOS fix was coming and most of the community embraced it. The dodge/blind/invul “fix” felt as if we were being punished twice and moved us further from parity with other professions because of the nature of how zerkers work.

With the latest patch…well…you obviously have read our feedback.

It is very hard to swallow the perception that iZerker was somehow OP from a damage perspective even at pre-11/14. In comparison to other professions out there we are a slippery class that could deal some damage if set up properly. We could never roll over anyone like a Warrior or a Thief even in our “OP” state so please understand our issues here.

What would you want to see so that we can help you? I am sure there are plenty of mesmer vids out there that show that iZerk hit for 3.5-5k fairly consistently and it hit almost immediately. Something that many other professions do without the drawbacks that we have to deal with. How is that it was decided this was something that is any more of a “powerful attack” than numerous other ones from other professions that have not been touched?

I am not suggesting more nerfs to other professions. We don’t want pillow fighting professions wedged between Warriors and Thieves.

Here’s what I would do. Make the “sweep” that the iZerk does 50% of the the length it does now so it doesn’t end up so far out of range it just sits there. Make the Zerker swings activate almost instantly. Give it 3 swings, with the first one doing 70% of the damage total damage of the attack and always hitting. For example the Zerk would hit for 3.5k, 1k, 500 (not real numbers…just showing what I mean) If you want to give some sort of miss chance to the last 2 swings then I guess we can live with it but I would put forth that even in that state it’s not even close to the amount of damage being dished out consistently by other professions.

This would give us more consistent GS damage and allow us to at least compete again in WvW and dungeons without resorting to shatter specs that frankly are not on par with other “burst” professions despite what some people would have us all believe.

We don’t want LOS reverted. We can deal with blind, dodge, invul…yada…I guess…though thats a whole other conversation. But please help us do some decent damage when we jump through all the hoops and actually get a phantasm into play.

Thanks for working with us.

Abandoning Mesmer Class

in Mesmer

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

Nice video for showing people the basics of skirmishing. It will be a help to folks looking around for some videos on how to play your spec. That being said, running over green arrows isn’t changing my mind. The 1v4 was comedy in a keystone cops kind of way lol. Also your “skilled” thief keeps trying to burst you with huge stacks of confusion and he doesn’t even blind you once. Please show me the way to these guys so I can farm them til they cry. :p Some of the 1v1’s you started – the first thing the person you are facing does is run away? Pro.

This isn’t a critique or aimed at you personally. I really did like the vid and you know how to play the class. Your use of portals is pro, nice job. I also can appreciate your posts on your spec. They are well thought out and I think you are a great member of the community

However, I would like you to consider that edited vids giving basic tips say nothing to the state of where the profession was before and where it is after the patch.

Show me the video where Warriors, Thieves and Ele’s dance around columns, run up and down slopes and jump over short objects while you see lots of “Obstructed” and 0 0 0 0 0 0 flying across your screen while they have no problems stacking 4 digit numbers in red. That’s the reality of a competitive match up.

I managed to scrape together 50+ badges over the weekend when I wasn’t messing around on the event side of things, so its not like I’m not getting kills on him, its just a huge pain in the kitten . In similar play situations when on my warrior or thief it’s not a big deal and the play is so much more predictable that it’s almost laughable. Badges just get racked up on those toons and I am more of an asset to my team when I play them in every aspect of the game.

So unless Anet changes some things to the way the mesmers skills are coded they will still be a sub par profession. Inexperience is going to be magnified when up against a skilled mesmer just like any other profession. It still doesn’t change the fact that mesmers have no place where they do anything very well anymore other than making unintelligent players look even worse than they already are.

Anet has already said they see that there are issues with the patch in reference to mesmers. Lets hope they see that they LOS nerf has nothing to with the parity of mesmers with other professions. The people that want to play at the top levels of competition don’t expect it to be reversed. What we expect is that they tweak the code so its not so biased against mesmers and that they take a hard look at the dodge, blind, immune changes and understand that it kittens core mechanics in the bulk of the traits of the entire profession.

Abandoning Mesmer Class

in Mesmer

Posted by: MightyJoeMoon.7463

MightyJoeMoon.7463

I don’t wanna downplay the nerfs (they really are uncalled for, except LoS) but maybe you could do something else in www other then attacking people in keeps? After all, that’s just one thing you can to there. I think maybe people should acknowledge the fact that not all professions are suited for every possible activity. You wouldn’t complain that a thief should play a support healer or that an engineer should roam and gank people easily .

Mesmer still does very good in open field, and i would go as far and say that it dominates 1v1. And don’t forget portals, some people hate that strategy in WvW, but we mesmers are the only ones who can pull that off, so we are still needed. There are a lot of things you can do in wvw, if that’s your only concern.

The rest of the nerfs and their overall implications are whole other topics

You are simply reinforcing most peoples point. Anet is nerfing things across the board that other professions already did better than Mesmers. I have over 6k kills in WvW and I could care less about them making the iZerker not be able to be cast w/o LOS. Seriously it wouldn’t change a thing for me. I would still pull out my Mesmer to have fun and small group skirmish. There is a reason I spent the time to get full exotics on him. He was the most fun profession to play.

After this last patch the dodge/blind/invulnerable change for zerk attacks (AND OBTW ALL TRAITS THAT HAVE TO HAVE THE PHANTASMS OUT THERE NOW ARE USELESS )combined with the damage nerf across the board with the Phantasms abilities make Mesmer hit like a wet noodle with no utility. Then you have the change to the LOS coding that is so messed up I cant believe it made it to live. I’m just sitting here thinking about the influx of new players to the game this weekend think “really? everyone thinks this buggy game that I can’t target anything in is fun?”.

I’m not saying “ZOMG MY ZERK CANT HIT FOR 5K ON WALL HUGGERS ANYMORE”. I am saying in the open field (1v1 or 1v2) or in large group battles (20+) my geared out warrior and my semi geared thief do more damage, have more utitilty, can cover more ground, have more survivability, have more mobility, have more direct support and are frankly more powerful than my fully geared Mesmer. Period.

Oh and BTW when I press a button…it actually damages the person I am fighting…what a concept.

I could always do more damage on my warrior, and the thief is just so silly I almost feel dirty playing it, but my mes was always competitive. I usually came out on top in 1v1 and roaming was a blast to play it. Not nearly as easy as on my run and gun warrior but hey that’s what I liked about it.

The people that say “oh its not that big of a deal” either always run with the zerg, aren’t geared enough to notice a difference, play some sort of silly spec that already was kittened.

Don’t play in a top Tier for WvW or at a high level of PvP? Don’t worry about it. People will still be confused by decoy and you can stack vit/tough like everyone else that doesn’t know where the dodge button is.

I admire all the folks that are going to stick with it. I’m not going to turn all my gearz into ectos at this point. However it’s not just a bunch of band wagoner, FOTM, 4 hours on the weekend players that are upset here. This last patch has broken the profession. Is it playable? Yep absolutely. Can you still be useful? Sure portals and pulling people off walls and running over green arrows and map completion PvE pros is still possible. Is there anything that you bring to the table that other professions don’t do much better than you at top levels of play? Nope.

The gap was always there to a point but you could make it up by being slippery, gearing appropriately and learning the class. Now with the changes, smart players can counter phantasms almost indefinitely. Heck even not so smart players counter them by accident some times. Combine that with the buggy way they interpret LOS (even more buggy than before if that was even possible), hit detection that is so messed up and an overall damage reduction, lots of top level players are saying “why bother” I will just go play “insert profession here” it does what I want to do better anyways.

I hope Anet figures this out but I have to wonder who exactly is testing Mesmer before this stuff goes live? What environment are they doing it in? What planet do they live on that they think these changes weren’t completely out of wack with game mechanics as it relates to play situations in WvW and PvP?

Oh well back to my supposedly “nerfed” other professions that still make my mesmer look like a lvl 70 in greens.

(edited by MightyJoeMoon.7463)