Showing Posts For Miku.7156:
I don’t even get why this is an issue…thieves have a very short window of invis unless they spec for it and take all their available ability slots as some form or another of invis… This is sort of like someone saying conditions keep killing me, I don’t think someone should be able to lay more than one type of condition at a time on someone else…
Really no disrespect meant by my comment but it really doesn’t sound like there is any thought of balance involved just someone griping about a thief that killed them…
There are plenty of ways to foil thieves, and they’re pretty easy to kill once you lock them down.
Pay more attention, balance restored…
You are probably one of the thiefs who dont know how to permastealth, if you dont know how to do it then dont know why you are even posting and if you do permastealth then you needed some moral lessons from your parents as no one will see funny to been killed by someone you cant see.
Actually thieves being able to perma stealth is a myth. You will see them pop out real quick and then go back into stealth. No thief in game can stay perma stealthed for an infinite amount of time unless they are completely traited and have every single stealth utility and even then they are revealed for a very short time. If you seriously die to a thief that is completely traited and utilited to stealth that is extremely sad.
There are a lot of them around, some months ago there was very few but now are that many and there are going to be more as several people is turning to the op class.
I don’t even get why this is an issue…thieves have a very short window of invis unless they spec for it and take all their available ability slots as some form or another of invis… This is sort of like someone saying conditions keep killing me, I don’t think someone should be able to lay more than one type of condition at a time on someone else…
Really no disrespect meant by my comment but it really doesn’t sound like there is any thought of balance involved just someone griping about a thief that killed them…
There are plenty of ways to foil thieves, and they’re pretty easy to kill once you lock them down.
Pay more attention, balance restored…
You are probably one of the thiefs who dont know how to permastealth, if you dont know how to do it then dont know why you are even posting and if you do permastealth then you needed some moral lessons from your parents as no one will see funny to been killed by someone you cant see.
Do you people realize that there are already 500 threads about this? Please moderator please delete or move this thread.
And probably will be much more until anet address the issue, is about emotions, players feel mad or sad and come here to let us know how tired are about this issue.
Show me your statistics and conclusive proof showing that many people are leaving GW2. You’ll also have to define many. Until that happens, anything else is null.
Until that time comes, the only thing for an objective person to conclude is that you wanted to voice your complaints about GW2 under the guise of explaining why “many” people left GW2.
That is very easy to know.
1. Clan with 400 members with 5-30 active players (I have got invited on several clans and saw this)
2. Clan with 20 members with 2-4 active players (Own clan)
3. Clan dimissing players on daily basis to keep their clan only with active players (I have read this a lot)
Of course there are clans with long story and most of them are friends already and those dont have activity problems but 99% of the other clans does.
Also there are so many players that probably for some people there is still a lot of players (which is true) but if we go thru the current path is just matter of time. I am 100% sure that anet know about the decrease of online people.
(edited by Miku.7156)
The problem with the thief class is that there is no problem with it, the thiefs that 1-3 hits kill you go pretty much for crit damage, precision and power, aka, no life, no defense, they can go down as fast too, just most people like to QQ before testing other builds or improving their gaming leading to frustration = quit game.
I think you dont seem to understand what the problem is at all.
I do, simply, people want to remove the hiding from the thief, which is, the core thing of this class, they have cooldowns, it costs some times a lot of initiative to remain hidden, removing this from the thief would mean destroying the class itself.
Most people think when a thief hides they can’t deal damage, which is wrong, if you keep hitting the thief will most likely die. Use aoes, use control skills.
Note that you are comparing thief with mesmer, which is the first thing you did wrong, you are just comparing the hiding habilities, what about the clones? in WvW, mesmers, are a pain to kill as well… ijs.
Many people say that will break the class and by that they mean that they will not be able to kill 300+ people per day as they got already used too. Just think that from those 300+ people there are 298+ who dislike to be killed by someone who are invisible most of the time and hit you high crits, the remain people are guardians who you can kill but still you get some time to do it. For me and several of my friends the thieve class broke the game long time ago and what is hard to understand is that anet didnt addressed this issue sooner, at the end the player just leave but who get a bad reputation is the game creator as probably in their next titles people will think twice before they buy the game. On my case me and my brother recommended this game to 18 friends and from those friends 15 are gone because of thieves issue, if this happened to me is should be happened to a lot of people.
I am tired of this kind of inmoral threads, you are trying to defend the undefendable, thiefs are op and even if is an anet issue it is affecting us, the players who dont play as thieves. An action need to be made to make the game fair for everyone.
Hi Everybody,
After playing Gw2 for some months almost all my friends leaved the game and maybe arenanet can take this as a feedback on why so many people stopped playing this amazing game, the reason is balance, the balance on pvp. Currently there is a huge problem with one profession that is making the wvwvw to become a thiefvthiefvthief , all of my friends got sick of getting killed by 2 or 3 hits by an stealth thief who keep stealth for a lot of time even if already hitted you and what is worse killing you stealth while someone is resurrecting you. The other day we went to puzzle and 2 thiefs killed 6 of us because they was hitting stealth almost the whole combat and they hit hard.
Please dont take this only as b.hurt as it is not only the reason of why I am posting this today (never post on forums because I like to play and not to write) but also to take this as feedback on why a lot of people is leaving to other games even when I consider this one of the best games I ever played.
Hope arenanet do something about this.
I suppose you had no Guardian in your group or didn’t know what to do… :/ ?
The reason i’m saying this is that I have no issue with thieves in WvW atleast not when roaming around alone – prior reset two thieves from a german server jumped on me, around the sentry point to garrison. It was some nice lootbags
When I have trouble with thieves is when they suddenly strike in the midst of fighting a zerg or 10-20 man fight and find yourself downed and you don’t know what hit you.. but you see the stealth mechanic but not the player because he didn’t render yet…
Yeah, we had and they can survive the first deadly combos but on perma stealth is just matter of time to get a guardian down, of course you got one of those “I am the next thief” player that are just learning the thief class but as soon as they know how to be stealth most of the time you will have no chance. I have faced thiefs that are not good but not bad and you can survive them but what we had problems with are the ones with perma stealth and ubber backstab damage which are more and more on this days, there are a lot of videos where people start learning on how to be perma stealth and how to hit a damaged that get your pants off so is also matter of time of having more and more thiefs with perma stealth and ubber damage, they say they have low hp wich is true but if you cant see them what is left is only to predict where they could be and the game turns in to “lets find the ghost” before he do his next ubber backstab damage again.
I surprise people and cc/gank them on all of my toons… while thief does it best, the rest can do it as well. In the end it’s a l2p issue.
I have tons of fun in wvw on my guard vs these thieves btw… feels like they are hitting me with pillows. I’ll fake run away while healing myself + using retaliation. The VAST majority get into the dog like “must catch the running squirrel” mentality and don’t notice their hp dropping. Then I’ll cc, turn and stomp them and laugh and laugh…
Not everybody is guardian.
Facts: (1) Anet will never balance classes around WvW; and (2) Anet will never fix culling. Therefore, thief will always be OP in WvW. Deal with it. It takes only a few days to level a thief to 80, and you should have caves full of gold by now to gear your toons, so there’s no reason to QQ.
I am a customer and I am in my right to complain, I have started this topic because all my group is broken and they dont want to play again this game because of this issue so yeah I have all the right to come here and tell the devs that there is a big problem that is affecting population. Probably for a big clan with tons of active members this is not an issue because they spam aoe all around but for a small group of people it is a big time problem.
I have seen D/D eles in PvE :O, kinda hard to believe people roll d/d eles to only counter thieves since most of them are helping zergs or love owning several underleveled targets (just like most of thieves out there who usually are the ones posting youtube videos….), d/d ele is awesome to mess with other zergs, 3 or 4 d/d eles can make a zerg spread out easily because people will try to evade them, like I said before everyone is focusing in 1v1 fights or small fights, if we talk about the big picture an ele or mesmer are way better at helping in WvW, most of those who were amazingly posting about their skillful thieves against underleveled targets are the ones complaining about d/d eles now, PLEASE TO EVERYONE don’t put every thief in the same picture, is just like those who call my server JQQ, when only a few complain about 2v1 or w/e new excuse they think of…..
as i said try to put some facts…..D/D are good about zergs? why? you don t even manage to get near….
Don t do like all thief players with empty sentences “i ve seen…i heard…D/D ele oneshot zhaitan itself…”
Its clear what is happening, just reading complaints….they never analyze a build, but get together numbers from glass cannon ele to defence of tank eles…….sometimes even complaining about skills from staff/scepter -.-Its not a D/D ele can cleanse 10 conditions, you may get away with 2 max 3, and not root, daze and many others…..
Not to mention the lack of stability skills.Eng can cover (and usually do) the zerg with mines, necros with poison, there are a whole range of countermeasurers for almost any class.
Wich countermesure do you have against stealth?
AoE in the hope you hit the thief?I complain about thieves just for one reason…
Stealth is a mechanic that doesn t take in account defender skill.
That is bad design most compettiive games avoid.I didn t even said that tieves are OP, stealth btw shouldn t exist in its current form…..
If adjusting it means that thieves becomes useless, its just enough to give them something to balance the loss.And as i said i perfectly know we all fear nerfs because Anet is fast at nerfing but really slow to compensate…
But that doesn t mean that steath mechanic is fine…
Let me quote what you said before “Funny thing is you see no D/D ele in PvE….there could be a reason.” way too ironic you ask for proves, I have seen d/d eles do great in CoF they are really useful to survive, just because most of people have MF gear it doesn’t mean no one uses a common dmg or defensive set ^ ^, but if you are complaining about game mechanics please do enlighten me, how am I supposed to counter warrior and guardian invulnerability?, mesmer massive illusion spam?, necros fear? oh w8… you can’t right? only by confusing, running away or trying to interrupt? just like you would do against any thief trying to stealth? so in end you have to learn to deal with it ^ ^, until most of ppl in here lower their ego and start looking at the big picture of what WvW stands for and not to care about their random 1v1 which no one will ever know about, then we will actually have a real discussion, you want a real game modifier? what about mesmer portal? who can easily teleport 20 members inside a keep that can lead to a complete mess in the map against the other team, that’s ONE SKILL that really have an impact in WvW, I don’t have anything against portals thought, anyways…. most people are just raging about stealth ,they just want to able to say…. OMGZ I BEAT A THIEF, I’m sorry but no one in here have a real argument against stealth, if you are asking to counter thieves main benefit then we should do it with all classes
Are you serious ? been able to kill someone stealth is fair to you ? The real argument is that for whatever reason is (lag, culling, rendering…) we cant see thiefs most of the times in combat which make this “ridiculous”, your argument of have the power to kill someone who cant see nor target you in most of the times is pretty lame also the argument of we (all other classes) need to spam aoe just to have the “luck” to get on you is also very very LAME, you dont only can hit stealth but you can hit high crits wich make “luck” to “win the jackpot” with several players doing aoe to get on one thief. I still cant believe the arguments of the people who defend thiefs current skills, now I understand when psychologists say that there are people who live on their own worlds, as long as you are happy you dont care about everyone else.
(edited by Miku.7156)
As a thief player (main character), for the long term HEALTH of the game Thiefs need to be re-worked.
Doing damage while stealthed is NOT good for any game. Why? Because you fight a ghost. 5 other classes are simply just swinging hoping to hit.
It’s better for us all that stealth be re-worked or re-thought. Give thief a get-away stealth ability or an ability to stealth for x amount of time, but not fight in stealth. Make them a true in and out damage class rather than a ghost.
P.S. pet peeve here but to the OP:
leaved? they fell off a tree? LEFT!
I do apologize for my english when I noticed about the title it was too late :P . I am still learning it
lol losing a 6 on 2… that is why they left
Stealth this… portal that, so much qq and class envy amongst all the classes, i hope the developers pay no attention to all the tears from people who cant handle pvp and have learn to play issues.
Every class as good points and weakness’s… the main difference between players is not “class balance issues” its skill level imbalance. If people are not 80 with junk gear and expecting to win then they are noobs. If you are 80 and still lose 6 vs 2… then you should spvp alot more to improve your individual skill level let alone teams…
If 6 lose to 2, then your teamwork is terrible compared to the two working together.
So tired of all the whine, when compared to other games, the class balance in gw2 is very good… Stealth isnt what it was in beta (i can imagine the rage if it was lol) its been nerfed, can no longer stop caps… if you can’t lock down a thief and kill it before it stealths and runs away then thats your problem.
If your getting one shot by a thief then maybe you should change your gear, or learn to evade… glasscannon thiefs are so easy and one trick ponies, they miss their burst and get locked down = dead thief. One Aoe ability from a greatsword guardian can down a glasscannon thief… so one move from one guy… yet six cant beat two….
I play every class and have 5 80’s… with 40,000 + kills, some classes im fairly good on, other classes I suck at, because im less experienced on them or just dont get them like the classes I prefer. Just because i suck at some classes, doesnt mean the class in general sucks, and others are overpowered… because ive seen good players play on the classes im newb at and there is no difference between them and my prefered classes.
So many easymoders QQing because they struggle to learn and adapt… feel sorry for next generation of gamers.
You seems to try to look smart but let me tell you that you dont, every friend I had and left had lvl 80 and exotic set, so everybody will need to make a char just to stop someone to kill you in 4 seconds, thats just kitten sorry but it is. This have nothing to do with skills or how to play, you shouldnt make a char just to counter a dominant class in game, otherwise lets delete all other classes as they are useless to counter theifs. I have faced all other classes in this game and even if I consider guardian a bit op you can play against them, there is more chance that a guardian can kill you but still you had a good fight . You seems not understanding the problem (or dont want to because you are happy to instantkill), a thief get you invi and with a combo you are down in 2-3 seconds, unles you have a gamer mouse and nerves of steel to invi you inmmediately after you feel a hit of a hidden char then you have no chance to survive, is fun for you I know but not fun for who die on this way. I think this is the last time I am going to reply, hope arenanet read this problem as this is one of the big reasons of players leaving the game.
There is a reason why everybody is changing to thief class
This made me lol, zergs full of thieves!!!! you’re pretty much lost if you are in a T1 server you will notice that the hype class right now is ele with a d/d build
ohh and by the way I never run 2 hit builds I run hit & run build I just dislike whoever comes in here and says “I am just pointing on a reason why people is leaving” I wonder what would happen if they nerf thief dmg haha, I’m pretty sure people will find another excuse to even get our class more nerfed
Problem is that you are not honest, any of the many thief who play it on well+ level know that they are abusing with that class, it is of course very funny to kill someone stealth by a couple of hits, my friends who play that class laugh all day and is with them that I can go to wvwvw otherwise in 15 min I hit alt+f4 . I just dont want to be the next “I quit for other game guy”, I have played Lineage 2 for like 8 years and my intention was to play gw2 for a lot of years.
Of course you are happy of your thief and I congratulate for it but for all wvwvw population how many can counter you ? I bet that very very few and yeah they are AWESOME of course. There is a reason why everybody is changing to thief class and also I am dont want to sabotage that class I am just pointing on a reason why people is leaving this amazing game and yes I do believe this is an amazing game because I really enjoyed this game as never before until I got into wvwvw which is of course where you finish after getting everything you need from pve.
I know it could be scary of not killing enemies all day long by 2-3 hits but yet you will really start playing a game.
I guess that people who deny this and call everyone noob is because they or their close friend play thief. I just saw the video shared by UberLander http://www.youtube.com/watch?v=1SymCAw2pZI And thats indeed what is happening, uber hit on stealth, 1-3 hits and you are down. Guardians could be the only class who could counter them but I still think that a uber thief can kill an uber guardian all day long. Not all thiefs are uber killers because several of them probably just changed to that class to join the “uber family” but on a normal wvwvw day of probably 2-4 hours for a normal player you can be killed by thiefs more than 3 times for sure which is not bad but if you get killed 3 times from someone you cant see then that will really kitten you off. As I already said several of my friends already left because of this issue and the only ones I have currently on this game are 2 thiefs, 1 guardian, 1 mesmer, 1 warrior, the mesmer and the warrior are already building a thief so from my group at the end will be 4 thiefs and 1 warrior. If this is the average behaviour then the wvwvw will become thiefvtheifvthief and the game will be over.
No offense meant but the truth is thief is just the focal target, and there is always a focal target, so if it was not thieves it would be the next item on the QQ train. If you enjoy the game you figure out a way around the parts that bother you, or you do not enjoy it enough to be bothered and just leave. The ‘reason’ you are leaving has nothing to do with what you are saying, because there will always be that ‘thing’ for those that look for it.
That is false, I have played morpgs for more than 8 years and this is the first time I am posting about a op class, I know on several games there are op classes but still you can counter them with practice but how can you counter a thief who hit you 12k or even more on the first hit and 3k or more on the second, if they are more you are down on just 2 hits and what is worse it that you dont know who was then after a few seconds you found someone but suddenly is hide again and when your friend is trying to ress you the thief finalize you “hidden” so at then he killed you hidden and there was nothing else to do, your friend is the next target, so with 2 thief you can get down 3,4,5,6,7 or who know how much more players down, at the end
almost permantent stealth (little cooltime + be able to hit you stealth and keep stealth + be able to finalize you stealth) + ubber hit damage (2 or max 3 hit on light or mid) = very broken gameplay.
Sorry for my english, it is not my native language but I am trying to communicate as better as I can to explain the current situation.
Hi Everybody,
After playing Gw2 for some months almost all my friends left the game and maybe arenanet can take this as a feedback on why so many people stopped playing this amazing game, the reason is balance, the balance on pvp. Currently there is a huge problem with one profession that is making the wvwvw to become a thiefvthiefvthief , all of my friends got sick of getting killed by 2 or 3 hits by an stealth thief who keep stealth for a lot of time even if already hitted you and what is worse killing you stealth while someone is resurrecting you. The other day we went to puzzle and 2 thiefs killed 6 of us because they was hitting stealth almost the whole combat and they hit hard.
Please dont take this only as b.hurt as it is not only the reason of why I am posting this today (never post on forums because I like to play and not to write) but also to take this as feedback on why a lot of people is leaving to other games even when I consider this one of the best games I ever played.
Hope arenanet do something about this.
(edited by Miku.7156)