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The Bifrost 1 can not craft

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Posted by: Miya.2480

Miya.2480

Same… Do you think the character we opened the recipe chest on needs to have artificer for the recipes to pop up? This really sucks.

"Guard"

in Ranger

Posted by: Miya.2480

Miya.2480

Hmm, that’s weird. It should be staying in one place. If you move too far from your pet, it goes back to you though.

Pets you wish were tameable

in Ranger

Posted by: Miya.2480

Miya.2480

Rock crabs?? I think for a period of time they are invulnerable.

Excited about new pets and skills

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Posted by: Miya.2480

Miya.2480

Yep! I agree with Aleksander. More traps… especially an elite trap.
Maybe for little pets like racoons and rabbits, it doesn’t have to fight but have more of a passive effect?

1. Main hand dagger or a focus. Some of the other classes have focuses for healing or defensive purposes. I think warhorn is close in terms of boons.

3. If necromancers can have 5 pets at a time. I don’t see why we can’t? I know that necromancer minions die permanently, but maybe to make it balanced, if we make a trait to increase the number of pets we have, we sacrifice our own power and survival for power and survival/and more control over our pets.

Ooo! I wish rangers can send their pets out to scout for enemies in WvW maps. Then whenever it spots something, it’ll mark the map temporarily. The downside of this is that it can die alone and take more time to return to you? This might be a bad idea :l

Pets should stay stowed when stowed.

in Ranger

Posted by: Miya.2480

Miya.2480

I mostly play WvW as condi/trapper stealth ranger, and although my pets are a big help, I wish they can stay stowed when out of combat and when I get in combat. When I stealth to run away, it follows me and dies. First, does anyone have any advice for this? Second, I think rangers should have the option to turn off their pets instead of letting it just go into a mob and commit suicide. If it’s stowed while in combat, can’t I just command it to come out and fight when I WANT it to?

Other changes I want to see:
- Please save the names for all my pets.
- I think the pet dynamic has a lot more potential. Give players more control over their pets. I’m pretty sure if I command it to do its special, I can command it to do other things as well. Kind of like controlling two people at one. Also, I think it’ll be more helpful if the pet has it’s own condition/boon bar.
- Ok, and this is totally unnecessary and optional, but I think it’ll be cool if we tame a pet and train it?!
- When I do an emote, can my pets also do an emote?! I would like to see my Hound dance with me :|