Showing Posts For Moo.5120:

Evacuation story quest oddness

in Bugs: Game, Forum, Website

Posted by: Moo.5120

Moo.5120

Hi there, I have a human guardian and am doing the “Evacuation” story quest (level 47), and there is something odd.
I spoke to the quaggan, the eggs started to hatch, I broke a hole in the ice as instructed and then got out of the hole. Now I can’t get back underwater as the ice has sealed over. Quaggans pop through the ice and escape, but I’m just wandering about like a lost kitten doing nothing.
Ah – wait – did manage to find the way back down eventually – the ‘hole’ back down really doesn’t look like a hole.
Might want to make the hole look more like a hole from the top, or add a comment somewhere telling people to stay in the water.

(Human Street Rat) Personal Story: Breaking Blade (Death, death, more death)

in Personal Story

Posted by: Moo.5120

Moo.5120

I’m playing a human thief and am similarly really struggling with getting anywhere close to killing Doc. I quite understand that it may be my playstyle, my skill or whatever, but I’m finding this ridiculously hard and just can’t be bothered any more. I want the game to be enjoyable, and in general it is, but this quest is just stupidly frustrating and there really should be some other workaround than trying to get strangers in to help out.

Swap Utility Skills based on Weapon equiped

in Suggestions

Posted by: Moo.5120

Moo.5120

It would be really handy if Utility skill slots were linked to weapons.

For example, on my ranger, with a bow equipped, I’ll be fighting at range, so the utility skills that drop a trap under my feet are not useful, however when I weapon swap to sword in combat, I’d like to drop a trap at my feet.

Cooldown on the ability would be per ‘slot’ rather than ability perhaps, so if I use slot 9, then swap weapon, slot 9 would still be on cooldown.

Auto Attack activates when using "Retreat" with Scepter equiped (guardian)

in Bugs: Game, Forum, Website

Posted by: Moo.5120

Moo.5120

Hi there,
Something I’ve noticed which is a bit annoying is that as a Guardian when activating the “Retreat” ability (to give myself the swiftness buff) when I have Scepter equipped the Scepter seems to decide to auto attack an enemy in range.

I often use the ability for just running about the place, so having it putting me into combat is a little frustrating!

Hope something can be done eventually, but I understand it’ll not be a high priority issue :-)

Moo.