I wouldn’t say this is solo unfriendly. Okay, you have to work out the mechanics of the fights. Do you really want the whole concept on how to do them there already? part of gaming is to work out these things yourself or at least have a go. Not be told what to do at every turn or there is no sense of achievement. You want it all handed to you on a plate? Now come on. It is really not that hard to stay alive when soloing. Running around on ranger kiting away, yeah it took some time but hey, I got it done without dying. “Justiciar’s shield is down great, now to figure out how I did that”, run around a bit longer in a circle with longer radius, “oh i see, i have to keep her in the beam for about 3 seconds”. Now when it came to jade then use counter magic and keep in the beam again, you can heal or whatever it’s fine, just stand it in the beam for a few seconds, that’s it. “You counter the bloodstone magic which they are also powered by, mmm, opposite to power something is to disable something”. Job done. Takes a little while but still. I was popping off some of the white mantle while running around and even got an achievement for one celebrating too early or something like that. Had no idea about achievements for anything like that at that point, so that was a bonus. The first two jades are there for you to realise about getting the beam to pass through them to disable the shields. How can you say there is no way to know? if solo then just kite the instance. It may take a while but at least survivability is way higher and you can heal while using the new mastery counter magic (only one track may i add and not hard to gain) which begs a question, will more be added to that? probably and we at least know which dragon will be next most likely, the question though is this, why the reference about characters changing their outlooks/opinions on things?
With the Justiciars fight you do not even have to fight the other spawns. Just concentrate on the Justiciar. The other spawns will go for the members of your party, i.e. Rytlock etc. Nothing hard about it. I hardly even dodged, sometimes but not very often.
There is a reason for the new mastery counter magic. A new skill, so you do not DIE from not using it. It is the deadliest thing in the instance, the bloodstones, that is what kills you faster than anything else if you do not use the skill.
The two jades/golems/elementals (wasn’t paying attention tbh) are the biggest hint. The ones BEFORE the Justiciar. That is the training section if you like.
Forget the endless spawns totally, they are there to distract you. Pop them off if they get in the way while you stay targetted on what you need to, Justiciar and the big Jade. Follow that and kite and heal and use the new skill when it pops up (- key) and you shouldn’t die once.
The whole point being that even the brainbox Taimi doesn’t really know for sure.
On the last fight all i used was the stones. Does pretty good damage as it is really. just don’t get long before you Jade to move again is all. But for those few seconds, damage wise it is a lot each time.