Showing Posts For MorienWynter.4971:
Way too easy & no reward at the end? Thanks for listening to the whiners, Arenanet.
I applaud you for being a good sport.
Now, there’s plenty of challenging non-timed puzzles around the world for you to practice on for a year. You can be ready to rock next time around.
I’d completed it before step 3. Shrug, guess it’s not as hard as people think.
<- grew up playing platformers.
2 words.. Nintendo Hard.
When you’re trying the clock tower and you have 3-4 Norn/Charr characters running with you as a Human, you can’t even see where you are and it becomes a guessing game.
I’m an Asura and yes it definitely was hard seeing through the norns with shoulderpads, but here’s a trick.. Jump right after the explosion, don’t wait for the cog to land.. Gives you a head start over majority of players.
I loved the clock tower to death, no matter what people say here.
Also, turn off GW2 sound and have your own music playing in the background.. The endless NPC one liners WILL drive you crazy.
I’m kind of ashamed to say, part of the fun of completing the challenge was seeing so many people fall on the way to the top.. But then again, I made some new friends as well whom I cheered on to conquer the tower.
Now, I’d like to focus on a word there.. Challenge.
This is no hand over the loot instance. It’s a HARD challenge.
If it’s too much, there’s plenty of far easier jumping puzzles in the game.
Personally I’m over the moon happy about ANET keeping some of the content really challenging.
Thank you, thank you, thank you!
LOVE the clock tower! Best fun I’ve had in the game yet. They should just let us keep it!
..or make a non-halloween version of it, anyway.
Necromancer needs Scythe.. Yes, yes we do.
I’d LOVE to see the old title screen come back… So +1.
