Showing Posts For Mr Seevs.5129:
Pretty much everyone wants capes in GW2. GW1 had capes that tie into your guild, which is what I think they should do here. Hopefully, when they decide to talk more about their new guild systems they’ll introduce a new guild ‘cape’ back piece that comes with your guilds emblem printed on it. Since they’ve already told us we were getting capes at some point, the expansion would serve as a great way to introduce capes into the game.
AngryJoe Interview - HoT Questions for Devs?
in Guild Wars 2: Heart of Thorns
Posted by: Mr Seevs.5129
Q: In terms of group content, will they be adding new fractals/dungeons/something new?
Yes please, If only A-net would open those beautiful doors. WHY IS THERE NO DESERT IN THIS GAME? It’s my favorite landscape in every MMO, and GW2 failed to deliver that. Hopefully they will soon.
Ok, so I’ve been looking through a few concept arts for the game and the areas in the game, and the areas in the game are underwhelming compared to some concept arts. Just looking at a few ideas that they haven’t added makes ask the question,“How come this is the concept art for an area yet, there is nothing like that here?”. It bothers me to no end, also I’m not saying that I dislike the current zones, I just think they should implement the concept art into the game more often than not. Here’s an example of what I’m talking about.
The picture below is concept art for Kessex Hills, and frankly I’ve never seen anything like that in the zone. Where are the giant statues? Where is the mountain pass between two stone maidens? My only wish would be for A-net to add more grand scale landmarks and more exciting areas to visit, instead of grassy hills/plains/forest. Add things people will come back to and say, “Wow…” Kinda like the Durmond Priory, I believe they did a good job with that particular area. If there’s an area you’d like to see in game, whether it be concept art or not, post it here.
Anyone have a clue? I know it will pull the Living Story together, but I also hope it’s something we didn’t see coming. Something that really makes up for a lack of direction in the Living World altogether. Thoughts?
(edited by Mr Seevs.5129)
Welp, I believed you solved it. Sounds plausible enough to me.
Watch this video all the way through, this theory has gotten me so excited.
So, just ran another Fractal with my friends that led us into an absolute game-breaking bug. At the final boss we all started getting tele’d to an unbreakable cage, as we all eventually were put there at once. Why is this a thing? Putting every player in a cage in a span of 30 seconds is complete bullkitten. Not being able to break open the cage is another thing too. Mesmer portals or blinks were useless. Every time we reset, by going to character select and coming back in, we were put in cages immediately again. We tried multiple times, but we kept getting instantly put into a cage with no way out, so we all quit due to the fact the Fractal was now impossible to complete. At this point I’m done with Fractals, this has been one of the most inconvenient bugs in GW2 for me.
I recently discovered that the direction that GW2 is going, there will be no new expansions, and only Bi-weekly updates… I am personally disappointed in this decision. I’d rather have a ton of content released at once than having small tid-bits given to us throughout the months to come. Also I am aware that what they are doing now is financially better for their company, but this news just makes me sad.
For more info: http://www.youtube.com/watch?v=wwjqkE8Ncyg
(edited by Mr Seevs.5129)