Showing Posts For Nelber.1238:

Fireball

in Elementalist

Posted by: Nelber.1238

Nelber.1238

It feels like I’m throwing those little fireworks that you can throw at people or the ground. “Poppers” I believe they are called. In fact that’s exactly how I feel this ability is. I think it should be renamed that. All the hype but no firepower.

Which 42k armor set compliments elementalists?

in Elementalist

Posted by: Nelber.1238

Nelber.1238

<3 I also go that spec seeing as how fireball hits for diddlie poop EVEN when it crits lol Condition damage ftw

Too many burning effects

in Elementalist

Posted by: Nelber.1238

Nelber.1238

Hey, guess what. It’s also the easiest thing to instantly remove since stacking any other form of debuff requires a 5 second loop-hole period by changing Attunment and then casting another lengthy spell, which deals no significant intial damage and is then usually again instantly removed because the 10 seconds of an enemy’s free condition removal signet is just off of it’s rotation lol

Thief Exploit/Bugg

in Thief

Posted by: Nelber.1238

Nelber.1238

Upon initial cast/ability use while Stealth the Thief class remains hidden for an over extended period of time rather then become visable, allowing them to continually attack without being targeted.

Gold selling nightmare

in Guild Wars 2 Discussion

Posted by: Nelber.1238

Nelber.1238

Oh and don’t you love when you’ve typed only 2 things in chat, and then you get the message “Your message has been suppressed due to excessive messaging…” when you’ve only said 1-2 things, and then you see someone spamming about buying/selling Gold repeatedly?

Gold selling nightmare

in Guild Wars 2 Discussion

Posted by: Nelber.1238

Nelber.1238

Doesn’t ANet sell gold? lol Why would anyone want to try and sell something already being sold?

Need some help, getting stuck in-combat

in Players Helping Players

Posted by: Nelber.1238

Nelber.1238

I keep getting stuck in combat for VERY long periods of time, despite what I killed being long dead or have run away/reset. Does anyone else have the same problem? In PvP it’s terrible, I’ll be chasing someone who leaves combat in about 10 seconds, runs faster then me, fully regens hp, and then just turns around and instantly kills me…. Is this a horrible game bug? I sometimes stay in combat for over an entire minute, but usually it will reset at the 40 second mark. Would love to know what I’m doing wrong. And I understand things like DoTs keep you in combat so you can’t regenerate, but this is happening without any debuff being active on me and/or I cure the condition and am still sitting there for a very long period of time.

Jewels are as good/better/cheaper then runes for your armor

in Guild Wars 2 Discussion

Posted by: Nelber.1238

Nelber.1238

Oh thank you Aseyhe for the clarity

Jewels are as good/better/cheaper then runes for your armor

in Guild Wars 2 Discussion

Posted by: Nelber.1238

Nelber.1238

I think an Orb is a different Item enhancement. It’s not a gem, rune, glyph which requires a certain item to socket it with, but possibly more like a Mark? Which can be placed onto any item, is that what you mean?

Asura Vision with Walls/Elevated Terrain

in Asura

Posted by: Nelber.1238

Nelber.1238

Stonemist walls are the worst, especially if your targeted by a ranger (who can hit you but you can’t hit them) This is coming from an Asuran Elementalist’s Point of View btw

Down State Camera

in Asura

Posted by: Nelber.1238

Nelber.1238

You can’t view anything behind you, or 40 degrees to your left or right. Pretty much which ever way the camera angle is at when your downed, is all you get. So if your near a wall or some physical obejct the angle may be a little slip of space looking up into the sky sometimes, and you MAY or may not get a glimps of the top crop of hair of the enemy about to smash your face in.

Asura Vision with Walls/Elevated Terrain

in Asura

Posted by: Nelber.1238

Nelber.1238

I don’t know if many people have noticed this yet, but there’s an issue with the camera angle while being on an elevated surface and looking down while being an Asura. It’s not so bad, I can ususally waddle the camera angle to some weird aberrant view while trying to look down at my foes, but in order to do that, I have to literally stand over the edge of a cliff and-or wall to even have any hope of targeting an enemy… (or just see far enough down to look at the ground to cast something) sometimes/usually resulting in me falling to my death or placing me directly into enemy line of fire, which odd enough when I step backwards the two whole feet it takes for my body to become invisable behind the wall (Albiet safe) the enemy is still able to pelt arrows at me through the flooring of the terrain, and in most cases I have to be literally on the OPPOSITE edge I was just standing on (and usually fall off of again) in order to survive. Praying to the mighty Asura God of Arcana that an enemy AoE didn’t bleed or poison me and vastly calculating the difference in my remain health to the duration and tick damage to the DoT/s on me and if I can heal through it.

If you have an Asura I recommend playing with this idea, go to the edge of any terrain with a lower elevation below it that is within casting/attacking range, look down (if you even can) with an AoE cast-shadow ready, and notice the rather large blind spot we shortties have and how much further up you need to get to do anything >.> it’s not fun. Oh and try to notice the hail of arrows that arc through the floors or jump up and over the edge of walls to hit you. Hopefully if more people notice this it can get fixed?

What's a good build for Thief PvP?

in Thief

Posted by: Nelber.1238

Nelber.1238

A bit new to the class, it seems faceroll easy. Anyone have some good builds so I can heartseeker spam all day then quickly disappear when the server lag finally reveals me to the enemy?