Showing Posts For Nemecyst.5437:

Error When Trying To Pre-Purchase HoT In-Game

in Bugs: Game, Forum, Website

Posted by: Nemecyst.5437

Nemecyst.5437

After confirming the purchase order, I always get the following error (see picture). I’ve tried three times across 2 days with the same results.

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Cannot WP to Frostgorge Sound

in Bugs: Game, Forum, Website

Posted by: Nemecyst.5437

Nemecyst.5437

Looks like it is fixed now, I was able to log back in!

WPing to Grove or Tequatl Causes Client Crash

in Bugs: Game, Forum, Website

Posted by: Nemecyst.5437

Nemecyst.5437

Here’s a screenshot.

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Cannot WP to Frostgorge Sound

in Bugs: Game, Forum, Website

Posted by: Nemecyst.5437

Nemecyst.5437

10.28.74.160 is the IP of the Frostgorge Map that doesn’t load.

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WPing to Grove or Tequatl Causes Client Crash

in Bugs: Game, Forum, Website

Posted by: Nemecyst.5437

Nemecyst.5437

10.28.74.160 is the IP of the Frostgorge Map that doesn’t load.

[Merged topics] Achievement bug: no chests, dailies stuck

in Bugs: Game, Forum, Website

Posted by: Nemecyst.5437

Nemecyst.5437

The fix that was announced in the patch notes didn’t work. I logged on after reset and the daily achievements unlocked themselves before I could do them. No daily rewards again.

TA New Path Caithe Objective is bugged

in Bugs: Game, Forum, Website

Posted by: Nemecyst.5437

Nemecyst.5437

So I followed her up to the door and then she mentions that the door won’t open. So I jump down thinking maybe I need an EMP grenade or something which I take and as I’m going back up, the door opens and closes with nobody inside. We were able to complete all the other objectives in time and this prevented us from getting our achievement. I wasted 4 hours because of this.

Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: Nemecyst.5437

Nemecyst.5437

I’ve heard about people getting kicked at the final boss of dungeons due to the party leader and his friends wanting to sell party slots.

This dungeon path is worst than that because the tree boss doesn’t just prevent 1 or 2 people from getting rewards for 1 or more hours of play time but ruins the path for the whole group.

Saying that dungeons will get revamped in a future patch isn’t good enough, fixing rewards and such isn’t as critical or game-breaking as fixing a boss that requires a party composed of specific professions and builds to beat.

What should happen is that the boss gets a temporary fix in the meantime until the actual dungeon revamp happens.

I was told that the boss wasn’t always this impossible to beat. Why can’t it simply be reverted to how it was before? A patch once broke a player’s ability to do jumping puzzles correctly and a hot-fix was released within hours and reverted it to how it was before. Why can’t the same be done here?