Showing Posts For Nerror.1504:
Not very well thought through by Anet that
But thanks for answer.
Let’s say I make the Endless Quiver and drop in a Precise Infusion. What happens to that Precise Infusion when I upgrade to the Infused Endless Quiver?
Do I just lose it (and all the expensive mats) and I have to get a new infusion to put in the slot?
Does the +5 precision from the Precise Infusion get added to the item (unlikely I know).
Does it transfer over so I get the new Infused Endless Quiver with the Precise Infusion still slotted?
Or is it simply a lot cheaper to make the Infused version of the quiver before spending mats on expensive infusions? That or spend the 225 fractal relics for a versatile infusion first.
Also, WTB ascended back slots with power, precision, toughness instead
(edited by Nerror.1504)
Yeah same issue, can’t delete my characters.
This needs to be addressed(Mystic forge and Legendary Pre-cursors)
in Crafting
Posted by: Nerror.1504
I absolutely detest the randomness of it. There’s nothing “Legendary” about pure luck, which is what the current system is based on. Getting 300 gold for the average gamer (work, family, 2-3 hours a day of playtime at most) as the game is now is an almost insurmountable task, if they want to actually have any fun in the game and not only grind for money. All Anet is doing is play right into the gold sellers hands with this, since they are probably cheaper than the gem store.
Get rid of the luck based legendary precursor system please.
Luck based systems can be fun in games if the chance of failure is at MOST 75% and not the current 99.9% chance of failure.