Showing Posts For Nerthus.3592:
Aegis shouldn’t be toggleble or removed, but it’s definetely should be reworked like Auras which looks great now.
Aegis should look the same – slightly visible aura.
(edited by Nerthus.3592)
Updated image for my Druid
Arr…how I envy you! I still need to farm like ~1600 gold >.< but anyway, congrats with Nevermore, your character looks great with it
Here’s my Druid – Harbard Fjolnir and his faithful raven Muninn
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Bit hard in this game to make Druid to actually look like a Druid…now all I need is Nevermore, but it’ll be a loong, looong ‘gold farming journey’ :\He looks cool!
Kinda reminds me of this guy for some reason:
lol, yeah, I see similarities…thanks
Thanks It’s Norn Cultural T3, Bladed Jerkin and Magnus Eyepatch.
Here’s my Druid – Harbard Fjolnir and his faithful raven Muninn
Bit hard in this game to make Druid to actually look like a Druid…now all I need is Nevermore, but it’ll be a loong, looong ‘gold farming journey’ :\
(edited by Nerthus.3592)
So again: AF must disappear. CAF must became an state the Druid can choose to be in. There is no point to have so much trash to be able to heal.
If the devs need the need to have the AF there just make it work like the rev energy, it recharges itself so the players have another crap to deal with.
Exactly, I propose the same, but I’m afraid dev’s won’t like this idea much, they want their classes to be unique, with unique mechanic.
Agreed, it’s a good proposal. Druid is a healer class, he should heal and he can do it only in CAF, outside of CAF he’s useless(speaking about full support Druid, not dps oriented).
Another proposal is not a stance but possibility to use CAF at any moment if we have some AF available and CAF abilities should consume AF(resource auto generate itself outside of CAF, healing or dealing dmg increase resource generation speed).
its still really easy to build up af. having af regen when ppl are at full hp is ridiculous. if you disagree, then its too bad this isnt going to change back cuz you are complaining.
Sure, spamming #1 on staff isn’t hard…easy to build up…but fast? Nope.
Well, only if you’re DPS oriented Druid. Try to build AF fast in Full Cleric gear, especially in small fights and try Druid not just in PvE, but in PvP as well and I’m not talking about Zerg fights…but if you’ll find it easy too, well then, you’ve got a problem and it’s really a good time to think a bit and remove your Rose Colored Glasses.
Druid: Astral Force is no longer gained when healing a target that is already at full health
Please this is so ridiculous and unneeded.
sounds logic no? how can u heal a target who cannot be healed because there is nothing to heal so nothing to gain?
….
Yeah, sounds logic, but now look what we have:
- Druid is a healler class, if he’s using full healler gear he should be able to use his Class at max. efficiency. He should be able to enter CA more often than dps oriented builds in order to play his role.
but…
- Druid in full cleric gear now generates AF much more slower than Zerker Druid.
So…where is logic now?
Druid’s mechanic is poorly designed, it’s broken now and should be reworked.
Agreed, new effect looks really horrible >_<
Hope Anet will bring back the old one…
Druid: Astral Force is no longer gained when healing a target that is already at full health
Please this is so ridiculous and unneeded.
Nerf? Dude, this is more like a bug fix. Lol. Stop complaining.
Okay…duuuude…that’s how bug fix should look like: “Regeneration boon doesn’t generate AF anymore.” because Regeneration was the only Bug which resulted in faster AF generation.
So no, it’s not a Bug fix, it’s a real Nerf and now AF is even harder to generate than before 17/11 patch, especially in PvP, not to mention, that even before 17/11 patch AF generation wasn’t that great…
(edited by Nerthus.3592)
IMO it’s a reasonable change, the biggest issue i have with druid is that AF drains too quickly in celestial form. i feel like AF should drain very slowly in celestial form and mainly be consumed by using celestial abilities.
that said, it a bit stupid now that i have to jump off walls to charge up AF before heading out for a roam…
If only it was a real drain, but it’s just a 15 sec timer…
I’m with other few guys here suggest almost the same thing as you do:
Astral Force:
- AF refills itself like a Mana\Magicka
- healing allies\self will speed up AF generation
Celectial Avatar:
- CA is unlimited by time
- CA abilities costs Astral Force
- You can enter CA at any moment
- AF will stop regenerate itself when in CA or AF generation speed will be reduced by 70-85% while in CA
but I really doubt, that Irenio will listen to this…
Yeah, Blizzard often listen and communicate with their customers…but Anet? Naaah…they know their job, they know how to balance, why listen to peasants?
I’d like to see something like this:
Astral Force:
- AF refills itself like a Mana\Magicka
- healing allies\self will speed up AF generation
Celectial Avatar:
- CA is unlimited by time
- CA abilities costs Astral Force
- You can enter CA at any moment
- AF will stop regenerate itself when in CA or AF generation speed will be reduced by 70-85% while in CA
what will probably never happen, but what I would like to see:
Celectial Avatar: Offensive mode(Shadow or maybe something nature themed?)
- completely new skills, new resource which is generated by inflicting dmg.
or
- you’re able to use Offensive mode. When in Offensive Mode abilities instead of healing allies will damage foes.
(edited by Nerthus.3592)
He simply don’t care much about Rangers and thus communication with us…each class gets much more attention and bold changes, but not Rangers…look at Dragonhunters, they are much more superior than Ranger and much more interesting to play…kitten , even their skills(vfx) looks more impressive.
Nothing will change beacause Anet is satisfied with how Irenio treat Rangers.
So….in less than a month Irenio completely destroyed Smokescale, nerfed staff AA and now he nerfed AF generation. I shudder to think of what will happen in a couple of months.
Looks like he can’t sleep well if his class is good at something, man is too afraid of overpowering his class, so he simply nerfing class to the ground…
…but oh well, I’m still hope that Druid will get much more love than Ranger before, but I’m starting to doubt…people do not change.
yes they told us earlier, that it will be fixed in the next patch…really annoying bug.
True, but thing is, that sometimes they turn off on their own even without collision with walls, rocks, chairs etc, like it was in EB towers: I stand in the middle of the room, floor is flat and walls are too far.
In PvP I don’t have time to switch legends to fix bugs(it didn’t help anyway) and waypoint have nothing to do with it too.
For example:
Eternal Battlegrounds, killing Champion in a tower, hammers work well…we went to another tower, killing Champion but hammers auto deactivates itself before they even manage to deal some dmg..have no idea why this is happening because towers are identical and it happens to me too often, not just in towers…really annoying.
Not bad
Could you at least show your gear\build?
yeah, happens to me all the time during wvw…it’s most important skill for wvw zerg fights and still not fixed(bug from Beta events)…hope it’ll get fixed in the next patch.
Or.. you could just turn off nametags in the options (and turn on enemy colours if you have troble seeing who is who.) Instead of requesting stuff when there are more pressing matters to fix.
Yeeaah, riiight…and you’ll see names of every animal around you all the time as well, no, thanks…We didn’t even have an option to turn of all enemy lables and keep visible only ally player lables.
Anyway…solution could be a small ground effect (mini red circles, like when you select a targer, but a bit smaller and transparent maybe).
(edited by Nerthus.3592)
Ground effect was the first thing that caught my attention when I first saw a revenant, too big, too bright…circle in the middle is simply pointless and HUGE. Remove it or at least make it less visible.
Berserkers consisted in the cult of Odin, they were dying\killing on a battlefield for the glory of Odin and it’s known that elite bodyguards of King Harald Fairhair were Berserkers. So yeah, they are not a myth.
All vikings worshipped Odin, since it was their main deity. What I meant is that the image of a salivating mushroom chugging berserker without any armor is a myth. Berserker is basically a “champion”.
Yes, but thing is they also worship many other Gods as well, but according to Jacqueline Simpson Berserkers is different thing and there were some findings that indicate that they could take place in the Cult of Odin. I’m sorry that I can’t explain more, my english is not good enough :\
…and yes, mushrooms is a myth, but not entirely, they could’ve used them to go into a trance, though there’s many other ways to do it.
It’s pretty interesting which weapon will Berserker get…I doubt that torch will be a new weapon, pretty weird choice, should be something else.
(edited by Nerthus.3592)
Berserkers consisted in the cult of Odin, they were dying\killing on a battlefield for the glory of Odin and it’s known that elite bodyguards of King Harald Fairhair were Berserkers. So yeah, they are not a myth.
Picture suits arcana but not color theme, looks a lot like fire, often confuses me…
First of all, I’m new to Ranger :\
Most of the time I spend in Zerg fights as Guardian which have universal build. Good chances at 1×1 and nice survivability in large scale fights…so my Ranger need universal build as well…
I prefer lb, love the skills, distance and how it works in Zerg fights…but I also like the idea of trapper build with stealth from Trapper Runes, much more fun…
So, what I’m looking for is a viable, proven by time build with LB and Trapper Runes for both Zerg fights and 1×1+ with minimal gear\traits swaping if possible. As far as I know Trapper Runes works wonders with Condi build but have no use for LB and it’s not that great in a large scale fights ;(
But other games have headwear that doesn’t make you into a chemotherapy patient. It’s possible, they’re just too lazy.
Other mmo games with character customization?Example? It’s not that easy to do when your game have tons of hairstyles…part of hair mesh can’t just magically disappear to avoid serious clipping…each hairstyle should be edited to look good with specific hat\helmet.
World of Warcraft, Saints Row, the Bethesda Fallout games. All you have to do is have an inner and outer mesh for long hairstyles and turn off the outer one. This problem was solved a long time ago and I can’t believe Anet hasn’t caught up.
Skyrim\Fallout using one mesh for all types of long hairstyles which looks almost the same…here we have tons of really different and difficult hairstyles…it will work, yes, but it won’t work just as good as in Beth games, will be too obvious that hairstyles are different :\
But other games have headwear that doesn’t make you into a chemotherapy patient. It’s possible, they’re just too lazy.
Other mmo games with character customization?Example? It’s not that easy to do when your game have tons of hairstyles…part of hair mesh can’t just magically disappear to avoid serious clipping…each hairstyle should be edited to look good with specific hat\helmet.
As BunjiKugashira already said, it’s easy to separate armor pieces, all weighting is already done anyway, but since outfits doesn’t have any class\race restrictions → more buyers, maybe that’s the point or serious clipping, who knows…anyway I like the idea to look good at low lvls…so why not just make it like this:
1) After buying Armor from Gem Store we get not just outfit but also separated version for mixing.
2) IMHO Heavy Armor Outfits should have Class restriction…Ele in heavy armor could be a bit weird and confusing.
There is a heat effect around hands, shoulders etc…orange glow is a bit animated as well.
Darn it! This outfit was datamined a whole month ago, why it’s still not in the store…oww Anet, you’re so cruel >_<
Despite that I’m a TES series fan I don’t like ESO at all...
locations are beautiful, yes, some quests are good, but sadly I get bored pretty fast :\
Combat feels wrong...don’t know maybe it’s just crappy fx and really, really clunky animation.
Cyrodiil is the only PvP map, it’s huge, so if you die it can be a real pain in the kitten to get back, especially if you’re low lvl. All Forts are identical and placed on flat surface, so for ex. there is no forts in the mountain etc...boooriing.
As for visuals...armor looks bad, really bad, helmets are simply ridiculous, especially with horns...
I didn’t try PvE much, but I heard it’s not that bad, but not that good anyway.
(edited by Nerthus.3592)
Finally, no lags at all for 2 days…perhaps Telia.net fixed their problems, well, I hope…
(edited by Nerthus.3592)
It’s not an overheating…..when your GPU or CPU is overheated you’ll probably get:
1) GPU: some Graphical artifacts
2) CPU: your PC will simply shut down\blue screen of death\freeze
But in your case(skill’s delay, mobs are teleporting) it’s Lags caused by your ISP (Internet Service Provider) Routes.
P.S I have the same problem(because of Telia.net rout) each evening for almost ~3 months, sometimes I was unable to login back. Many other people have the same issue, you can find more info about it here:
https://forum-en.gw2archive.eu/forum/support/support/Latency-Lag-for-EU-Players-merged/page/23
I doubt it…they said, that in GW2 there is 3 light armor, 3 medium armor and only 2 heavy armor classess, so Revenant is the 3rd heavy armor class not an additional profession like Druid and what you want is to change Warrior to Revenant and it’s almost like ‘change Warrior to Guardian’ , so no, I doubt that it’ll be possible.
I want to buy it, it looks really good, but what worries me is the price..I’m from Russia and Dollar now is almost twice expensive than it was before, so yeah 60$ is like 120$ for us…not a cheap one expansion isn’t it
aaaaand…lags again, but a bit later than usually
Location: Russia
Server: Piken Square, though it didn’t really matter..
??? ?? ? 206-127-146-92.ncsoft.com [206.127.146.92]
? ???? ?? ????? 30:
0 Futhark.cn.ru novotelecom.ru [192.168.0.100]
1 l49-60-62.cn.ru [178.49.60.62]
2 10.245.139.173
3 10.245.139.174
4 mow-b3-link.telia.net [80.239.196.253]
5 s-bb4-link.telia.net [80.239.147.157]
6 ffm-bb2-link.telia.net [62.115.139.100]
7 ffm-b11-link.telia.net [213.155.133.235]
8 ncsoft-ic-306349-ffm-b11.c.telia.net [62.115.43.74]
9 206-127-157-86.ncsoft.com [206.127.157.86]
10 206-127-157-102.ncsoft.com [206.127.157.102]
11 206-127-146-92.ncsoft.com [206.127.146.92]
??? ?? : 275 ?. …
?? ?? ?? ??
?? RTT ??./??. % ??./??. % ???
0 Futhark.cn.ru novotelecom.ru [192.
168.0.100]
0/ 100 = 0% |
1 2?? 0/ 100 = 0% 0/ 100 = 0% l49-60-62.cn.ru [178.49.60.62]
0/ 100 = 0% |
2 —- 100/ 100 =100% 100/ 100 =100% 10.245.139.173
0/ 100 = 0% |
3 —- 100/ 100 =100% 100/ 100 =100% 10.245.139.174
0/ 100 = 0% |
4 56?? 0/ 100 = 0% 0/ 100 = 0% mow-b3-link.telia.net [80.239.196.
253]
0/ 100 = 0% |
5 81?? 0/ 100 = 0% 0/ 100 = 0% s-bb4-link.telia.net [80.239.147.1
57]
0/ 100 = 0% |
6 105?? 0/ 100 = 0% 0/ 100 = 0% ffm-bb2-link.telia.net [62.115.139
.100]
0/ 100 = 0% |
7 94?? 0/ 100 = 0% 0/ 100 = 0% ffm-b11-link.telia.net [213.155.13
3.235]
1/ 100 = 1% |
8 106?? 87/ 100 = 87% 86/ 100 = 86% ncsoft-ic-306349-ffm-b11.c.telia.n
et [62.115.43.74]
0/ 100 = 0% |
9 —- 100/ 100 =100% 99/ 100 = 99% 206-127-157-86.ncsoft.com [206.127
.157.86]
0/ 100 = 0% |
10 —- 100/ 100 =100% 99/ 100 = 99% 206-127-157-102.ncsoft.com [206.12
7.157.102]
0/ 100 = 0% |
11 114?? 1/ 100 = 1% 0/ 100 = 0% 206-127-146-92.ncsoft.com [206.127
.146.92]
??? ?????.
(edited by Nerthus.3592)
Route through Telia.net was always a problematic one but now it’s even worse…is there any way to somehow change Telia.net route to another one without using WTFast or VPN?
(edited by Nerthus.3592)
lags is happening not because of your PC but because your ISP or Anet servers have some problems.
I’m unable to play right now, horrible lags and dc’s.
yep, same for me as well…
Yep, it’s happening to me right now…
Nice, thanks
Thanks a lot, I appreciate it.
A bit tired of my Guard, need something new.
So, I need a time-tested D\D build(traits\utility\gear\food) which can show good results(DPS\Survivability) in Zerg fights and 1v1 as well.
Disconnected from wvw ~50 mins ago and still unable to login back…horrible lags and dcs happens each day at evenings…annoying…