This is the other build I use. It is a glass cannon condition based phantasm build.
It focuses on stacking a huuuuuge amount of bleeds and confusion on enemy targets and leaving them to die. It takes Phantasmal Fury, Phantasmal Strength and Phantasmal Haste to kick your phantasms into overdrive. The two phantasms I prefer using are Phantasmal Warden and Phantasmal Duelist, but using a Staff instead of Scepter/Focus is also an option, but due to a lower Power stat, your warlock wouldn’t hit as hard as the bleeds multiple warden hits would generate.
For utility skills, Signet of Illusions is a must, the bonus phantasm HP will keep them from dying in the face of a light breeze. Your second utility really should be Null Field, with a low Vitality stat, you really will need condition removal, Phantasmal Disenchanter is also an option, but Null Field’s use as a combo field for your Duelist to stack confusion is much more valuable (Should you use disenchanter, dont invest into -20% glamour duration.)
Your final slot is up to you, I prefer Feedback to mess with the ranged attackers which will give you hell, it is also a combo field and a glamour.
For my Elite i’m shamed to say that Moa is really a good option here, but Time Warp is also great. Moa’s ability to lock someone down and keep them from killing your phantasms is just too valuable, but you lack a stealth ability, so you will have to make sure your foe cannot evade when casting it.
Time Warp is a good alternative though outside of 1v1 scenarios, due to the Warp kicking your Warden into overdrive, which really adds up in the middle of a cluttered fight.
For runes, I prefer a mishmash of Krait, Afflicted and Centaur runes. Why? Because of the huge bleed duration boost you get, at all really adds up. Sigils, I go for +bleed duration on both Offhands and the Scepter, but going for Geomancy on the sword again, so you can instantly chuck another few bleeds on an enemy when they get into your sword range.
For amulet, I prefer Rampagers amulet if pure glass cannon, because of the huge amount of precision it grants as well as that wonderful condition damage. It also gives a small amount of vitality which comes in handy. If you want to be a bit tankier, consider a Rabid Amulet with a Rampager’s Jewel instead, it’ll give you a lot more toughness and a bit more condition damage at the loss of Vitality, Power and Precision.
Note: This build is somewhat improved due to the fact that the Pistol trait in the Dueling tree seems to improve the odds that your Phantasmal Duelist will trigger a projectile combo. I’m not sure whether or not its intended, but its making confusion builds viable, as they should be on a class all about confusion, so i’m not complaining.
(edited by Nitrosol.3801)