Showing Posts For Obrimus.5701:
Ascalonian Catacombs with my buddy on skype. We had both never done it before on either story or exploration
Path 1———
day 1 -Me 45 / Him 60
day 2 -Me 45/ Him 60
--——-Path 2———
day 1 -Me 15/Him 60
day 2 -Me 15/Him 60
--——-Path 3———
day 1 -Me 15/Him 60
day 2 -Me 15/Him 45
edit: We also tried doing path 2 twice in a row on day 1 i got 10 and he got 20
(edited by Obrimus.5701)
Chill out bro, the system is bugged. If you’re mad at anything let it be that they pushed a broken system into live without properly testing it.
Sorry, but from what i’ve read from the redposters they’ve seem to think there’s nothing wrong at all atm when some people in the same dungeons get 15 tokens while others get 60
I guess 99% of the users opening and opening and whining about this new tokn system, don’t read devs posts.
JonPeters wrote clearly" If you find yourself getting less rewards consider whether or not your rate of dungeon completion is extremely high".
Meaning: if you was farming until the patch a dungeon/ multiple dungeons , with speedruns, you dungeon completition is extremely high. So obiouvsly who was doing speedruns more than other members of his party will be the one getting less tokens.
More high is the dungeon run number, much less will be the reward.
The purpose, i guess, is to force dungeon farmers to play something else, for some weeks, until the dungeon completition will be lower. Than, maybe who is getting 45 or less will get again 60. The first time, then 45 and less and less. More long you will stay far from dungeons, more your runs will be profitable. Until get the famous 180 tokens. Obiouvsly, when you got finally your 180 tokens, you have to stop to play dungeons for weeks again. Basically Anet dreams their players will just leave dungeon armors as a rare elite for who is so fond on them, dealing with this system.
The system is not broken or bugged, at all.Some are wondering now if they are ruining your fun. No, they aren’t, they are just forcing GW2 players to behave and leave dungeon sets to a strict number of players.
Lol..
So you are saying in the middle of the dungeon i should just go afk and wait for 20 minutes and then we should continue the dungeon to get bette rewards? Actually punishing players for completing the dungeons quickly and not wasting more time?
And please enlighten me how come the same people in my group who have done the dungeon the same amount of times in the same amount of time get more than 3 times the amount of tokens i get?
Sorry but your ‘’anti speed-clearing/diminished returns’’ is utter Bullkitten, I did 1 run of each diffrent path in Ascalonian Catacombs in 2 days on my necro, immidietly after i did it on my warrior, these are the results.
Necro: 15 (THIS IS THE FIRST RUN I’VE EVER DONE ASC CATACOMBS)
Necro: 45
Necro: 15
-
Warrior: 60
Warrior: 60
Warrior: 60
We’re probably not gonna get compansted for our loss in tokens and that quite frankly pisses me off.
Also: People in the SAME GROUP AS I when i get 15 tokens on my necro got 60 tokens themselves.
(edited by Obrimus.5701)
Just tried running some dungeons after the new patch, to my pleasant suprise everyone else in the group got 60 tokens from their daily first run while i got 45, later we tried doing the same one again for the reduced amount of tokens, EVERYONE EXCEPT ME got 20 tokens while i got 10 and finally we tried doing a path we had never done before, EVERYONE EXCEPT ME again got 60 tokens while i got 15, so i basically got 1/4 of the reward that i should get.
EDIT: i just tried doing the same dungeon with my warrior alt, THIS time i got 60 tokens
(edited by Obrimus.5701)