(edited by Olej.5230)
Showing Posts For Olej.5230:
FIrst off I will ramble a bit here so bear with me, also problem itself is minor thing, but it’s irritating enough for me.
RAMBLING :
I always prefered minimalistic UI, so turning off as many elements of it as possible is my thing. GW2 have way too many unnecessary UI elements in my opinion,
At some point I was forcing myself to finish story on every character I had and every session was starting with making daily. It’s tedious for me so why was I doing this ?
When you finish your personal story and daily those elements of Ui regarding story and daily disappear, and now it’s worse becuase we have living story.
I like to do things when I feel like it , not making them just so game stop bugging me.
Every Deity in world bless Immersice Combat Mode !
ICM solves my problem by letting me hide those elements from UI so they don’t bother me, but there is one little issue that keeps bothering me , they are still there, just hidden, it can’t remove them.
Whenever event happens notification for it appears under them instead of replacing them so not in upper right corner, but in the middle of right side, it’s worse with meta events wich makes permament box, I want to see events, hiding them is not option for me.
END OF RAMBLING
TO THE POINT :
- Let me toggle on/off Daily box , event box, festive events box and any box for that matter as global setting
- Let me quit Personal and Living story on my characters (you can quit Living, but it auto starts again on map change, so make quit button for personal too and don’t force autostart)
That all I had to say, it’s minor thing but it puts me off, I have no idea if there are others like me but my experience with gw2 will get better if I’m able to customize that part of UI (though I will still use ICM to remove other “cool looking” but not useful parts )
Thank you for reading
ps. It’s stupid that after being done with Personal game skips to season 2 instead of showing you recap of season 1 first, someone who never check journal window will never know that thing even exist and will be confused with random characters suddenly calling you their boss and talking like to a friend
Just to point it out it’s same for every boss encounter in every dung, while most of the time they drop kitten anyway (so not that important) sometimes you do get good drop and I realy don’t like missing out :P
Would be nice to see it fixed at some point in future.
You guys can’t read, dont’t you ? (well some of you ;p ) The point wasn’t fight itself, but the fact that when you die in dungeon while boss fight you dont’t get ANY credit and loot for it even if you lived through most of the fight.
Why not just Add delay to her healing after stealh ?
Lets say, when she goes into stealth we got 4-7 seconds before her healing kicks in, and after that delay she heals normaly,.
That way:
-Awesome party will not allow her to regen at all
-Less awesome party failing a little with running will still manage while paying price of allowing her to regen a little each stealth
-Complete failrules will still be… well complete failures.
First of all I know it is kinda offtop but stills it bothers me xD so :
Pls Stop thinking of Guardian as “Soldier type” class wich warrior is.
Guardian isnt Physicaly based STR class as Warrior, he is Mage (Battle mage of kind ) who uses his natural str + magic enchancments to use Heavy armors and weapons (and those use magic too :symbols/blinks/burning etc ), in that case his low HP pool makes perfect sense
And to not be full offtop : I agree, lots of Traits arent good enough or too boring, it would be nice to see some changes (like chill on hammer 45 sec cooldwn ?! 10-15 sec max i would think )
The guy isnt whining about the ability itself wich is fine.
Whats wrong is that even after Scavanger miss you he still attacks air, wich means anyone that will happen be in melee range (can happen even if you stay at his back) got still knockdown + dmg wich is kinda ridiculous.
Either mob should stop his attack animation after not hitting any target, or it should only dmg if I get to his front (Just dmg without knockdown, coz thats for what is leap itself )
We all can live with that but its still kittender :P