Showing Posts For Ovesian.7925:
Yes you have a log call ArenaNet.log you can find inside your game depending Windows or Mac .
Hello everyone
I get the crash all the time , I play WVW with different resolution , different video settings. Frustrating !
Today I just look in the “Guild Wars 2” application ( inside the package) going to Application , open gw2 … And I see a lot of .exe files including “gw2.exe” and others windows files …. And then I see THIRD APPLICATION like Transgameing, Cider etc
I try to repair GW2 under os x Yosemite and after I type the commands in terminal I see the window game start on my screen , and then I play the game , and of the crash was come out
But what I see in the terminal was : “wine server quit”
))))
There is no MAC CLIENT !!! It is WINDOWS files transgaming and played with Wine
Im a noob on pragraming , but I know a little bit about those software
So Now I try to instal Wine and run the windows gw2 version .
If you go search appdb. winehq. org you can find that is working
I will let you know if is crashing or not
I try different ways to fix this , reset, reinstall, repair, delete etc but nothing make working . I play for max 10-20 min and then Crash. Is geting frustrating .. I can’t play during the night with many player around me , getting crash and wait in a cue for long time …
I attach a log file
What is the problem ? I can understand
—> Crash <—
Assertion: dstBits (Transgaming)
File: ..\..\..\Engine\Gr\Dx9\Dx9Tex.cpp(1230)
App: Gw2.exe
Pid: 1
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 43467
When: 2015-01-05T10:24:53Z 2015-01-05T12:24:53+02:00
Uptime: 0 days 0:17:50
Flags: 0×10
—> System <—
Name: xxxx-iMac-2
IpAddr: 192.168.1.112
Processors: 8 [GenuineIntel:6:10:9]
OSVersion: Mac OS 10.10 (32 bit)
—> System Memory <—
Physical: 9964MB/16384MB 60%
Paged: 9964MB/16384MB 60%
Virtual: 0MB/ 2047MB 0%
Load: 39%
CommitTotal: 16384MB
CommitLimit: 9964MB
CommitPeak: 16384MB
SystemCache: 0MB
HandleCount: 6549
ProcessCount: 2
ThreadCount: 66
—> Process Memory <—
Private: 2608MB
WorkingSet: 2608MB
PeakWorkingSet: 2608MB
PageFaults: 1447917
—> Game Context <—
MapId: 38
Flags: 0×241
ElapsedTime: 00:17:12
—> World State <—
<WorldState BufferCapacity=“83830976” BufferUsed=“80413412” DrawCalls=“1278” Fps=“25” EffectLights=“0” Lights=“22” Materials=“641” Particles=“9202” Submodels=“1353” TextureLoadsPending=“6” TextureMemory=“1119818705” Triangles=“1057262” VerticesSoftwareTransformed=“0” VideoMemoryTotal=“269926272” CameraPos=“-15000.6, -25045.1, -1391.97” CameraFwd=“-0.177487, -0.9287, 0.325599” MapName=“wZY+N.bI/8t” MapNamespace=“Wq5GJ” MapSector=“IJwR+.cDz22” MapType=“WorldPvp” MapFloor=“3” MapId=“38” MapTimeOfDay=“0.000000” PlayerFacing=“-0.18533, -0.936069, 0.299043” PlayerPos=“-15107.2, -25602.9, -1134.82” PlayerVelocity=“-41.6748, -210.498, -178.754” />
[DbgHelp.dll is C:\WINDOWS\SYSTEM32\dbghelp.dll]
[DbgHelp.dll version 6.6.7.5 (64/32-bit compatible)]
—> ClientContextThreadProc Thread 0×1c <—
Hi
I try to play GW2 in Window Mode , but I have some problems like the top bar cut from a display size , and the window game is going a little bit lower , that is bad because I can’t reach the fighting functions ( buttons ) . Are half of them out of my screen
Configuration :
MacbookPro mid 2009
Display 15’
NVIDIA GeForce 9400M 256 MB
NVIDIA GeForce 9600M GT 512 MB
2,8GHz Core 2 Duo
8 Gb RAM 1067MHz DDR3
Mavericks
Corasair Performance PRO 256 Gb
PS: There is any way that GW2 using both GPU ?