Showing Posts For Ponku.7925:

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

It’s hardly unreasonable to expect Lion’s Arch event items to still be valid throughout the whole of the Lion’s Arch event – of which we are in the Aftermath stage. It’s only the logical time for players to think “Great, events over, time to cash in my chips” …except we can’t. =/

The fact that there’s not even anything else happening in the Living World right now makes it especially irritating. I’d understand if they wanted us to put Lion’s Arch behind us and focus on a new event with new vendors and rewards, but that isn’t the case.

Well, it might have been reasonable if they hadn’t specifically stated otherwise a full week before the end.

Lol, stating them otherwise doesn’t make it unreasonable. For someone who dont read forums it’s reasonable to expect vendors to stay a few days longer. It’s just that ANet make unreasonable decision to remove vendors right away a week earlier, but it was still unreasonable decision.

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

why shouldn’t we ask for ANET to at least put these into that merchant that has not yet arrived….I have yet to see a valid reason other than “it sets a bad precedent” to what?

Because the people that found out they had inventory slots with items that are now worthless and deleted them. How is it fair to them all of a sudden? I get it, you are in the “It is all about me and what I want,” mindset. If they bring the vendors back I guarantee you there will be a thread similar to this but it will be, “I was told they were junk so I deleted them.”

Your going to stick with this argument until you die aren’t you.

Yes because it is a very valid argument. If they bring the vendors back people that deleted items based on the fact that the items are now junk would be unhappy. Think about it for a minute. I guarantee you many people have deleted those items once they learned they were worthless.

I don’t quote the rest of your stuff because it is all a bunch of numbers about thread read counts and speculation based on that. None of which negates the fact that people may have deleted these items based on learning they were useless. You have made it very clear that your point of view is what is most important and the impact it might have on others is not important to you.

You just proved his point that you are not reading his posts..
Your argument is not as valid as arguments about bringing vendors back. Very few ppl just deleted the items now, and also now we have large amunt of players angry at ANet for making a mistake by removing vendors so soon and another mistake for not communicating it good enough. Bringing vendors back would correct that mistake, while it would not create another one, It will create a few ppl that would be angry that they listened to ANet and deleted their belongings. So it’s either left their mistake and have a lot of players angry, or correct that mistake and have only a little bunch of players angry.

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

I’m sorry the Heirlooms you’ve been hoarding didn’t turn into Precursors.

It is common reasoning that with every patch of a Living Story ending, involved NPCs will be REMOVED (especially when the means of getting a certain tokens are forever removed). The heirloom merchant has been there for TWO whole living story.

Forums or not.
Common sense tells you to trade-in everything you have while you can.
Never heard of – ‘Better to be Safe than Sorry’ ?

What communication issues?

Past event, past living stories…
As it all ends, so does the NPCs involved for tokens trade-ins.
I believe the notion of “This Living Story/Event is ENDING!! Go trade all the tokens you’ve accumulated WHILE YOU CAN!!!” is pretty much a common understanding communicated through out since 2012

It is not common sense to remove vendors right with event ending. It doesn’t happen all the times of living story and it’s not happening in other mmos.
So the common sense tell players that vendors would stay for some time more to cash in leftover tokens. And it doesnt even occured to ppl that it can be other way, so they should ask about it.

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

Again, if they do bring the vendors back what happens to the people that read the official message about the vendor being gone and deleted their items? Now you have a whole new group of people unhappy. At some point Anet has to say this is what it is and I think they have already.

This kind of reminds me of the Dragon Bash fireworks event for getting those helms. After the event ended people started complaining, “But I didn’t know,” or “I wasn’t paying attention to the news.” They asked for the fireworks to happen again to please them for their lack of paying attention. The thing with that was people that did make the event went out of their way to make sure they were there. The people that missed it said things similar to this situation, “What would it hurt to add more firework events?” Well because people that made sure to be there for the event and spent hours to achieve it would feel angry as well if they did the event again to please those that didn’t make the effort. Adding more fireworks later would have devalued the effort of those that made the event.

This in my mind is a no turning back scenario because if they bring the vendors back they are going to bring along a whole group unhappy because they deleted their items based on official word from Anet.

So bringing vendors back will make ppl unhappy? Why? Because now they feel better than other because they red forums and they take pleasure of seeing other ppl suffer? About ppl that knew vendors will be gone, those ppl havent delted their belngings, but just spend them so this is really stupid argument.
As i can understand that fireworks being one time only it makes sense lorewise and all, but removing vendors doesnt make sense at all.
No matter if they announced it, how and where they announced it, removing event vendors the same day as event ends is a bad idea. It’s a mistake and ppl here try to point it out to ANet, so they will fix their mistake.

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

What would it cost you, or any other player, for them to correct this?

Irrelevant. Policy is policy.

I’m not even getting into the rest of this. That is their policy, that is what they’re working with. It is their chosen direction. It doesn’t matter how easy or hard it would be. It doesn’t matter if it hurts or helps anyone. They made the decision and you don’t like it, but you don’t make their policy, so that really doesn’t matter.

But if policy is bad to many ppl, shouldn’t we express our dissatisfaction about it? If they made a, let’s say mesmer, totally unkilable and overpowered, like onehiting everything in pvp, shouldn’t we complain? Call it a mistake and expect them to change it? Maybe they like mesmers, it was their design policy, chosen direction. But aren’t they stating they want player feedback “to make their game better”?

Question about KasJory Romance [Spoiler-ish]

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

That’s what I don’t get. Classism and racism is a thing in Kryta, but gays are fine?

As we can read in this thread, we can find a reasons why classism and racism exist in Kryta, but the main reason of homophobia does not exist there.

Producing heirs too is obviously important in Kryta given that they have nobles, unless it is like Imperial China or Russian Empire where you can recieve an aristocratic title through military service or passing an exam.

Your explanation for gaining nobility may be true for Kryta, aslo there can be magicaly induced pregnancy, which wouldn’t require ppl of different gender to engage to have a heir.

Also from your original post i understood that you wonder why noone form ingame characters find they relationship unusual and i thought that was mostly what ppl tried to answer here, that from what we can understand in Kryta there is no prejudice toward that and why.

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

No, it wouldn’t, if they left them there a few days after the event ended. But that isn’t actually what this thread is about. This is about bringing them back once they’ve gone because people missed the announcement. If they did this, yes, it would be the beginning of a slippery slope.

Not exactly, i think this thread is more like: bring them back because removing them was a mistake. (because as we can see a lot of ppl havent considered even asking if vendors stays or not)
Let’s say that ANet would make that whatever server holds Stonemist Castle got a 1000% buff to stats in wvw, making it impossible for anyone to capture it again from them. It would be ANet design policy, so we should leave it at that? I dont think so, players would call it a mistake and want them to change their decision.

Why event vendors were removed

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

Keneth while i understand you completely, pls put comments like that in one of the other topics designed for that. Here i tried to ask ppl about their hypothesis why vendors were removed. Just speculate for fun.

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

OK, so some people missed the announcement, even though there WAS an announcement giving at least 6 days’ notice. That’s fine – we can’t catch everything that goes up on the forums, and we don’t always read the launcher text screen stuff.

BUT, that doesn’t take away from the fact that ANet did give us fair warning.

Now, as to the matter of whether it would harm anyone to bring the merchants back for a couple of days. Of course it wouldn’t. Makes no difference to the people who did turn in their stuff on time, and does make a difference to those who didn’t. But it’s a slippery slope. How many people will miss the extra two days of these merchants, for instance? Quite a few? And then how many of them will complain “but you brought it back for some, but I missed the announcement, bring them back again!” It will get ridiculous. And while they’re at it, we may as well ask them to bring back every limited time item ever and just make them all permanent because that way nobody ever has to miss out on anything ever again.

Yes, I’m exaggerating the end point, but it’s a slippery slope in that direction. And if it’s unfair that people missed out once, then it’s unfair people missed out twice etc. I missed Kasmeer’s staff skin in the gem store and waited and WAITED for it to come back. It did, one sale day in the gem store this month. Guess what? I didn’t play for two days that week and totally missed it. There wasn’t an official announcement, etc. So, I missed it again. Was I annoyed? For sure. But do I blame ANet? Of course not.

ANet shouldn’t bring back vendors because ppl are complaining, but because removing them as soon as event ended was a mistake on their side. And by that i dont think it qualifies for slippery slope you described.

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

They screwed up by eliminating those merchants in the first place, so it’s perfectly fair to blame ANet. They also screwed up by relying on a single lousy post in a forum to inform folks of their rather draconian and utterly pointless intention to eliminate the vendors and heirlooms the very moment the event ended. In pretty much every game I’ve played, such vendors usually stay around for a while to let people collect their rewards.

There was no reason, on the story-side or technical side to simply gank those vendors, other than some body screwed up and didn’t bother to think it through.

This is so right

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

But they shouldn’t be removed so soon in the first place, because as we can see from the amount of posts and grieviance in this threads ppl just assumed vendor will be still around to cash in leftovers after event stops. It’s not the question about was the anouncement easy to find or not; it’s that a lot of ppl havent considered that they would need to look for/ask if they would be able to sell found belongings right after event. They took it for granted that vendors would still be around for some time. And a lot of players just don’t visit the forums to every game they play, so they would stumble upon the post, just casually log in from time to time and play.
And i doubt that implementing vendors back would cause so much trouble and create many bugs.

Question about KasJory Romance [Spoiler-ish]

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

It’s a fantasy world, even if similar to some extent with human history. But as we can see woman in the army without any discrimination about it or being friends with other races it’s clear that this world is different (and better ) than our history. Also about religion discriminating homosexuality, it usually is because of concieving children, and given the state of magic in Tyria i dont see a reason why it can’t be induced by it.
Also about lack of LGBT in history it not exactly true. It existed for a long time (like you mentioned about Romans) even in reneisance era europe (would even say especially then), it just wasn’t considered good topic to discuss. And since in Tyria we can’t see a reason why it would be discriminated i dont think it’s so unlikely that it isn’t suprising for anyone around them.

Why event vendors were removed

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

Just thought about anoter one! :
6 “ANet knew that ppl dont use the forums as much as they want it so they did it to draw more ppl (that would want to complain about vendor removal) to engage in forum activity”

Why event vendors were removed

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

Thank you all for your posts, but please try to restrain from commenting if ppl should check the forums for anouncements or not.
So for now i think we saw some ideas here and other threads why vendors got removed.
Let’s summarize:
1. “it’s part of the story…it would make no sense for them to stick around.” – but as stated before why would ppl just stop want to get their belongings right after the battle.
2 “because it hurt value of items you gathered” – most of the things were account bound so that one is bad too.
3 “it was non-recuring event and they always dissapear like that” – as said somewhere already some other non recuring events vendor stays longer (also in other games it’s common for event vendors to stay a little longer for ppl to cash in leftovers)
4 “vendos were actually from black market and they wanted to dissapear now that things are calm and it’s likely that some guard would look closer at their activity” – my favorite one, haven’t figure out how to overthrow that one yet
5 “ANet will introduce a vendor for blade shards soon and they dont want ppl to just cash in all of their shards now” – that may make sense for blade shards, but not about found belongings, over wich we have no info at all; and this discussion is more about belongings

So what do You think? Any other interesting ideas? Lorewise or other?

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

Personally I consider this a willful ignorance of the players. The information was there, it was in the right place, and it was timely. Those who did not get the memo did so on their own accord.

Well now this really sounds like that fragment form Hitchhiker’s guide to the galaxy.
When aliens want to build a space highway through the Earth and they just come with their space bulldozers do destroy our planet, they jus said that “the plans about the demolition were displayed for over 50 years, it’s your fault you never went to see them”
http://www.youtube.com/watch?v=G1WomfhjyVM

Why event vendors were removed

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

Because looting is now a crime. Before this update you were able to loot lost heirlooms and found belongings then trade them for items of value. Now we are supposed to dislike the NPC looters for doing the same thing.

I was under the impression that the vendors were collecting the items to return to their families while compensating you for your efforts with items.

You are correct, but it’s a semantics issue. What you describe isn’t much different from looting. The player didn’t own the heirlooms or found belongings, they looted them. It’s true the player didn’t keep them for themselves, they traded them for goods (presumably back to the original owners, but we didn’t hand their belongings back to them, we charged for them just like a looter will do on the black market).

Interesting idea. Maybe the vendors were realy from the black market, and just keeping the most valuable stuff for themselves. And now that things are getting calmer after battle they are afraid that someone would look closer at their work, so they flee and hide away.

Why event vendors were removed

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

For that you need to email ANet not ask us then because all we can do is conjecture.

And that is what i want to hear: your guesses. And then when maybe ANet would explain it we can compare our guesses and se who was closest to the truth

Why event vendors were removed

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

Aerindis, you still missing the point of this topic. For expressing my thoughts if it was good or bad i posted on another topic. Here i asked what was the reason for removing them as soon as event stops. But you keeping on trying to change it for another disscusion about how it should be advertised or about bringing them back or not. Please stay on the topic.

Why event vendors were removed

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

I wonder why they got removed. Not if it was announced or who’s fault it is for missing it, there are other topics for that. I just wonder why were they removed right after event ends? I can think of a reason why they would stay a little longer – during event ppl want to spend their time farming tokens and now they would have time to think on how to spend it.

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Ponku.7925

Ponku.7925

I played very casually during whole event and almost made enough blade shards for ascended spinal blades ,but also stored few hundreds found belongings alng the way, I thought that i’ll just figure out how to spend them when the event is over. I was sure that the vendors will still be around, haven’t occured to me there can be any other way so i should ceck forums if they’ll be here or not. I can’t see a reason even now why they got removed. It’s against common sense, while the event was up ppl want to spend they time getting things, now they could just sit and think how to spend and what to do with evrything they accumulated.

Asking for advice on Ranger leveling build

in Ranger

Posted by: Ponku.7925

Ponku.7925

Sorry, i posted link to lvl 80build just as an template. What i meant was that my traits at lvl20 will look like that: http://gw2skills.net/editor/?fMAQBIAgVIRA.
at lvl 40: http://gw2skills.net/editor/?fMAQBYggVIRvCo3VYUA
at lvl 60: http://gw2skills.net/editor/?fMAQBggYVQPsCJ6pA9q3VYUA
when i reach lvl 80 i will probably change my build entirely depending on what i would want to do (wvw, dungeons, events)

Asking for advice on Ranger leveling build

in Ranger

Posted by: Ponku.7925

Ponku.7925

I try to find the best build for lvling with my pet as tank and me playing role of a dps/healer, so we work as a mini-party. I Decided to use longbow(rapid fire great for opening attacks, point blank and hunter shots to get away if enemy attacks me, and good aoe skill) and sword/axe (2 evasion skills with sword, another aoe in axe + stun). For pet i use drakes since they have high toughness and vitality while still maintaing decent power and among their skills are life steal and aoe. For skills i have Sic ‘em (short cooldown, good dmg bost for pet, helps him keep aggro), Signet of the Hunt (permanent 25% speed increase is great while lvling, another dmg boost for pet while activated) and Signet of Stone (invulnerability for pets for tough situations), Rampage as One as elite. The biggest problem i have is with traits. I wanted to boost my pet as high as possible so he can withstand as tank (witch means high survivability but also high dmg for keeping aggro). This is my idea: http://gw2skills.net/editor/?fMAQNAT8XnAVUFciFGWwahgYpQP+hpIRI6pA9q3VYUVIEI-jwxAYOB5ceETkDZtwVENW1CmelIq2nUEtahAMvAA-e
I think that stacking precision and going for Companion’s might is a best way, since it allows my pet to have a constant few stacks of Might on him while fighting. Then i would take 10 points in Nature’s Magic to have some more survivability on lower lvls, and 10 point in Beastmastery for Master’s Bond. Then 10 points in Marksmanship for Beastmaster’s Bond (since my pet is taking dmg he will be droping below 50% a lot). I’m not sure what to add next and if i spread my points to much in different trait lines. Are my ideas viable? Should i choose one or two trait lines and stick to them? Please post any advice you may give me.