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(video)Shatter mesmer outnumbered WvW montage

in Mesmer

Posted by: Projectseph.2670

Projectseph.2670

Hey, I thought the video was pretty tight.

Question though, do you (or people) generally have auto-target enabled or disabled for PvP?

Why do Mesmer illusions disappear so quickly?

in Mesmer

Posted by: Projectseph.2670

Projectseph.2670

What about WvW pvp?

I’m guessing that the fact illusions disappear when the target dies doesn’t create as much of an issue due to the fact that other players wont die as quickly as a run-of-the-mill mob?

Why do Mesmer illusions disappear so quickly?

in Mesmer

Posted by: Projectseph.2670

Projectseph.2670

I am new to GW2, and Initially did enjoy the “concept” of the Mesmer class.
Seemed the most unique.

What I am finding (frustratingly so,) is that the illusions/phantasms/clones (etc) I summon are disappearing so quickly, as it seems they leave after killing their target minion.

This is frustrating in a fight where 6 or 7 mobs are nearby and you use an illusion ability..only for that mob to die quickly, then you are left without the illusions ..

I kind of had the impression that they would persist until you were out of combat/they died/you used shatter.

Pretty sure I'm doing it wrong..

in Players Helping Players

Posted by: Projectseph.2670

Projectseph.2670

Thanks Silvatar, Donari. Appreciate it!

Pretty sure I'm doing it wrong..

in Players Helping Players

Posted by: Projectseph.2670

Projectseph.2670

Thank you for the feedback guys.
Quite appreciated!

Pretty sure I'm doing it wrong..

in Players Helping Players

Posted by: Projectseph.2670

Projectseph.2670

So, I just started (first time in GW2).
Sylvari Mesmer (not the issue).

I just hit level 10, and I feel like I am ‘selling myself short’.

I have been holding onto Karma …in-case I need it for something much better later on…

I have been holding on to every blue item I get…..in-case I can “salvage(?)” it later?

I haven’t been buying anything. New weapons or armour. Just what I pick up.

I haven’t been using any socket-items either…again..in-case.

Have no idea where a bank is to store anything.

Suffering the ‘new-player-overwhelmed debuff atm’

New to GW2. Mesmer mind-games. What works?

in Mesmer

Posted by: Projectseph.2670

Projectseph.2670

To all above,

Thanking you for your input.
I do appreciate it very much and will take it all under consideration.

Best wishes!

New to GW2. Just had some questions :)

in Players Helping Players

Posted by: Projectseph.2670

Projectseph.2670

To all above,

Thank you very much for the edifying information!
It is quite appreciated

A lot was clarified for me.

Thanks again!

New to GW2. Mesmer mind-games. What works?

in Mesmer

Posted by: Projectseph.2670

Projectseph.2670

If you don’t stealth to break target then once they’ve targeted you there is no deception anyway other than movement/positioning.

Wasn’t it skill-shot based? Didn’t think the game used tab-targeting.

New to GW2. Mesmer mind-games. What works?

in Mesmer

Posted by: Projectseph.2670

Projectseph.2670

i find it harder to fight asuras.
they are so small i can’t see their animations properly at times.

and no i dont want to set to standard models for all. i rather lose a fight than lose the visual fashion.

May I ask, does the loss of ‘seeing the animation’ make THAT much of a difference?
Can’t ever say that in a game (like WoW) that it bothered me.
Is GW2 different in this respect?

New to GW2. Mesmer mind-games. What works?

in Mesmer

Posted by: Projectseph.2670

Projectseph.2670

You would be surprised how quickly players adapt.

Yes, Mesmers do fool newer players, terribly so in fact. And yes, they are brutal against inexperienced PvP’ers, which is great fun for the Mesmer.

But it is important to understand that, as is the case with any character, class, or profession in any multiplayer game that relies on trickery and mind games to achieve their victory, the concept is founded on a rather flawed philosophy: it is less dependent on the skill of the person playing the character, and more dependent on the stupidity of the opponent. And if you’re familiar at all with game design & PvP mechanics, you can understand why that just doesn’t work.

If victory is your goal, a strategy that relies on the opponent being weaker or dumber than you is going to disappoint far more than it rewards, which is a concept you can actually apply to any area of life. The much more logical and reliable way to win is to ensure you are more skilled than your opponent.

Like Absconditus said above me, no seasoned opponent is going to fall for the tricks. There are plenty more reliable ways to achieve victory as a Mesmer than to rely on cheap gimmicks. ..Although cheap gimmicks certainly do have their place 0:3

Hmm. I have a few points I would like to raise in regards to that response.

Mesmer (seems) to be a class based on trickery.
Now that doesn’t mean to me 24/7 trick-mode and hoping your enemy is dim-witted. BUT instead, employing trickery at the right time.

I don’t care how veteran you are at any game.
I have played other games enough to know that everyone is susceptible to being fooled…if you catch them at the right moment.

And (here’s the kicker) you don’t simply “hope they are stupid”, you FORCE the situation…or gently turn the flow in the direction you want…. to create the “opportunistic moment” you were after.

I have played games (for example) ‘League of Legends’ enough to know that even a “pro” can be fooled by a LeBlanc juke…or a Wukong Clone juke (if you are familiar with the game/characters).
As simple and novice as these can be….(literally as simple as casting a clone and then …doing nothing)…they work when employed at the right time.

Again, you aren’t simply hoping it works. You do everything you can to increase the odds of it working.

Which is why when I saw the Mesmer class, I saw opportunity.

As the example I linked in my above post, with the Sylvari that looked like a phantasm, that is something (I suspect) that could potentially be used…not as a sole-tactic, but something alongside normal gameplay that could confuse people in the heat of the moment when a lot of visual information is present.

Not arguing here. Just throwing out some observations/thoughts and seeing what other people think. Either through experience or speculation.

New to GW2. Mesmer mind-games. What works?

in Mesmer

Posted by: Projectseph.2670

Projectseph.2670

3.) Again, same as above, standard models. Also, Phantasms are see-through, making it incredibly easy to spot the opaque Sylvari. It should not confuse anyone.

Mind games comes from the illusions and shatters, interrupts and control in general, (stealth if you want to use that), positioning and so on forth. A new player may also be increasingly confused by the illusions regardless, especially when paired with stealth. A more experienced player will pick you out faster than you can count to 1 however, when you pop out of stealth.

I must direct you to:
https://forum-en.gw2archive.eu/forum/professions/mesmer/Sylvari-Phantasm/first#post2498742

Again, I can only speculate as I am still installing the game and thus, gathering info through google.
But, that (pic in the above post) looks pretty confusing to me. Especially in the heat of battle. I doubt even a veteran would immediately pick it out.

New to GW2. Mesmer mind-games. What works?

in Mesmer

Posted by: Projectseph.2670

Projectseph.2670

Had been considering a Mesmer ever since I saw the class-list for gw2.

And since they are about trickery and clones etc, I want to know, what actually works against people…really (I’m not talking about numbers and dps here, I’m talking about affecting an opponents reaction times, vision, mental state whilst fighting you)

Examples of “Ideas” I have read on my google-search thus far:

1. Go Big. (e.g. Norn.)
That way, in smaller spaces you can obscure an opponents vision quite well with mass-clones taking up their screen-space.

2. Go Small. (Asura)
That way, people can’t read your moves?<—-as I am new to gw2, I’m not sure how much of a bearing that actually has in combat/pvp.

3. Look like a clone (Sylvari)
Make a pink Sylvari, use certain dyes etc and frustrate people as you have them scratching their heads wondering which one is you as you buy yourself (potentially) vital seconds whilst they unload a burst onto a clone.

Again, to reiterate, I am interested in playing the Mesmer for the mind-game effect.
Wondering what people have found actually works, or what doesn’t work as much.

Or, any other ideas you have.

Thanking you!

New to GW2. Just had some questions :)

in Players Helping Players

Posted by: Projectseph.2670

Projectseph.2670

Hi there,

1. Firstly, what servers are considered “unofficial Oceanic” servers?

Now, in regard to that point, I was also wondering how friendly this game is in terms of “Having to join a guild” (it is called Guild Wars..after all).
I am more the type of player to solo, and occasionally group for mutual interests (dungeons…group quests etc).
Often I find that guilds remove game/story immersion.
So, although I am beginning to sound like a total recluse and thus “why do you need the company of your fellow Aussies if you just wish to solo”, It’s more for IF I decide to join a guild, I would prefer it be people on my time schedule.

2. I have no idea about what Classes are considered OP. I don’t even care. I just went to the website, had a quick look at the classes and decided “Engineer, or Mesmer”. They were the first things that popped out at me.

Any thoughts there?
(Note, I do intend to PvP in the future.)

3. Does race make any difference? Are certain races more compatible with certain classes?

4. And Lastly, are there any basics/tips that would be good to know before I plunge into the unknown?

Thanking you! And best regards