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Necromancer not OP. People need to L2P

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Posted by: Purie.9046

Purie.9046

I find it funny that this post is coming from you Purie. Not so long ago i overheard you on a stream saying that you hated everything about the necromancer and that you did not want to play the profession. What has changed since then that made you make this post about necromancer not being op? My knowledge is that you have been playing necromancer consistently after the patch was released. The profession mechanics did not change, so why are you now so obsessed with playing a profession that you dislike?

1) It’s true that i’ve said such a thing.
2) The tittle doesn’t reflect the context of the text.
3) Im awful writer but I feel like it gives some kind of idea why I would dislike playing it before. Like what I said about cleanse and condies and about engineers and necro traits and so on….
4) I still dislike some things on necro to this date. But now you don’t need to kitten in your pants if you see X class comming at u.

Chieftain Ninjas – Purie – EU

Necromancer not OP. People need to L2P

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Posted by: Purie.9046

Purie.9046

Necros and engies CAN’T escape fights or get to points and help like other professions (even warriors can zip away from a fight or get to points quicker).

Until the recent patch, Necros didn’t even have a burst/CC chain most other professions. Heck, their minions were (and still are) laughable compared to Mesmer’s and Ranger’s

Whether they went overboard or it’s a L2P issue is still to be determined, but you can’t have a class with so many weaknesses and then not expect them to be very strong in a different area.

Necros were a damage sponge with zero escapes and no burst. There was nothing to discourage or penalize players who focused them. Thus, it was no surprise why they were unpopular to play???

Personally, as someone who has played a necro (and a few other classes), I think it would have been much better to give Necros more mobility and defenses to be on equal footing with all the stealth, evades, blocks, vigor, stability, and regen that are missing from Necro builds.

Nevertheless, I can see them wanting to keep each class with unique strengths and weaknesses.

Unfortunately, it’s hard to balance a class with such big weaknesses. They will either be too powerful in another area or just kitten overall.

Why bomb kit is also powerful on engineers is due to access to smoke field. Its alot harder way off accessing stealth than for other classes with stealth skills. But you can manage to disengage or juke with few seconds stealth.

Flesh worm teleportation is awful. Your “portal” can be killed. Only stun break that necros have access is spectral walk. You can juke people with it but as disengage its pretty awful. Faster classes will catch up to you. Only real disengage skills in this game are ride the lightning/stealth & blinks.

Chieftain Ninjas – Purie – EU

Necromancer not OP. People need to L2P

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Posted by: Purie.9046

Purie.9046

were have i read this before?!…. humm OH YEAH!! the THIEF forum.
they got nerf anyway so… GOOD LUCK!!!

Im glad you red the tittle and nothing more :-)

Chieftain Ninjas – Purie – EU

Necromancer not OP. People need to L2P

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Posted by: Purie.9046

Purie.9046

How did you came up with 5-6 seconds ?

He used the trait that adds 50% fear duration, among other condition duration boosts (like the Spite traitline and runes).

How can someone have Dhuumfire, Greater Marks, Master of Terror and Terror on the same bar?

I really want to know which is the specific change which turned the Necro from laughable at best to extremely strong condition profession melting people from 100 to 0.

- Terror was not buffed. It was, in fact, nerfed because it shifted tier in its traitline.
- Bleed application is still the same
- The amount of fear is pretty much the same. The only difference is half (HALF) a second to DS fear and Spectral Wall, which can be still easily avoided.
- Torment deals laughable damage at best

The only real change is burning, which is deep into the power traitline, forcing Necros to give up either on Master of Terror or Greater Marks in order to have a little more dps.

So, is burning what made Necro that insanely OP all of a sudden?

What we can easily say is that burning works alot better in PvP enviroment than bleeding. If we just compare the 2 conditions. Why necros atm have an edge over engineers is due to being able to self provide the burning and also transfer the conditions given to necro. But on top of that still maintain the way to create bleeds which is how it used to be. What I considered condition priority is Burning > Poison > Stacking bleeds. Which result in alot higher DMG than engineers could provide due to necros way of putting the bleeds. When u add fear dmg and torment. Necro becomes superior in condition pressure.

Also new buffed weakness counters power classes and gives necromancers more sustain in fights. A way to survive to the next heal without having vigor or regen or protection.

Chieftain Ninjas – Purie – EU

Necromancer not OP. People need to L2P

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Posted by: Purie.9046

Purie.9046

The important thing is, necros joining to meta is a good thing, no one is arguing with that. And only thinking of meta shifting towards to condi comps is a great pleasure, but it SHOULD NOT be like this.

This game wasnt based on 1v1 strategies before, it was broken, and devs admitted it. They said “we gonna tone down aoe and let the players display their skills”. And then, they brought necro as a brain dead condi cleaver class. Sometimes even i say to my teammates that dont stomp the fallen enemy, let them try to rez him.. I have being playing necro since bwe2. Believe me i reeeeally wanted necro to get in meta back. But not like this, this is not fun, this is not skill based and this is not fair…

P.S Im glad that necromancer is viable. If only it makes the game more versatile and kills power and cleanse way of playing the game. I would be really glad that this just makes more classes viable and not the otherway around. If that is achieved we’re heading in a good direction even if it means changing. If this brings necromancers back to the game at the cost of removing other classes. Then necromancers should be toned down.

Chieftain Ninjas – Purie – EU

Necromancer not OP. People need to L2P

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Posted by: Purie.9046

Purie.9046

Necro damage is completely out of control, its very hard to l2p against such a massive amount of condi’s.
I think that necro needs to be toned down, its sad but true, if only you could hear our ts during those matches, we had no structure or strat, we just asked our necro’s to kill things and we would assist where possible.

If you would read more than the tittle I would consider your reply as something.

I am not replying to your original message, but people commenting about our games; if I was to reply to your original topic then I would make a point that I am addressing you.

well you’re refering to a mere “marketing trick”. So your point is invalid.

Chieftain Ninjas – Purie – EU

Necromancer not OP. People need to L2P

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Posted by: Purie.9046

Purie.9046

Necro damage is completely out of control, its very hard to l2p against such a massive amount of condi’s.
I think that necro needs to be toned down, its sad but true, if only you could hear our ts during those matches, we had no structure or strat, we just asked our necro’s to kill things and we would assist where possible.

If you would read more than the tittle I would consider your reply as something.

Chieftain Ninjas – Purie – EU

Necromancer not OP. People need to L2P

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Posted by: Purie.9046

Purie.9046

The meta has been totally killed with this patch.

I would even say NOT EVEN GUARDIAN is viable currently, since necros can just melt him in even less than engies pre-incendiary nerf were used to.

I mean, seriously, wtf.

You can’t hard ress when theres too much dps. That’s why in the beginning of fight you need res signets and when dps is dying you can hard res. Onibawan for example lost multiple 1v1s and didn’t play it proper. TP just snowballed against them but that’s off topic.

Chieftain Ninjas – Purie – EU

Necromancer not OP. People need to L2P

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Posted by: Purie.9046

Purie.9046

http://www.twitch.tv/qqtrooper34

Watch team paradigm without a guard + double necros vs any team with guardian.

They’re not winning due to classes. Their winning due to better players. Team ugly is also playing with classes that I haven’t seen them play. So would say skill win.

Chieftain Ninjas – Purie – EU

Necromancer not OP. People need to L2P

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Posted by: Purie.9046

Purie.9046

Purie starts playing necro. Purie starts to complain about Necro QQ on forums.
You missing one point. The classes are designed with different health pools. Since latest patch on the same skill level ele has no chance against Necros due to the low health pool. They get 6-10 bleedstacks + burning and the first fear is coming in an instant. Than he adds Torment and you can see how your healthbar drops. That is not a L2P issue from allies its just the fact that you cant survive 5-6 seconds of fear with just 13k hp. And even if you survive and try to remove conditions with ether renewal he starts to fear and GG..you simple will not recover. I aggree that necro was in a bad spot before the patch. But it was the mobility/CC and just minor the damage. Now you get overwhelmed by conditions. Last match I fought against Necro+ Engi —> I almost died instant to conditions – I had every condition the game offered on me – After 5 seconds. That is not the game is supposed to be. Its really like a HGH Engi with Terror fear.
The Necromancer is not just viable …its mandatory – Thats the problem people have. You wipe whole groups with 1xNecro+1xEngi or 2xNecros. You force guards to use their utilities for heavy condition remove and even tough its not enough.
There is actually no balance between power and condition. Conditions are the way to go and the classes can support each other.

Edit: What you wrote was mostly right. I dont deny that ele was too strong back in old days. However even before the patch alot of teams were running nec+engi and the supported each other perfectly and the condition pressure was pretty high in long fights. Now you are pretty much kittened if you are not able to kill one of the classes instantly. And I am pretty sure Khylo will show that Necro is not in a balanced spot. You will not reach him with his stupid wall fast enough.

I hope you didn’t get offended by the tittle. It really doesn’t reflect context of the text. It’s like a flashing sign on a shop to get more customers than the shop nextdoor without one.

The problems your saying is true but mostly due to people not adapting to it properly. Sudden changes have always made people QQ and then people adapted. It just takes time. I don’t see anything wrong that 2 classes pressure you so much that you can’t self cleanse the dmg. Same way as you couldn’t sustain 2 power classes.

Chieftain Ninjas – Purie – EU

Necro Terror Should Lose Bonus Dmg

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Posted by: Purie.9046

Purie.9046

I think it’s FAR FAR to early to be suggesting any changes until the patch is out long enough to get a better view on what if anything needs adjustment.

Fast knee jerk reactions are what destroys most pvp games.

also necro hasn’t been viable/threath for so long that people don’t really know how to deal with them. Necro was never really a huge threath in the first place. So don’t think people know what to evade and so on.

Chieftain Ninjas – Purie – EU

Necromancer not OP. People need to L2P

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Posted by: Purie.9046

Purie.9046

Mesmers could play with those utilities due to others providing cleanse. Also mesmers role changed from backpoint to roaming after people started to run classes that beat mesmers 1v1 in their point and also portal nerfs. 1 major thing also was. Even if we go back in time. Mesmers didn’t need condition cleanse due to necroes. It was prolly one of the easiest match ups for mesmer to take on necro 1v1. If mesmer managed to pull necro with focus 4 which used to be instant and you cant do anything against unless u managed to pull lucky evade. You would be almoust dead by the shatter and left at low health and in such condition that if u decided to fight u would die soon after.

I can understand mesmer tears. When they used to kitten a class for so long. With no utilities(meaning that they didnt need any utilities to fight necro) or 1.

OFC that’s gonna freak out people. Doesn’t matter what game we play. People don’t like to change. People quit due to having to change. That’s how much people hate it. It happens IRL and seen it happen in every game that i’ve played and im old :<

I have to say that im really glad they bought necromancer back as a viable class. Still waiting it to happen for warrior. I think not having warrior as a viable class brings balance problems to the meta game and something being stronger as it should be due to not having viable classes to deal with it.

People still have to get used to the idea there’s 1 more class on the table. If it’s strong it has to be noted. same way as people learned to play against power dmg. I think it’s time to get used to deal with other things aswell. It’s too early to judge if necromancer is totally out of control! It still has it’s weaknesses.

This game has had alot worse cases than what necros are atm. There’s been builds that have it all. Stun breaks. Res signets. High Dmg. High Sustain in fights. Being able to disengage. I think when you have too much and little to no weakness it’s op. I don’t see necro having all those qualities or being able to achieve them with any trait/utility combination.

P.S Im glad that necromancer is viable. If only it makes the game more versatile and kills power and cleanse way of playing the game. I would be really glad that this just makes more classes viable and not the otherway around. If that is achieved we’re heading in a good direction even if it means changing. If this brings necromancers back to the game at the cost of removing other classes. Then necromancers should be toned down.

Chieftain Ninjas – Purie – EU

(edited by Purie.9046)

Necromancer not OP. People need to L2P

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Posted by: Purie.9046

Purie.9046

Ok. Im Purie from EU and im currently rank 60 and been in the tpvp scene since the day one. I’ve used my time and learned all the classes and played them all to some extent(+1000 games on 5 classes).

When necros still existed. They would have hard time against elies. Now they’ve been toned down by multiple nerfs on healing related traits & skills. But the only problem wasn’t the high sustain. The biggest problem with condi necros was that the dmg source would only be bleeds and not that many condies to hide the bleeds. That’s why engineer worked nicely with necro. It gave necro the missing condies to hide the bleeds. If necro epidemiced on a target with those conditions. They would become necros conditions meaning necros condition dmg would take over.
Necros used to have access to burning but not same way as today. In teamfights where you have multiple classes. There is multiple conditions. Via diffrent skills, utilities and traits. You could harness those condies to your self. Aka take them and send them back to your target. But before you could do that you would most likely be low or killed before you could take any benefit of those RNG condies given to you when people spammed X power skills and the duration on those condies would also be so short that when you sent them back. They would have no effect on your target.
What it ment that necro had little chance against a class like elementalist(1v1).
Necro which was supposed to be master of sustain fights. Couldn’t handle the amount of condition cleansing vs elies. U give him 6 bleeds. He cleanses and returns the dmg in power. With sustain that necros have you would die eventually. That’s why power was superior at that point.
If it wasn’t 1v1. In teamfight the necros favorite playinground. You would have to face multiple additional cleanses provided by guardians, elies, rangers.. and so on. When you only have few condies and bleeds. Your dmg was mitigated and that’s what killed necroes and thats also why people started to take engineers instead of necroes.

Engineers offered multiple condies. The biggest thing to note is burning. With decent condition dmg. 1 burning is same as 6-7 bleeds. To apply burning you needed much less global cooldowns(less time) than applying same amount of bleeds. If it got cleansed. It wasn’t end of the world. When necro needed multiple global cooldowns to apply same amount of condi pressure as engineer. I think the choice was clear why engineer dominated over necroes. Just due to the fact how cleansing works and the time needed to apply the pressure. Ofc engineer is also more versitile than necros. Close to elies. I used alot of time on engineer also and 1 major difference was how many good traits engineers has/had compared to necroes. Necros had close to no choise what to choose for and it kills the build diversity. When engineers had multiple good traits.

What we can easily say is that burning works alot better in PvP enviroment than bleeding. If we just compare the 2 conditions. Why necros atm have an edge over engineers is due to being able to self provide the burning and also transfer the conditions given to necro. But on top of that still maintain the way to create bleeds which is how it used to be. What I considered condition priority is Burning > Poison > Stacking bleeds. Which result in alot higher DMG than engineers could provide due to necros way of putting the bleeds. When u add fear dmg and torment. Necro becomes superior in condition pressure.

Also new buffed weakness counters power classes and gives necromancers more sustain in fights. A way to survive to the next heal without having vigor or regen or protection.

What also has buffed necros is nerfs to other classes. Back in the day thief cloak&dagger+steal+backstab could one shot multiple things and especially necroes. It happens from stealth and it happens in an blink of an eye that you may not see it comming and have no time to react. Especially with old quickness. If you didn’t die you would be finished with quickness auto-attacks.

So in a way these buffs and nerfs have made necro superior to engineer IN CONDI PRESSURE. Also necro has been buffed to that extent that it can deal with other classes 1v1.

Atm biggest problem is that people been so used to running. Lets say Portal/Illusion of Life/Mirror image or Blink on mesmer. That’s been normal for so many months. People didn’t wanna change against engineers. Necro’s provide even more condition threath. Maybe too much? I don’t know the numbers but what I know is that this game has been dominated by power dmg. If someone tried to run anything condition based. It would get annihilated by power and cleanse.

Chieftain Ninjas – Purie – EU

Dedicated to Teldo

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Posted by: Purie.9046

Purie.9046

6months old build vs new teams that havent seen it and know what its capable. Feels like meta went backwards. On point dmg only kills dummies ^^

Anyway GZ TP!

Chieftain Ninjas – Purie – EU

(edited by Purie.9046)

Purie's QQ Thread about PvP Rewards etc.

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Posted by: Purie.9046

Purie.9046

They planned for it to be a steady income instead of a subscription fee.
It does work, people do end up paying obscene amounts of IRL money for stuff in games like LoL.

Imo the rewards are just tooo bad (being a mediocre game doesn’t help), versus prices being too high, imo.
If most of the cosmetics you get from PvP were much tougher to get (took allot more than like 1~k glory) and also could be bought with gems… I think it would have been a better setup. Of course it would just cause a larger outlet for outrage (less progression, yada, yada) if the game’s PvP blew.

I’ve even used more money on cash shops like dota2 and other games. I’ve never used a single dime on gw2 gem store. Only reason being prices being kitten or there being nothing intresting.

The funny thing is i’ve played gw2 more than these other games. But still my money didn’t go to gw2.

Chieftain Ninjas – Purie – EU

Fix ranger pets - revisited

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Posted by: Purie.9046

Purie.9046

I think the problem lies in people hating beastmaster due to the class requiring 0 skill due to the class playing by itself. all u need to do is spam evades while pet plays for u.

Chieftain Ninjas – Purie – EU

ANET, custom arena suggestion.

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Posted by: Purie.9046

Purie.9046

Small scale servers.. 1v1, 2v2, etc.. create some controlled rotation mechanism.

I just spent almost an hour and a half in a duel server and fought once because I couldn’t click ‘join team’ fast enough, while the guys fighting every 3 rotations are telling me “OMG DOOD GET A MACRO!!?!!?!?”.

Frustrating.. I guaranteed it would make a lot of people happy..

get ssd son. not even kidding. ssd guys get in faster. if u cant afford one. enjoy spectating xD

Chieftain Ninjas – Purie – EU

Purie's QQ Thread about PvP Rewards etc.

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Posted by: Purie.9046

Purie.9046

Ok…

PvP Rewards

It used to feel quite rewarding winning gems from tournies and not these sad freaking chests that everyone have all the items from… Ok except fused gauntlets and fakjoo if u have them all.

As it is now. I have basically zero income doing PvP… So If I want a nice skin into PvP i need to go farm PvE. Which I feel is freaking dumb. Why would someone who enjoys one aspect of the game be limited of getting stuff like that.

As far as I understood. Ikittenill players in WvW u get loot bags and u get money? I guess ur gear can break in WvW so it is quite reasonable to be able to get money to be able to fight there. But if your good and dont die 24/7 you might be actually making money and if u enjoy it. its win-win situation. I have no clue cuz I’ve barely got more than 2 kills in WvW.

I shouldn’t be able to get gold as its PvE currency… but gold aka PvE currency can be changed into gems.

PvP currency is glory. What glory can be changed? umm.. well after you bought 1000 chests and have all the items you can possibly have. You can change it to materials and turn materials into dyes which turns into gold. But to even get 1 gold by doing that progress you need to waste 10x more time getting the glory to achieve the gold than farming PvE.

I would gladly spend money on this game but freaking 50euros for 4000gems? are you fkking kidding me? The prices are ridiculous. The amount off stuff you get with 4k gems is no where near the satisfaction level I would imagine 50 euros give me. Thats the price of the whole game jeez… If your prices were decent I would actually imagine people using money on gem store.. Oh well theres always some rich kids out there… I think gem store should be available for normal people aswell.

So if your business plan is starving PvP players and making them pay for your server costs I don’t wanna be part off it. If I remember the custom arena games were freaking expensive aswell. Was it 100euros a month? I would gladly pay 10 not 10x more.

You guys have actually added some intresting items to gem store which im glad about. It used to be full off useless crap for 6months.

Ideas: Allow glory to be changed into gems. Be able to buy all skins in the game with glory or be included in a chest.

I really don’t care about gold. I care about skins and fun items from gem store. I would gladly use real money to buy gems and buy the fun stuff but no freaking way if 50euros is 4k gems. and its freaking dumb that im forced to pve to buy skins to pvp. As i would really like to support the game but aswell feel like im getting something in return.

Spectating

I think it would be quite cool to spectate on going tournament games(dota 2 style). I think it would be great for new players and new teams and ofcourse for more experienced teams to get out there without need off a twitch channel. not everyone has that high upload connection…

Ofc you could still have your own little secret place to scrim and test stuff and allow people to spectate if you feel like it but thats even limited to X amount of players.

Solo Que

Copy paste from counter-strike global offensive. You should be informed that your going to commit yourself to be in the game for 15mins max. If you leave. You get penalty off lets say 30mins for leaving a game. If you keep doing it penalty increases.

Being able to report people for bad behavior/throwing games deliberately. Gw2 aint moba. but 1 player can throw the game for you same way as in mobas.

Phew.. wall of text completed with multiple grammar mistakes. Success

Chieftain Ninjas – Purie – EU

I dislike skill queuing

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Posted by: Purie.9046

Purie.9046

I honestly don’t know why evade would have a queue to begin with. Skill queueing is fine, but the whole point of evade is to be reactionary.

so are multiple skills and if the timing is off in fast paced PvP action you’re gonna pay for it.

Chieftain Ninjas – Purie – EU

I dislike skill queuing

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Posted by: Purie.9046

Purie.9046

There’s alot I like about the patch and thanks also for custom arenas and nice title. I don’t agree with some changes but there has to be reasons to them right?

But… IF you implement something like skill queing there should be option to enable/disable. Can you please please remove it like you removed spectating because this is making the game unplayable due to random evades/skills.

Example. I get stunned. I spam evade to negate follow-up damage when I get out of stun. Something random happens and I don’t need to evade but evade was qued up already so the evade happens anyway. Same happens with skills and its freaking annoying on some classes.

Some people may like skill queing but there HAS TO BE AN OPTION FOR IT!!! (ENABLE/DISABLE).

Chieftain Ninjas – Purie – EU

Warrior Mobility Issues

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Posted by: Purie.9046

Purie.9046

Shaolin I can understand a reason why you want to run 30 in defense and have a balanced build that runs fine alone. But what you’re trying to achieve here is phantasm mesmer(EXAMPLE). God in 1v1 kitten in teamfight. You can’t have them all. If you lack something you need to work it around your team composition or communication fak I kno. I should be getting paid for giving these lessons or hired by anet as a game tester/balancer.

Chieftain Ninjas – Purie – EU

Warrior Mobility Issues

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Posted by: Purie.9046

Purie.9046

Ok so you’re implying that warrior is bad 1v1 or sucks in unorganized team fights?

Well well. Let’s buff warriors and ops its freaking op and everyone has 1 in their team.

Im not saying that warrior doesn’t need any changes but you can atleast manage to one with proper with teamplay. If you can’t achieve that in hotjoin not my problem.

What warrior currently gives: Highest DMG in game. Not burst DMG. Still can burst really hard.

What warrior lacks? Well it can be kited easily. If it gets stuck in bad position with lots of condies you’re basically finished. etc…

Ok so warrior has really good dmg.. hmm… ok so if it sucks on these and that. Maybe if I have this guy on my team simply playing like a kittening paladin from good old wow spamming dispel. Maybe it can outcome the issues hmm hmm…. Oh snap hey lets have bunker ele spamming heals and cleanses on top of warrior yay! Warrior survivability goes up few notches.

The problem is that if you balance everything to 1v1 this game gonna have some serious fakken problems at high lvl tpvp.

Chieftain Ninjas – Purie – EU

sPvP is full of obnoxious dueling servers

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Posted by: Purie.9046

Purie.9046

Well if I remember correctly its on the list to do. But not number 1..

Chieftain Ninjas – Purie – EU

Warrior Mobility Issues

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Posted by: Purie.9046

Purie.9046

Of course movement skills should be effected by chills and cripples and things. Otherwise they are pointless and might as well be removed from the game. In fact all movement skills should be effected by chills and cripples even gasp ride the lightning. How about that?

SHadap don’t u dare to touch my ele!

On a serious note ride the lightning should remove immobilize without a trait.
Do you understand how hard its to cleanse cripple or chill or immobilize as an ele before RTL jeez…

Chieftain Ninjas – Purie – EU

Warrior Mobility Issues

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Posted by: Purie.9046

Purie.9046

Warrior sword 2 is leap. Warrior GS 5 is quite long charge. GS 3 can be used for mobility. I’d disagree with the mobility here…

And while I agree and disagree with you. People just don’t understand that in GW2 if you play glass cannon warrior you can’t play THE WARRIOR PLAYSTYLE. In your face hitting like a truck while paladin is spamming dispel and throwing random freedoms till somthing dies. Oh that insane dispel / pillar hug skill needed…

THIS IS IMPORTANT

IF YOURE GLASS IT DOESN’T MATTER THAT BEING A WARRIOR YOU SHOULD DO LOTS OF DMG WHIL BEING ABLE TO ABSORB IT ALL. IF YOU WANNA SUCCEED WITH GLASS WARRIOR YOU NEED TO ADJUST YOUR PLAYSTYLE ACCORDING TO IT. HIT AND RUN! ABUSE MOVEMENT SKILLS YES MOVEMENT SKILLS WHICH WARRIOR HAS. DISENGAGE. COME BACK HIT LIKE TRUCK. HIT TILL YOUR NOT FOCUSED. TURTLE AS LONG AS U CAN IF FOCUSED RUN AWAY COME BACK AGAIN.

Chieftain Ninjas – Purie – EU

Frenzy/Haste Bug?

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Posted by: Purie.9046

Purie.9046

unless it has to do with the Tiger finisher that I just recently got.

haha no

Chieftain Ninjas – Purie – EU

Frenzy/Haste Bug?

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Posted by: Purie.9046

Purie.9046

That can’t be it since I usually just stand there telling myself WTF, so if it was slow it would complete because I’m not mashing buttons and interrupting it. Also, frenzied finishers never bugged before. I’m rank 40 so I did enough finishers in my playtime to notice that this bug only appeared recently.

I think you didn’t understand.

You have quickness off 4 seconds. I can’t remember exactly was stomp 2 or 3 or 4 seconds. Anyway.

You start stomping with 1 second of quickness left.
Quickness runs out before stomp animation finishes = Slow stomp. Fast animation but stomp finishes when it would finished before without quickness.

and pls let’s not go into who has higher rank… I’d win that. I can quarantee all my qp’s them 1700 that this didn’t start happening last patch.

I might be wrong how the stomp fails but that’s how I understand it.

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Chieftain Ninjas – Purie – EU

new possible solution to solo queue

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Posted by: Purie.9046

Purie.9046

It’s so simple aswell. Copy paste working solutions from popular games(LoL for example) and tweak them in. Not that hard apart from time it takes to code & test dat.

People get bored fast. It’s better to have lots of stuff(that atleast work) than 1 that’s working flawlessly.

Chieftain Ninjas – Purie – EU

(edited by Purie.9046)

new possible solution to solo queue

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Posted by: Purie.9046

Purie.9046

I don’t understand why “Battleground” and solo que can’t live side by side. I don’t see a downside to it. If im playing alone I like to solo que and do BG’s in the meantime cuz ques take awhile anyway

But I agree the need of getting a REASON to play. PvP Players like: Tittles, rankings, Hard to get Top lvl gear(looks). It’s all about kitten.

They took our gems. Which was actually even something. Now we’re getting crappy chests that we’ve gotten few times… I don’t even wanna freaking open them. I have hundreds of chests lying around. U know how much work to salvage them all? 1 chest turns into ~5 items and 100 chest turns into 1000 clicks due to multiple clicks required.

I would like to atleast have second option for a chest which would contain DYES/GLORY BOOSTERS/FINISHERS as second option(after tourny is finished) than gear i’ve received hundreds of times. I would also like to see return of gems. Don’t see how it would fit in 1 rank tourny though… Would destroy anets gem economy. I liked the gem system how it used to be. Atleast those who experienced high lvl of tpvp received something extra.

Chieftain Ninjas – Purie – EU

Paid Turny Items?

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Posted by: Purie.9046

Purie.9046

How do you obtain these now? Do you have to buy turny tikets from the gem store or do you do the three round turny, I’ve been doing the solo one round turny and mostly got forged/nightmare weapons.

forged/nightmare weapons. which are paid tournament weapons.

Chieftain Ninjas – Purie – EU

Frenzy/Haste Bug?

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Posted by: Purie.9046

Purie.9046

nope… if ur haste runs out before the stomp its slow stomp with fast animation and cast bar.

Chieftain Ninjas – Purie – EU

How do you counter Mesmers?

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Posted by: Purie.9046

Purie.9046

Mesmers can be quite tricky. If I’m (A Longbow/SnB Warrior) against an okay mesmer, most of the time I’m able to beat them if my timing is right.
Against good mesmers, its a 50/50 with me, if not they usually defeat me more than I defeat them.

Use my tactic. Change longbow into riffle. Go into a bush and wait till mesmer passes by. Press 5. Collect points. If he luckily evaded just bull charge frenzy 100b.

Chieftain Ninjas – Purie – EU

Most OP Build EVER! -TPvP (New Build)

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Posted by: Purie.9046

Purie.9046

Definitely. It’s a great build, no doubt about it.

Added mass vigor to make fights easier.

Chieftain Ninjas – Purie – EU

Most OP Build EVER! -TPvP (New Build)

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Posted by: Purie.9046

Purie.9046

Runs great with rapid amulet aswell… power of might stacks

Chieftain Ninjas – Purie – EU

Engineer stow/draw weapon stop casting

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Posted by: Purie.9046

Purie.9046

Purie, i already asked them to give us a way to disable right click targeting…

My problem was here :

https://forum-en.gw2archive.eu/forum/game/suggestions/Problem-with-targeting/first#post1428612

And they gave me a link for an another topic… who have been created 5 month ago…

Yeah it’s like the skirmisher bug on Capricorn, 6 month to be resolved, maybe in 1 month we will get something about it

More people whining about something atleast I would imagine anet taking it more seriously then.

Chieftain Ninjas – Purie – EU

Engineer stow/draw weapon stop casting

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Posted by: Purie.9046

Purie.9046

just get off that class

no way! having more fun than when I started abusing trap ranger.

good joke

ur qp is joke hohoho

qp joke best joke

Chieftain Ninjas – Purie – EU

Engineer stow/draw weapon stop casting

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Posted by: Purie.9046

Purie.9046

just get off that class

no way! having more fun than when I started abusing trap ranger.

Chieftain Ninjas – Purie – EU

Most OP Build EVER! -TPvP (New Build)

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Posted by: Purie.9046

Purie.9046

A Necro can control conditions much better and can strip the boons off no problem (and is underestimated as an Anti-Bunker in my opinion as well)

Necro is underestimated as an debunker for good reason. Cuz it sucks balls doing so.
Necro can’t strip boons apart from using “Corrupt Boon” or going focus off hand which nobody really does. They buffed in on latest patch though…
Shatter mesmers are by far best ripping boons off from enemies.

and your worst enemy when playing this spec. Watch out dem freaking clones stealing our precious might stacks!

But shatter mesmers don’t counter this spec either

Chieftain Ninjas – Purie – EU

Engineer stow/draw weapon stop casting

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Posted by: Purie.9046

Purie.9046

Im getting reeaaally freaking annoyed by:

1) Right Click Stomping – Which I can’t disable/enable
2) Not being able to stop casting with stow weapon/draw weapon while using grenade kit for example

This usually happens:

If im spamming nades on top of bodies and trying to manouver my camera(with right click) and accidently right click on someone at it starts stomping while in grenade kit I get stuck in the stomp animation(can’t draw weapons in grenade kit) which is really FREAKING annoying when it happens unintentionally.

Chieftain Ninjas – Purie – EU

Most OP Build EVER! -TPvP (New Build)

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Posted by: Purie.9046

Purie.9046

The difference between damage is actually fairly small, but it is a strength of the build so maximizing that aspect is a strong choice. With Rampager the direct damage is greater due to the increased Power and Precision, but it comes at a loss in Condition Damage. The increased Precision does not make up enough Condition Damage in on-crit procs, primarily due to the internal cooldown on Incendiary Powder. That loss in Condition Damage is pretty meaningful though, but the direct damage increase is greater then what is lost simply because it uses more of the stat pool on offense in general. There is also an advantage in damage diversification as well.

On the flip side, the defensive potency of over 500 Toughness in a build that already has a high Health pool of 18k+ is actually quite meaningful. This is a choice that loses a little damage, and gains a moderate amount of survival. It works against the spirit of the build in terms of reducing the burst though, which is why the choice is even legitimate for Rampager in the first place. Excelling at one thing at the cost of another is viable, but it’ll reduce your staying power. Thus, it’s a choice that I encourage people to make themselves by trying out both.

The build is certainly one of the easier to play though, especially if it’s being played with Sigil of Battle. I don’t think personalizing the build though deserves rhetoric about re-rolling though.

Geomancy might be best dmg rune u can have. If you go next to someone every weapon swap. Getting out position because of that no ty.
What rampager misses might stacks give. When rocking +20 might stacks which you can achieve easily. You’re already at 1.5k condi dmg. Which is what rapid amulet builds usually have unbuffed.

Chieftain Ninjas – Purie – EU

Most OP Build EVER! -TPvP (New Build)

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Posted by: Purie.9046

Purie.9046

this is not most OP build on engi ,and has basic mistake with sigils

When you start combat. Strength gives you might stacks and it goes on cooldown when you get 3 might on weapon swap. Prolly better off with something else than strength

Chieftain Ninjas – Purie – EU

Most OP Build EVER! -TPvP (New Build)

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Posted by: Purie.9046

Purie.9046

Adding the shield actually won’t add much survivability and you will lose quite a bit of burst from blowtorch. Just use rabid amulet if you want increased survivability, thats about as good as it gets.

If you wanna change to rapid you might think off playing other spec in the first place. Offence is defence kittenes. Prolly one of the easiests builds to play aswell. If you can’t do well with this you might aswell reroll to a guardian and afk.

Chieftain Ninjas – Purie – EU

Most OP Build EVER! -TPvP (New Build)

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Posted by: Purie.9046

Purie.9046

this is a tPvP build, so no food and no comparable armor in pve/wvw (since rampager stats in pvp are different than rampager stats in pve/wvw)

Exactly. This was first posted on Structered PvP section but mods moved it to engineer forums.

The original build is Hiba’s, not Teldo’s.

I’ve even heard it came to Hiba from an unknown source, but many of us had very similar builds regardless. Hiba deserves credit regardless for spreading it around and destroying everyone in highest level of play & shifting the engineer meta with it though.

Who cares. I just mentioned teldo cuz I got it from him.

Chieftain Ninjas – Purie – EU

Most OP Build EVER! -TPvP (New Build)

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Posted by: Purie.9046

Purie.9046

It is, and copy past link to broswer it works. Havent tested build yet.

just faceroll elixirs for buffs or save them incase you have to use them as condi cleansers. Its really simple to play just keep switching between nade and pistol all the time.

Hard build bro!

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Chieftain Ninjas – Purie – EU

(edited by Purie.9046)

Most OP Build EVER! -TPvP (New Build)

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Posted by: Purie.9046

Purie.9046

Link doesnt work. Is this an engy build?

Clicking on the link doesn’t work. Copy paste it and it works.

and yes its engineer. still best build i’ve played 2 date.

Chieftain Ninjas – Purie – EU

Most OP Build EVER! -TPvP (New Build)

in Engineer

Posted by: Purie.9046

Purie.9046

You need to copy & paste the links to your browser.

Version 1: http://intothemists.com/calc/?build=-VRR;2Z;0h0m5cQFx0;9;4T9-T-49A5;319A;1ao0;3H7G2Cgk17ZM

Version 2: http://intothemists.com/calc/?build=-VRR;2Z;0h0m5cQFx0;9;4T9-T-49A2;310A;1ao0;3H7G2Cgk17ZY <—- Use this
Change Corruption sigil after 25 stacks to earth sigil. (if ur lazy just stick with one)

Enjoy!

Thanks for Teldoo for basic idea.(That’s where I got it from) Don’t care who came up with the build in the first place. I just modified it to run steady 25 might stacks.

Kills bunker elies solo. Kills bunker rangers solo. Things that nothing else can kill 1v1.

Chieftain Ninjas – Purie – EU

(edited by Purie.9046)

"Solo" Que

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Posted by: Purie.9046

Purie.9046

I would gladly pay a monthly fee if it would make Anet working harder and pushing important stuff before its too late.

Chieftain Ninjas – Purie – EU

"Solo" Que

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Posted by: Purie.9046

Purie.9046

Yeah and playing in their private little world against each other is same thing right?

Honestly, A.net is just crazy. Never saw a game like this, how can they play in their private games for tests and expect a real impact on the real game? I really don’t understand how A.net is working since the release, so confused.

They have their own private server where they play tournaments with signet warriors and minion necros.

Chieftain Ninjas – Purie – EU

"Solo" Que

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Posted by: Purie.9046

Purie.9046

It’s just that Anet should step into our shoes and actually play their game so they would actually notice what people are whining about. Yeah and playing in their private little world against each other is same thing right?

Chieftain Ninjas – Purie – EU

"Solo" Que

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Posted by: Purie.9046

Purie.9046

Why there has to be solo que in the first place or team que.

What I mean is there should be only 1 “Find Match” Button

IF you que alone. You SHOULD only get solo quers. Who want’s to solo que into premades and get stomped? This is basically free tournaments again.

IF you que with few mates(2-3). You SHOULD get few players that qued together aswell or solo quers. NOT PREMADES

IF you que with Premade. You SHOULD get only premades and if theres none. match them with other quers after that. It should only be last resort though.

Everything should include MMR. Nobody likes uneven team(Even solo que). Rank 10’s don’t prolly wanna play with rank 50’s and other way around.

Not that hard anet is it? and everyone would be happy…

Chieftain Ninjas – Purie – EU

(edited by Purie.9046)